An icon used in notice templates. NOTE: Every claimed source needs a cross-reference link; claimed sources need to be plausible, not awfully obscure; default costumes usually don't need descriptions since they are not alternate costumes; returning costumes original to Smash do not need references to their appearances in previous Smash games.
Inkling male and female alternate costumes
Mario wearing his Wedding and Builder alternate costumes

Each character in Super Smash Bros. Ultimate has a set of alternate costumes that feature different colors or designs. Due to the presence of 8-Player Smash, all characters have eight costumes except for the 3 Mii Fighters, which have a variety of costume options.

Some characters possess certain alternate costumes with more drastic design differences, and are not merely recolors of their standard outfits. Mario, Piranha Plant, Wario, Link, Zero Suit Samus, Ridley, Ike, Isabelle, Little Mac, Shulk, Cloud, Bayonetta, Joker, and Sephiroth have different outfits available; Hero’s costumes represent different protagonists across the Dragon Quest series; Pikachu, Pokémon Trainer, Villager, Wii Fit Trainer, Robin, Corrin, Inkling, and Byleth all have male and female variants; and Olimar, Bowser Jr., and Steve have model swaps that change them into different characters with different names, complete with corresponding voice and Announcer clips, though like all other alternate costumes, they bear no gameplay differences.

Banjo & Kazooie

 
               
Brown Based on their appearances in Banjo-Kazooie and Banjo-Tooie.
Pink Banjo resembles Mumbo Jumbo, the helpful shaman. Kazooie resembles her color scheme from Banjo-Kazooie: Nuts & Bolts.
Black Banjo resembles Bottles, the move-teaching mole. Kazooie resembles one of her four possible colors in Banjo-Tooie's Squawkmatch.
Red Banjo resembles his sister Tooty, with her blonde hair represented by his yellow backpack. The red fur and blue clothing also cause him to bear a resemblance to Conker the Squirrel, another Rare character. Kazooie resembles one of her four possible colors in Banjo-Tooie's Squawkmatch. She also resembles a chained breegull from Banjo-Kazooie: Grunty's Revenge.
White Banjo resembles Boggy the polar bear, while Kazooie resembles a real-life gentoo penguin.
Yellow Banjo resembles one of his possible colors in Banjo-Tooie's Squawkmatch. Kazooie resembles Terry the pterodactyl.
Blue Resembles the respective colors of the Split-Up Pads in Banjo-Tooie. Banjo also uses this fur color as one of four possible colors in Banjo-Tooie's Squawkmatch. Also resembles the corresponding colors of their names in the Banjo-Kazooie series logo.
Green The duo resembles Gruntilda's green skin and purple scarf. This is the only skin that changes the color of Banjo and Kazooie's eyes and Banjo's necklace, as well as giving his shorts stripes. Also bears a slight resemblance to the titular protagonists of Yooka-Laylee, a spiritual successor to Banjo-Kazooie developed by former Rare Ltd. employees.

Bayonetta

 
               

Half of Bayonetta's costumes are based on her design from Bayonetta 2, while the other half are based on her design from Bayonetta. For the former half, she wields Love is Blue, which has blue attack trails. For the latter half, she wields Scarborough Fair, which has red attack trails, and speaks English even in the Japanese version. Her Bullet Climax has slightly different sound effects for the two different costume types.[1]

Black Based on her appearance in Bayonetta 2.[1]
Original Based on her appearance in Bayonetta.[1]
Yellow
Green Resembles her green alternate color in Anarchy Reigns.
Red Based on Jeanne, Bayonetta's friendly rival.[2] The hair visible in her Wicked Weaves and on Gomorrah is also colored white.
Pink Resembles her time-displaced, younger self whom she watches over in Bayonetta.
White Resembles the platinum and pure platinum trophies in Bayonetta 2, which depict her in a silvery color scheme.
Blue Resembles her blue alternate color in Anarchy Reigns.

Bowser

 
               
Default
Black Combines elements of his black and brown costumes from Brawl.
Yellow Resembles Ludwig Von Koopa's appearance and Lemmy Koopa's appearance in Super Mario World.
Green Resembles one of his alternate colors in Mario Golf and his in-game sprite from Super Mario World.
Grey Resembles Morton's original design from Super Mario Bros. 3 and Super Mario World.
Orange Resembles Giga Bowser from Super Smash Bros. Melee.
Red Resembles one of his alternate colors in Mario Golf.
Blue Based on Blue Bowser from Super Mario Bros.: The Lost Levels.[3] It also resembles one of his alternate colors from Mario Golf.

Bowser Jr.

 
               

Instead of alternate color schemes, Bowser Jr.'s alternate costumes consist of the Koopalings. Bowser Jr.'s Junior Clown Car is the only one with black eyes and horizontal orange "eye paint", while the Koopalings' mass-produced Clown Cars have yellow mechanical eyes with vertical black "eye paint". Aside from Roy and Morton, whose positions are swapped, the Koopalings are listed by the order they are fought in Super Mario Bros. 3.

Junior Bowser Jr. rides in his Junior Clown Car that was introduced in New Super Mario Bros. Wii.
Larry Replaced with Larry Koopa.
Roy Replaced with Roy Koopa.
Wendy Replaced with Wendy O. Koopa.
Iggy Replaced with Iggy Koopa.
Morton Replaced with Morton Koopa Jr.
Lemmy Replaced with Lemmy Koopa.
Ludwig Replaced with Ludwig von Koopa.

Byleth

 
               
Male The male design for Byleth.
Female The female design for Byleth.
Blue Based on the color scheme of Dimitri. The dagger's color scheme is changed to match the one he gave Edelgard.
Red Based on the color scheme of Edelgard. She wears white gloves, and the tights are made opaque red rather than patterned lace.
Yellow Based on the color scheme of Claude.
Green Based on the color scheme of Sothis. The tights are colored to appear bare. Also resembles the Sothis Regalia, a DLC outfit from the Three Houses Expansion Pass.
Black The male design for Byleth after fusing with Sothis.
Grey The female design for Byleth after fusing with Sothis.

