Super Smash Bros. Ultimate

Mythra (SSBU)/Up aerial

< Mythra (SSBU)
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Hitbox visualization showing Mythra's up aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early
0 0 0 6.0% 0   Standard 90 60 0   4.0 haver 0.0 5.0 0.0 0.75× 1.0× 0%               Slash   All All            
1 0 0 6.0% 0   Standard 90 60 0   3.5 haver 0.0 8.0 0.0 0.75× 1.0× 0%               Slash   All All            
2 0 0 6.0% 0   Standard 90 60 0   2.5 haver 0.0 11.0 0.0 0.75× 1.0× 0%               Slash   All All            
3 0 0 6.0% 0   Standard 90 60 0   3.0 haver 0.0 0.0 0.0 0.75× 1.0× 0%               Slash   All All            
Late
0 0 0 6.0% 0   Standard 90 60 0   4.0 haver -1.0 5.0 0.0 0.75× 1.0× 0%               Slash   All All            
1 0 0 6.0% 0   Standard 90 60 0   3.5 haver -2.0 8.0 0.0 0.75× 1.0× 0%               Slash   All All            
2 0 0 6.0% 0   Standard 90 60 0   2.5 haver -3.0 11.0 0.0 0.75× 1.0× 0%               Slash   All All            
3 0 0 6.0% 0   Standard 90 60 0   3.0 haver -1.0 0.0 0.0 0.75× 1.0× 0%               Slash   All All            

Timing

Attack

Initial autocancel 1
Hitboxes (early, late) 9, 10-13
Ending autocancel 16-
Interruptible 31
Animation length 61
                                                                                                                         
                                                                                                                         

Landing lag

interruptible 9
Animation length 81
                                                                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible