Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 14% 0   40 90 0 3.0 19 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 13% 0   40 90 0 4.0 21 0.0 0.0 -1.0 1.0x 1.0x 0%               Kick  
2 0 13% 0   40 90 0 4.0 22 0.0 0.0 3.0 1.0x 1.0x 0%               Kick  
Late hit
0 0 11% 0   30 90 0 3.0 19 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 11% 0   30 90 0 4.0 21 0.0 0.0 -1.0 1.0x 1.0x 0%               Kick  
2 0 11% 0   10 90 0 4.0 22 0.0 0.0 3.0 1.0x 1.0x 0%               Kick  
Latest hit
0 0 7% 0   5 48 0 3.0 19 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 7% 0   5 48 0 4.0 21 0.0 0.0 -1.0 1.0x 1.0x 0%               Kick  
2 0 7% 0   5 48 0 4.0 22 0.0 0.0 3.0 1.0x 1.0x 0%               Kick  

Timing

Charges between 4-5
Clean hit 9-10
Late hit 11-12
Latest hit 13-16
Animation length 43
                                                                                     
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change