Captain Falcon

 
               
Indigo
Black Based on his appearance in the Japanese commercial for F-Zero X.[4]
Red Based on Blood Falcon, Captain Falcon's evil clone and rival.[4] It is his only costume with a unique logo on the back: a skull with "Blood Hawk" (the name of Blood Falcon's vehicle) written underneath.
Green Reminiscent of Wild Goose's color scheme.
Blue Resembles his appearance in the original F-Zero and in F-Zero: GP Legend.
White Resembles Jody Summer's original appearance in F-Zero X.
Yellow Possibly based on Dr. Stewart and the Golden Fox's color scheme.
Cyan Reminiscent of Rick Wheeler from the anime F-Zero: GP Legend.

Chrom

 
               
Blue Based on his appearance as a Lord in Fire Emblem Awakening.
Red Resembles Walhart, an antagonist in Fire Emblem Awakening.
Green Resembles Stahl, one of Chrom's Shepherds in Awakening.
Yellow Resembles Owain, Chrom's nephew from Awakening.
Black
Purple Resembles Yen'fay, a minor antagonist in Awakening.
White Resembles Kellam, one of Chrom's Shepherds in Awakening.
Cyan

Cloud

 
               

Half of Cloud's costumes are based on his appearance in Final Fantasy VII, while the other half are based on his "Cloudy Wolf" design from Final Fantasy VII: Advent Children.[5] In two of his Advent Childen costumes, his Geostigma-infected arm is covered by a sleeve, while it is exposed in the other two, revealing the red ribbon he wrapped around it in memory of Aerith Gainsborough. His costumes with the exposed arm are based on his appearance in Advent Children after his fight with Bahamut SIN, during which his sleeve is torn off. As of Sephiroth's official release, Advent Children Cloud uses Omnislash Ver. 5 as his Final Smash rather than the standard Omnislash, which is purely a cosmetic difference.

Original Based on his appearance in Final Fantasy VII.[1]
Advent Based on his appearance in the movie Final Fantasy VII: Advent Children.[1] It is referred to as his "Advent Children costume".
Blue Resembles 3rd-Class SOLDIER uniform from Final Fantasy VII.
Advent Blue Resembles the 3rd-Class SOLDIER uniform from Crisis Core: Final Fantasy VII.
Red Resembles the 2nd-Class SOLDIER uniform from Final Fantasy VII.
Advent Black Based on his appearance in Advent Children after his fight with Bahamut SIN, during which his sleeve is torn off, revealing a pink ribbon commemorating Aerith.
Brown
Advent Purple Resembles the 1st-Class SOLDIER uniform from Final Fantasy VII, and also based on his appearance in Advent Children after his fight with Bahamut SIN, during which his sleeve is torn off, revealing a pink ribbon commemorating Aerith.

Corrin

 
               

Half of Corrin's costumes are male, while the other half are female.

Male Based on the default customization settings for the Nohr Prince in Fire Emblem Fates.
Female Based on the default customization settings for the Nohr Princess in Fates.
Red Resembles Saizo, the elder twin of their retainer Kaze from Fates and the overworld sprites of enemy units in the Fire Emblem games.
Orange
Blue
Pink Resembles the overworld sprites of Valla-aligned units from Fates as well as the flames emitted by Omega Yato.
Green Resembles the overworld sprites of allied units in the Fire Emblem games.
Black Resembles her appearance as a Nohr Noble in Fates.

Daisy

 
               
Orange
Green Resembles Peach's appearance on the title screen of NES Open Tournament Golf.
Pink Resembles Peach's appearance in Super Mario Bros. 2 and Super Mario Bros. 3, where she was a curly-haired brunette.
Blue Resembles her appearance on the title screen of NES Open Tournament Golf.
Red Resembles a Spanish flamenco dress.
Purple Resembles her appearance in the Short Game mode from Mario Tennis.
White Resembles a wedding gown. It is complementary to Princess Peach's wedding costume. The artwork for this alternate costume displays Daisy's crown colored gold while it's actually colored white in-game.
Black Resembles a maid uniform.

Dark Pit

 
               
Black
Green
Brown Resembles Magnus from Kid Icarus: Uprising.
Yellow
Red
Blue
White Resembles Pit. Dark Pit retains his black wings and gains a red scarf, likely to better differentiate the two. It is complementary to Pit's "fallen angel" costume.
Purple

Dark Samus

 
               
Blue Resembles her appearance in Metroid Prime 3: Corruption.
Green
Purple Resembles Gandrayda from Metroid Prime 3: Corruption.
Red
Yellow Resembles the Golden Torizo from Super Metroid.
Grey Resembles concept art of her from Metroid Prime 2: Echoes.
Black Resembles Orange Phazon, her original incarnation as the Metroid Prime from Metroid Prime, or Spire from Metroid Prime Hunters.
Pink Resembles Zazabi from Metroid Fusion.

Diddy Kong

 
               
Red
White The vest is reminiscent of Diddy Kong's alternate outfit in Donkey Kong Country's Two-Player Contest mode.
Pink Resembles Dixie Kong, Diddy Kong's girlfriend.
Purple Resembles his appearance in Donkey Kong Country 2: Diddy's Kong Quest's Two-Player Contest mode.
Green Resembles one of his alternate costumes from Donkey Kong 64's Multiplayer Mode.
Blue Resembles Kiddy Kong, Dixie's partner in Donkey Kong Country 3: Dixie Kong's Double Trouble.
Yellow Resembles a real-life chimpanzee.
Cyan Resembles Donkey Kong Jr. as he appears in Donkey Kong Jr. Math.

Donkey Kong

 
               
Brown
Black Resembles a real-life gorilla. The tie is reminiscent of Donkey Kong's appearance in Donkey Kong Country's Two-Player Contest Mode.
Red Resembles the original D.K. from Donkey Kong.
Blue Resembles one of his alternate costumes from Donkey Kong 64's Multiplayer Mode. It also resembles one of his alternate colors from Mario Golf.
Green Resembles one of his alternate colors in DK: King of Swing's Jungle Jam mode.
White Referred to as "Yeti DK" on the Brawl DOJO!![6] Resembles the mythical yeti. It also resembles the Fire Mini Donkey Kongs from Mario vs. Donkey Kong, and Eddie the Mean Old Yeti from the Donkey Kong Country TV series.
Yellow Resembles one of his alternate colors from Mario Golf.
Pink Resembles Junior (II) from Donkey Kong Jr. Math.

Dr. Mario

 
               
White Resembles his appearance in Dr. Mario 64, but with navy jeans instead of white trousers.
Red Resembles the color scheme of Fever, the red virus from the Dr. Mario series.
Blue Resembles the color scheme of Chill, the blue virus from the Dr. Mario series.
Green
Black Referred to as the "Unlicensed Doctor" on the Melee website.[7] Also invokes the coats worn by earlier doctors before the shift to white coats.
Yellow Resembles the color scheme of Weird, the yellow virus from the Dr. Mario series.
Purple
Pink Resembles the color of the scrubs worn by Nurse Toadstool.

Duck Hunt

 
               
Default The duck is one of the three possible ducks from Duck Hunt.
Black The dog resembles a Bernese Mountain Dog. The duck resembles a male Saxony duck.
Blue The dog has the bicolor coat pattern of a Border Collie. The duck resembles an American black duck.
Brown The duck resembles a female Orpington duck.
White The dog resembles a Dalmatian. The duck resembles a ruddy shelduck, an orange species with green wings.
Tan The dog resembles a Beagle. The duck resembles a male blue-headed mallard, an uncommon variant.
Yellow The duck is one of the three possible ducks that appear in Duck Hunt. It resembles a male mallard. The dog's yellow coat additionally resembles its official artwork from the NES game.
Red The dog resembles a black Labrador Retriever. The duck is one of the three possible ducks from Duck Hunt. Collectively, the costume bears a resemblance to Banjo and Kazooie; this is supported through their Classic Mode route, which features Duck Hunt in this alternate costume as the first opponent.

Falco

 
               
Gray Based on his appearance in Star Fox Zero.
Orange Resembles his appearance in Star Fox 64 and Star Fox 64 3D.
Blue Resembles Wolf.
Red Resembles his appearance in Star Fox: Assault.
Green
Black Complementary to Fox's "Dark Fox" costume. Resembles a red-throated caracara, black pheasant or raven.
White
Pink

Fox

 
               
Default Based on his appearance in Star Fox Zero.[1]
Black Referred to as the "Dark Fox" on the Brawl DOJO!![6] He resembles a cross fox.
Red Resembles his red "Player 1" costume from Star Fox: Assault's Versus Mode and Falco's appearance in Assault.
Green Resembles his green "Player 4" costume from Assault's Versus Mode.
Orange Resembles Falco's appearance in Star Fox 64 and Star Fox 64 3D.
White
Yellow Resembles his yellow "Player 3" costume from Assault's Versus Mode.
Purple Resembles Wolf, but his fur is made more purple to distinguish him from Wolf himself. Also resembles a silver fox.

Ganondorf

 
               
Red Based on his appearance in The Legend of Zelda: Ocarina of Time.[1]
Violet
Blue Resembles his original appearance as the monster Ganon in The Legend of Zelda, A Link to the Past, the Oracle titles, Four Swords Adventures, and A Link Between Worlds. His red armor gives him greater resemblance to Ganon's sprite from the first game compared to the Smash 4 equivalent.
Green
Purple The artwork for this alternate costume in-game displays the lining around Ganondorf's armor colored gold while it's actually colored white in-game.
Brown Resembles his appearance in The Legend of Zelda: The Wind Waker.
White Complementary to Link's "Dark Link" costume. The skin is a slate-blue hue compared to the previous game, and combined with the purple cape it evokes the image of Ganon's appearance in Four Swords Adventures.
Grey Resembles his appearance in The Legend of Zelda: Twilight Princess, which was the basis of his Brawl and Smash 4 appearances.

Greninja

 
               
Blue
Red
Pink
Black Somewhat resembles Greninja's appearance in its Shiny form.
Violet
Green
Grey
Purple

Hero

 
               

Half of the Hero’s alternate costumes represent different protagonists from across the franchise. The other half are recolors of the first four.

Luminary The Hero from Dragon Quest XI, the Luminary.
Erdrick The male Hero from Dragon Quest III, Erdrick.
Solo The male Hero from Dragon Quest IV, Solo.
Eight The Hero from Dragon Quest VIII, Eight.
Luminary Red Resembles Angelo from Dragon Quest VIII.
Erdrick White Resembles the Hero from Dragon Quest V.
Solo Orange Resembles the Hero from Dragon Quest. His Slime earring turns metal, in reference to the Metal Slimes.
Eight Blue Resembles Terry from Dragon Quest VI.

Ice Climbers

 
               

The Ice Climbers switch positions and the player controls Nana when using the red, brown, white and orange costumes. The stock icons and character select portraits change to reflect this.

Purple
Blue Nana's parka resembles Popo's immediately after touching an enemy but before turning completely white.
Green
Indigo
Red Nana resembles her appearance on the American boxart for Ice Climber.
Brown
White The colors of their mittens and boots match those of their default colors. The parka color resembles their sprite after touching an enemy.
Orange

Ike

 
               

Ike uses his Ranger design from Fire Emblem: Path of Radiance for half of his costumes, and his Hero design from Fire Emblem: Radiant Dawn for the other half. Each design was previously used for his appearance in Brawl and Smash 4, respectively.

Default Based on his appearance as a Ranger in Fire Emblem: Path of Radiance.[1]
Brown Based on his appearance as a Hero in Fire Emblem: Radiant Dawn.[8][1]
Purple
Red Resemble the color scheme of a armored enemy unit in Fire Emblem: Radiant Dawn.
Yellow Resembles Greil, Ike's father. The costume and green headband is also reminiscent of Ike's appearance in the Lord class.
Green Resembles Geoffrey, one of Ike's comrades, as he appears in Path of Radiance.
Blue Resembles Sigurd, one of the protagonists in Fire Emblem: Genealogy of the Holy War.
Black Resembles the Black Knight, Ike's rival, as he appears in Path of Radiance.

Incineroar

 
               
Red
Green
Black Partial reversal of its normal colors. It resembles its pre-evolution, Litten, but with a grey torso instead of a black one.
Blue
Orange Resembles Infernape, another Fire-type Pokémon and fully-evolved starter.
Purple
Grey
White Resembles its shiny coloration.

Inkling

 
               

Inkling alternates between the female and male versions from the original Splatoon. Aside from the first and fifth costume, the costume colors match the respective port color.

Orange Female Inkling wearing Fake Contacts, a White Tee, and Pink Trainers, as she appears in artwork for Splatoon, albeit without the Studio Headphones.
Blue Male Inkling wearing Fake Contacts, a Zink Layered LS, and Purple Hi-Horses, as he appears in artwork for Splatoon, albeit without the Pilot Goggles.
Yellow Female Inkling wearing the Hero Headset Replica, Hero Jacket Replica, and Hero Runner Replicas, as she appears in artwork for Splatoon, but with yellow tentacles and ink instead of green. She resembles Agent 3, and is directly referred to as such in a Japanese Nintendo Direct.
Green Male Inkling wearing the Skull Bandana, Armor Jacket Replica, and Moto Boots, as he appears on the Vol. 2 boxart for Sheldon's Picks.
Pink Female Inkling wearing the Takoroka Mesh, Black Squideye, and White Kicks, as she appears in artwork for Splatoon.
Cyan Male Inkling wearing the Retro Specs, Baby-Jelly Shirt, and Blue Slip-Ons, as he appears in artwork for Splatoon, but with cyan tentacles and ink instead of purple.
Purple Female Inkling wearing the Squid Hairclip, School Uniform, and School Shoes, as she appears in promotional artwork from the Squid Research Lab.
Indigo Male Inkling wearing the Skate Helmet, Octo Tee, and Octoling Boots.

Isabelle

 
               

Half of Isabelle's costumes are based on her Summer Outfit, and the other half are based on her Winter Outfit.

Green Wears her summer outfit from Animal Crossing: New Leaf.
Yellow Wears her winter outfit from New Leaf.
Pink Resembles her casual outfit from Animal Crossing: Happy Home Designer.
Red Resembles the uniform of the Happy Home Academy, which is worn by Lyle, Lottie, and Digby, Isabelle's brother.
Purple
Teal Resembles Tom Nook as he appears in New Leaf.
Grey Resembles her Labor Day outfit in New Leaf.
Blue

Jigglypuff

 
               
Default
Red
White Its hat is reminiscent of Leaf, the female protagonist of Pokémon FireRed and LeafGreen.
Blue Resembles one of the possible colors for a nicknamed Jigglypuff in Pokémon Stadium. Its hat is reminiscent of the Bug Catcher Trainer class.
Green Resembles one of the possible colors for a nicknamed Jigglypuff in Pokémon Stadium. Its cap is reminiscent of Kirby with the Sleep Copy Ability.
Pink Resembles its Red Team costume from the original Super Smash Bros.
Nurse Its hat is reminiscent of the Pokémon Center Nurse from Pokémon X and Y.
Glasses Its cap and glasses respectively are reminiscent of Serena's Red Felt Hat and White Wide-Frame Glasses from X and Y.

Joker

 
               

Two of Joker's alternate costumes place him in his Shujin Academy uniform from Persona 5. When wearing his school uniform, Joker takes off his glasses when summoning Arsène instead of his mask.

Black
Purple Resembles the thematic color of Revelations: Persona.
Blue Based on the thematic color of Persona 3.[9] Also resembles the color scheme shared by the Velvet Room attendants.
Yellow Based on the thematic color of Persona 4.[9]
Red Based on the thematic color of Persona 5.[9] A partial reversal of his regular color scheme. It also resembles Arsène, the thematic color of Persona 2, and Tatsuya Suou's outfit from Persona 2: Eternal Punishment.
White Resembles Goro Akechi, a temporary member of the Phantom Thieves of Hearts, in his Crow outfit.
School Joker's Shujin Academy school uniform.
School White Resembles his summer uniform. The buttons resemble those on the coat of Goro Akechi.

Ken

 
               

Most of Ken's costumes seem to largely derive from his alternate costumes from Super Street Fighter II Turbo. The attributed references below come from that game unless otherwise specified.

Red
Grey Resembles his "Medium Punch" color ("Strong" in reference source).
Blue Resembles his "Heavy Punch" color ("Fierce" in reference source).
White Resembles his "Light Punch" color ("Jab" in reference source).
Green Resembles his "Light Kick" color ("Short" in reference source).
Yellow Resembles his "Start button" color. It is also reminiscent of the gi worn by his disciple, Sean Matsuda.
Cyan Resembles his "Medium Kick" color ("Forward" in reference source).
Black Resembles his EX (LK+HP) color in Street Fighter III: 2nd Impact.

King Dedede

 
               
Red
Pink Resembles one of his alternate colors in Kirby 64: The Crystal Shards' Multiplayer mode.
Green Resembles one of his alternate costumes in Kirby Air Ride. The obi features embroidered Waddle Dees, using their appearance from Kirby Super Star Ultra.
Purple Resembles one of his alternate costumes in Kirby Air Ride. The obi is reminiscent of formal Japanese kimonos, and combined with the overall color scheme, somewhat resembles Queen Sectonia from Kirby: Triple Deluxe.
Cyan The obi features the same icons as one of the menu schemes from Kirby 64.
Grey Resembles his appearance on the monochromatic Game Boy screen in Kirby's Dream Land.
Blue Resembles one of his alternate colors in Kirby 64's Multiplayer mode. The obi includes a traditional Japanese seigaiha pattern.
Black Resembles one of his alternate costumes in Kirby Air Ride, as well as real-life great penguins.

King K. Rool

 
               
Green
Orange Resembles Re-Koil from Donkey Kong Country 3: Dixie Kong's Double Trouble and Kerozene from the Game Boy Advance version of Donkey Kong Country 2: Diddy's Kong Quest.
Blue Resembles Krusha from Donkey Kong Country and Donkey Kong 64.
Yellow Resembles Kutlass from Donkey Kong Country 2 and Kopter as he appears in Donkey Kong Barrel Blast.
Pink Resembles Skidda in Donkey Kong Country 3; Klump as he appears in Donkey Kong 64; and Kritters from the Game Boy Advance version of Donkey Kong Country.
Black Resembles Black Kritters from Donkey Kong Country.
Brown Resembles Klump as he appears in Donkey Kong Barrel Blast. Also partially resembles an inversion of his normal colors.
White Resembles the primary color motifs of the Snowmads, the primary antagonists of Donkey Kong Country: Tropical Freeze, and their leader, Lord Fredrik.

Kirby

 
               
Pink
Yellow Based on and directly referred to as "Keeby" from Kirby's Dream Course.[4] It also resembles Yellow Kirby from various Kirby titles and Beam Kirby in Kirby Super Star.
Blue Based on Ice Kirby in Kirby Super Star.[4] It also resembles Blue Kirby from various Kirby titles.
Red Based on Fire Kirby in Kirby Super Star.[4] It also resembles Red Kirby from various Kirby titles.
Green Resembles Green Kirby from various Kirby titles and Plasma Kirby in Kirby Super Star Ultra.
White Resembles his monochromatic in-game sprite from Kirby's Dream Land.
Orange Resembles Suplex Kirby, as well as Kirby's appearance after using Orange Spray Paint in Kirby & The Amazing Mirror and Kirby: Squeak Squad.
Purple Resembles Meta Knight unmasked from recent Kirby titles such as Kirby: Planet Robobot and Kirby Star Allies.

Link

 
               

Link's clothing design is based on his Champion's Tunic for half of his costumes, and based on the Hero of the Wild set for the other half. Both are from The Legend of Zelda: Breath of the Wild.

Blue Based on his appearance wearing the Champion's Tunic in Breath of the Wild.[1]
Green Wears the Hero of the Wild set from Breath of the Wild.[10]
Red Resembles the Hylian Tunic from Breath of the Wild.
Grey Resembles Fierce Deity Link from The Legend of Zelda: Majora's Mask.
Indigo Resembles the Royal Guard Uniform from Breath of the Wild. The colors of the Hylian Shield resembles the Royal Guard's Shield.
Teal Resembles his appearance from The Legend of Zelda: Twilight Princess, which was the basis of his Brawl and Smash 4 appearances.
White Resembles his appearance as a resident of Skyloft from the beginning of The Legend of Zelda: Skyward Sword; while resembling the appearance less so than the equivalent costume from Smash 4, it, unlike that game, lacks a hat, matching Skyward Sword.
Black Based on Dark Link.[6] Resembles the Interlopers from The Legend of Zelda: Twilight Princess and the Dark armor set from Breath of the Wild.

Little Mac

 
               

Little Mac is the only character to have their number of costumes decrease from SSB4, going from 16 in SSB4 to 8 in Ultimate.

Default Based on his appearance in Punch-Out!! (Wii).
Yellow Resembles his appearance in Punch-Out!! (Wii)'s Title Defense Mode.
White Resembles his in-game sprite after defeating opposing boxers in Punch-Out!! (1987).
Blue Resembles his appearance when fighting in the World Circuit in Punch-Out!! (Wii).
Black Resembles the protagonist of Super Punch-Out!!
Pink Wears his pink, hooded sweatshirt from the training montages in the Punch-Out!! series.
Wire The wireframe design based on the original arcade Punch-Out!![11]
His colors appear cel-shaded in this costume; while his portrait depicts his hair as black, it appears dark green in-game.
Green Based on his pink, hooded sweatshirt from the training montages in the Punch-Out!! series, but with the colors inverted. His colors appear cel-shaded in this costume.

Lucario

 
               
Blue           
Purple
White
Grey
Teal
Navy
Green
Pink

Lucas

 
               
Yellow
Orange Resembles Claus, Lucas's twin brother from Mother 3.
Blue
Red
Grey Resembles the Masked Man from Mother 3. The shirt's design includes a sprite of the Masked Man's head. The pale skin could be a reference to Porky as he appears in Mother 3.
Cyan Resembles Duster from Mother 3.
Green Resembles Boney's human disguise from Mother 3. The shirt's design features a sprite of Boney's head.
Purple The shirt's design includes a sprite of a baby Drago from Mother 3.

Lucina

 
               

Lucina's alternate costumes are based on female characters from Fire Emblem Awakening.[12]

Blue Based on her appearance as a Lord in Fire Emblem Awakening.
Green Resembles Nowi.
Black Resembles Cherche.
White Resembles Cordelia, and also bears similarity to Severa.
Red Resembles Tiki. The back of her cape features a crest of the Divine Dragon Naga, Tiki's mother.
Yellow Resembles Lissa, Lucina's aunt.
Navy Resembles Tharja. The back of her cape features the Brand of the Fell Dragon, a prominent symbol in Tharja's home country.
Purple Resembles Sumia.

Luigi

 
               
Green
Orange Resembles Mario's appearance on the boxart for Pinball, although Luigi's cap is orange instead of blue.
Pink The original Super Smash Bros. website referred to this costume as "Strawberry Luigi".[4] It resembles his appearance in Wrecking Crew.
Cyan Resembles Mario's appearance on the American boxart for Mario Bros.
White Resembles Fire Luigi.
Purple Resembles Waluigi, though the "L" on his cap is purple instead of yellow.
Blue Resembles Mario's appearance on the Game & Watch boxart for Donkey Kong Jr.
Yellow The artwork for this alternate costume shows the "L" on his cap as yellow instead of its actual light blue color in-game. Resembles his appearance in the Atari XE port of Mario Bros., although Luigi's cap is yellow rather than green.

Mario

 
               
Red
Striped Based on his appearances from Family Computer Golf: U.S. Course and NES Open Tournament Golf.[13]
Blue Reminiscent of his appearance on the Japanese and European covers of the NES version of Mario Bros..
Black Originally based on Foreman Spike from Wrecking Crew,[4] though the palette has become more monochromatic since its debut in the original Super Smash Bros.
Green Reminiscent of the colors of his outfit on the Japanese boxart for Wrecking Crew, but with the overalls being more brown. It also resembles Luigi's appearance from promotional artwork for the arcade version of Mario Bros., with the colors of the overalls and shirt swapped. Finally, it bears a passing resemblance to Jinbe from Mole Mania, another game produced by Shigeru Miyamoto.
Purple Resembles Waluigi. It also resembles Mario's appearance with the L and W Emblems equipped in Paper Mario: The Thousand-Year Door, as well as Mario's "Waluigi" outfit in Super Mario Odyssey.
Yellow Builder Mario from Super Mario Maker.[14] Replaces his Wario-colored costume from the previous game.
White Wedding Mario from Super Mario Odyssey.[15] Replaces his Fire Mario costume from the previous game.

Marth

 
               
Navy Based on his appearance as a Lord in Fire Emblem: Shadow Dragon and New Mystery of the Emblem: Heroes of Light and Shadow.[16][17] Falchion retains its design from Mystery of the Emblem.
Red Resembles the overworld sprites of enemy units in the Fire Emblem games.
Green Resembles the overworld sprites of allied units in the Fire Emblem games.
Black Resembles Camus, one of Marth's allies, as he appears starting with Fire Emblem: Mystery of the Emblem.
White Resembles Leif, the protagonist of Fire Emblem: Thracia 776.
Blue Resembles his appearance in Mystery of the Emblem.
Yellow
Purple Resembles his appearance in Shadow Dragon and the Blade of Light.

Mega Man

 
               
Blue
Red Resembles his appearance when using various utility items throughout the Mega Man series, most notably Rush. It is also used for Optic Laser in Street Fighter X Mega Man.
Green Resembles his appearance when using Hyper Bomb in the original Mega Man, Leaf Shield in Mega Man 2, Search Snake in Mega Man 3, Rain Flush in Mega Man 4, Gyro Attack in Mega Man 5, Centaur Flash in Mega Man 6, Centaur Arrow in Mega Man 2: The Power Fighters, Copy Vision in Mega Man & Bass, and Tornado Blow in Mega Man 9.
Brown Resembles his appearance when using Metal Blade in Mega Man 2, Ring Boomerang in Mega Man 4, and Silver Tomahawk in Mega Man 6.
Cyan Resembles his appearance when using Gemini Laser in Mega Man 3, Skull Barrier in Mega Man 4, Crystal Eye in Mega Man 5, Blizzard Attack in Mega Man 6, Jewel Satellite in Mega Man 9, and Block Dropper in Mega Man 11.
Chartreuse Resembles his appearance when using Slash Claw in Mega Man 7, Astro Crush in Mega Man 8, and Electric Shock in Mega Man V on Game Boy.
Orange Resembles his appearance when using Fire Storm in the original Mega Man, Atomic Fire in Mega Man 2, Flame Blast in Mega Man 6, Flame Sword in Mega Man 8, Wave Burner in Mega Man & Bass, Magma Bazooka in Mega Man 9, Solar Blaze in Mega Man 10, and Yoga Inferno in Street Fighter X Mega Man,
Grey Resembles his appearance when using Thunder Beam in the original Mega Man, Top Spin in Mega Man 3, Thunder Wool in Mega Man 10, and Aegis Reflector in Street Fighter X Mega Man.

Meta Knight

 
               
Blue
White Resembles one of his alternate costumes in Kirby Air Ride.
Red Resembles one of his alternate costumes in Kirby Air Ride.
Green Resembles one of his alternate costumes in Kirby Air Ride.
Navy Resembles his original appearance in Kirby's Adventure, but with red eyes.
Pink Resembles one of his alternate costumes in Kirby Air Ride, as well as Kirby.
Purple Based on Galacta Knight.[18] Extra details include a pink Galaxia, and the mask's vertical slit and yellow markings. While the mask's vertical slit is merely a texture, the model is still modified by removing the vertical ridge that is otherwise present in all of his other costumes.
Grey Based on Dark Meta Knight.[19] Extra details include a silver Galaxia with a blue gem, and a scar on the left side of his mask.

Mewtwo

 
               
Default
Orange Resembles one of the possible colors for Mewtwo in the Pokémon Stadium titles.
Blue Resembles one of the possible colors for Mewtwo in the Pokémon Stadium titles.
Brown
Pink Resembles its original artwork from Pokémon Red and Green, which was presented as pink rather than purple later on.
Yellow Resembles its original Shiny coloration from Pokémon Gold, Silver, and Crystal.
Cyan Originally based on its Shiny coloration, but has become more cyan since its debut in Super Smash Bros. Melee.
Purple Resembles Shadow Lugia from Pokémon XD: Gale of Darkness.

Mii Fighter

The Mii Fighters' various costume options are distinct from how other characters' alternate costumes work. Unlike in SSB4, the colors of Mii Fighters' outfits are now customizable.

Min Min

 
               

Min Min's first four costumes are based upon the color schemes that could be selected by clicking, holding, then tilting the control stick in ARMS.

Orange Her default costume from ARMS.
Cyan Her "right" costume from ARMS.
Red Her "down" costume from ARMS.
Yellow Her "left" costume from ARMS.
Blue Resembles Ninjara's default costume and Spring Man's "down" costume.
Green Resembles the Dragon ARM and Twintelle's "left" costume.
Pink Resembles Ribbon Girl's "down" costume.
Black Resembles the Phoenix ARM and Byte & Barq's "left" costume.

Mr. Game & Watch

 
               
Black Resembles the characters from the Game & Watch games Fire and Parachute. He has the general color of the LCD frames in most of the Game & Watch handhelds.
Red Reminiscent of characters and objects as depicted on the Virtual Boy.
Yellow Reminiscent of characters and objects as depicted on the original Game Boy.
Blue
Teal Reminiscent of the two shades commonly used by the Game Boy for the background and foreground.
Cyan Reminiscent of the backlit display of the Game Boy Light.
Green
White Reminiscent of the monochromatic LCD screen of the Game & Watch games.

Ness

 
               
Red
White Resembles Fuel from Mother 3, but with a cap.
Yellow Based on the uniforms of the Hanshin Tigers, a Japanese baseball team.[4] The shirt's pattern is reminiscent of the Gigantic Ant enemy from EarthBound.
Green His clothes resemble the color scheme of Everdred’s outfit in EarthBound.
Blue Resembles his younger self that he encounters in Magicant.
Black The shirt features a sprite of Mr. Saturn on the front.
Cyan The shirt's pattern is reminiscent of Master Belch from EarthBound. Notably darker than how it appeared in SSB4.
Purple The shirt's pattern is reminiscent of the tile pattern on the file select and character naming screens in EarthBound.

Olimar

 
               

Four of Olimar's costumes replace him with Alph, one of the protagonists of Pikmin 3.

Tan Based on his appearance in Pikmin 3.
Red
Green
Blue Combines elements of his white and blue costumes from Brawl, which resembled a Navy Mark IV space suit and his partner Louie from Pikmin 2, respectively.
Alph Replaced with Alph.
Alph Green Resembles Charlie, Alph's captain in Pikmin 3.
Alph Pink Resembles Brittany, Alph's co-worker in Pikmin 3.
Alph Red Resembles Olimar.

Pac-Man

 
               

Pac-Man's stock icons are the only ones that do not alter its colors directly to represent each palette swap; instead, a colored neon bar (appearing similar to the wall sections from the original Pac-Man) is used under the stock icon. Most of his alternate costumes change his model to give him colored armbands and/or the Wing Shoes power-up from Pac-Land.

Default Based on his design in the Japanese version of Pac-Land, the Pac-Man World titles, and the Japanese arcade cabinets.
Blue Resembles his in-game sprite with the Wing Shoes power-up from Pac-Land.
Yellow
Black
Purple
White Resembles his appearance with the Wing Shoes power-up from Pac-Land.
Red The armbands are noticeably thinner, which makes them resemble compression sleeves, and he wears red leggings instead of Wing Shoes.
Plaid His gloves and boots are reminiscent of oven mitts.

Palutena

 
               
White
Pink Resembles her in-game sprite from the original Kid Icarus.
Cyan Resembles Amazon Pandora from Kid Icarus: Uprising.
Green Resembles her appearance in Kid Icarus' instruction booklet.
Blue
Red Resembles Viridi.
Black Resembles Dark Pit.
Purple Resembles Medusa as she appears in Uprising.

Peach

 
               
Pink
Yellow
Red Resembles Pauline's original appearance in Donkey Kong.
Blue Resembles one of her alternate colors from Mario Golf and Daisy's appearance on the title screen of NES Open Tournament Golf.
Green Resembles one of her alternate colors from Mario Golf and her appearance on the title screen of NES Open Tournament Golf.
White Resembles a wedding gown. The dress is reminiscent of the wedding dresses Peach wears in Super Paper Mario and Super Mario Odyssey.
Fire Resembles her in-game sprite from the original Super Mario Bros. and Fire Peach from Super Mario 3D World.
Black

Pichu

 
               
Yellow
Cyan Its goggles are reminiscent of the Swimmer Trainer class.
Red Resembles its Red Team costume from Super Smash Bros. Melee, but without the neckerchief.
Grey Its beanie has the same design as those of Team Skull Grunts from Pokémon Sun and Moon.
Blue Its bandanna has the same design as those of Team Aqua Grunts from Pokémon Ruby and Sapphire.
Spiky Spiky-eared Pichu, a special Pichu that appeared in Pokémon HeartGold and SoulSilver.
White Its flower resembles the white Flower Barrette, a hair accessory available in Pokémon Sun and Moon.
Band Its headband resembles the Focus Band.

Pikachu

 
               
Default
Red Resembles one of the possible colors for a nicknamed Pikachu in Pokémon Stadium and its Shiny coloration. Its cap is reminiscent of Red's appearance in Pokémon Red and Blue.
Green Resembles one of the possible colors for a nicknamed Pikachu in Pokémon Stadium. Its headband is reminiscent of Brendan's appearance in Pokémon Emerald.
Yellow Its cap is reminiscent of Ethan's appearance in Pokémon HeartGold and SoulSilver.
Blue Resembles its Blue Team costume from the original Super Smash Bros.
Glasses Resembles its appearance in Pokémon X and Y and its official artwork for the Pokémon series. Its cap and glasses respectively are reminiscent of Calem's Red Outdoors Cap and Wide-Frame Glasses from X and Y.
Female Female Pikachu.[1] Its hat is reminiscent of Selene's Casual Cap from Pokémon Sun and Moon.
Libre Female Pikachu. It wears the Libre costume from Pokémon Omega Ruby and Alpha Sapphire.[1]

Piranha Plant

 
               

For each costume, the container Piranha Plant sits in alternates between a pot and a pipe.

Red It sits in the brown pot from Super Mario 3D World.
Green Resembles its original design from Super Mario Bros. Its pipe resembles the common pipe from the New Super Mario Bros. series.
Yellow Resembles the Wild Ptooie Piranha from Super Mario World 2: Yoshi's Island after being struck once; a yellow Piranha Plant from the "Piranha Panic" minigame in Mario Superstar Baseball; and the Glad Piranha Plant from Super Princess Peach.
Pink Resembles the Piranha Creeper from Super Mario 3D World. Its pipe color is similar to that of the pipe sprite in underground levels from Super Mario Bros.
Black Resembles the Inky Piranha Plant from Super Mario 3D Land.
White Resembles the Bone Piranha Plant from New Super Mario Bros. 2.
Purple Resembles a purple Piranha Plant from the "Piranha Panic" minigame in Mario Superstar Baseball; the Big Bungee Piranha from Yoshi's Island DS; and the Spiny Piranha Plant from Super Mario Galaxy.
Blue Resembles its underground sprite from Super Mario Bros. Its stalk and leaves are the same color as the green costume, furthering the connection. It also resembles Blue Piranha Plants from the battle modes of Mario Kart 8 Deluxe, but its stalk and leaves are a different color.

Pit

 
               
Default Based on his appearance in Kid Icarus: Uprising.[20]
Yellow
Red Resembles his chiton after obtaining the Gold Arrow and reaching Level 4 strength in the original Kid Icarus.
Green Resembles his chiton after obtaining the Bronze Arrow and reaching Level 2 strength in Kid Icarus. The wings are now red.
Blue Resembles his chiton after obtaining the Sacred Arrow and reaching Level 5 strength in Kid Icarus.
Black Referred to as a "fallen angel" on the Brawl DOJO!![6] Unlike in Brawl, Pit retains his brown hair and his laurel wreath becomes purple, likely to better differentiate him from Dark Pit.
White Resembles a putto.
Pink Combines elements of his cyan and pink costumes from Smash 4.

Pokémon Trainer

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Only the starting Pokémon is shown on the character selection screen; it can be changed by hovering the cursor over it and selecting it. All of Pokémon Trainer's alternate costumes reference a protagonist from each generation of the Pokémon games. The colors below correspond to Squirtle's shell, Ivysaur's bud and Charizard's skin.

Default The male trainer is based on his appearance in Pokémon FireRed and LeafGreen.
Red The female trainer is based on her appearance in Pokémon FireRed and LeafGreen.[1] Collectively, all three Pokémon more clearly evoke the colors blue, green and red, which are the theme colors of the original Kanto-based Pokémon games.
Squirtle resembles the Pokémon Wartortle, its evolved form.
Ivysaur resembles its in-battle sprite from Gold, Silver, and Crystal, as well as its menu sprite from Generations III through V.
Charizard resembles the Pokémon Charmeleon, its pre-evolved form.
Green The male trainer resembles Ethan as he appears in Pokémon Gold, Silver and Crystal.
Squirtle resembles its Shiny coloration.
Ivysaur resembles its monochrome sprite from the Gen I games.
Pink The female trainer resembles May as she appears in Pokémon Emerald.
Yellow The male trainer resembles Lucas as he appears in Pokémon Diamond and Pearl.
Squirtle resembles its in-battle sprite from Gold, Silver, and Crystal.
Ivysaur resembles its Shiny coloration.
Charizard resembles the Shiny colorations of Charmander and Charmeleon.
White The female trainer resembles Hilda as she appears in Pokémon Black and White. The white color scheme of her Pokémon coincides with Pokémon White.
Ivysaur resembles its in-battle sprite from the Japanese releases of Pokémon Red & Green.
Charizard resembles the Pokémon Aerodactyl. Its white color scheme, and its allocation to the Trainer's Hilda-based costume, may be a reference to Reshiram.
Blue The male trainer resembles Calem as he appears in Pokémon X and Y. He has tanned skin, much like one of the customizable options in X and Y. The blue color scheme of his Pokémon coincides with Pokémon X.
Charizard resembles the Pokémon Zubat and its evolved form, Golbat.
Purple The female trainer resembles Selene as she appears in Pokémon Ultra Sun and Ultra Moon. She has tanned skin, much like one of the customizable options in Sun, Moon, Ultra Sun and Ultra Moon. The purple color scheme of her Pokémon coincides with Pokémon Moon and Ultra Moon.
Charizard resembles its original Shiny coloration from Pokémon Gold, Silver, and Crystal.

Richter

 
               
Navy Based on Richter's original design from Castlevania: Rondo of Blood.
Red Resembles Juste Belmont as he appears in Castlevania: Harmony of Dissonance and Christopher Belmont as he appears in Castlevania: The Adventure ReBirth.
Purple Resembles the Dark Priest Shaft as he appears in-game in both Castlevania: Rondo of Blood and Castlevania: Symphony of the Night.
Green Resembles the "Curse" status-effect from Castlevania: Rondo of Blood and Castlevania: Dracula X. Also resembles the color scheme of Maria Renard as she appears in Castlevania: Symphony of the Night.
Yellow Resembles artwork for John Morris for Castlevania: Bloodlines. Also resembles Julius Belmont as he appears in Castlevania: Dawn of Sorrow.
Blue Resembles his design in Castlevania: Symphony of the Night and his design in Castlevania: The Dracula X Chronicles.
Black Resembles Alucard as he appears in Castlevania: Symphony of the Night.
White Resembles Leon Belmont as he appears in Castlevania: Lament of Innocence.

Ridley

 
               
Default Ridley seems to be an amalgamation of his in-game sprite from Super Metroid and his appearance in Metroid: Other M.
Meta Meta Ridley, resembling his original design from Metroid Prime and Brawl's Subspace Emissary.
Red Resembles artwork of him for Super Metroid and his appearance on the American boxart.
Blue Resembles Neo-Ridley from Metroid Fusion.
Green Resembles artwork of him for Metroid: Zero Mission.
Purple Resembles his in-game sprite from Metroid.
Yellow Resembles the Golden Statue of Ridley from Super Metroid.
Grey Resembles Mecha Ridley from Zero Mission.

R.O.B.

 
               

R.O.B.'s default costume switches between the first and second ones listed depending on the game's language.

Tan Based on the Japanese version of R.O.B. released for the Famicom.[21] The text on his base reads "Family Computer Robot". It is the default color for Asian languages.
Grey Based on the western version of R.O.B. released for the NES. The text on his base reads "R.O.B. - Robotic Operating Buddy". It is the default color for Western languages.
Yellow Resembles Spike, a glitch enemy from Stack-Up.
Purple Resembles Flipper, a glitch enemy from Stack-Up.
Blue Resembles the Indigo Nintendo GameCube, as well as the Cobalt Blue Game Boy Advance SP.
Green Resembles the R.O.B. Launcher enemy from Brawl's Subspace Emissary.
Cyan Resembles the Pearl Blue Game Boy Advance SP. Also resembles an inverse of his blue costume.
Red Resembles the Virtual Boy.

Robin

 
               

Half of Robin's costumes are male, while the other half are female.

Male Based on the default customization settings for the male tactician in Fire Emblem Awakening.
Female Based on the default customization settings for the female tactician in Awakening.
Green Resembles the overworld sprite for Mark, the customizable tactician from Fire Emblem: The Blazing Blade. Robin's hair color more closely resembles Mark's than the equivalent costume in Smash 4.
Red Resembles Anna, a reoccurring shopkeeper in the Fire Emblem series, as she appeared in Awakening. Robin's hair color less closely resembles Anna's than the equivalent costume in Smash 4.
Blue Resembles Inigo from Fire Emblem Awakening.
Yellow Resembles Eyvel from Fire Emblem: Thracia 776. Robin's hair color less closely resembles Eyvel's than the equivalent costume in Smash 4.
White Resembles the White Mage class from Square Enix's Final Fantasy series. Robin's hair color has been changed to dark brown, as opposed to the pitch black from Smash 4.
Pink Resembles Serra from The Blazing Blade.

Rosalina & Luma

 
               

With the exception of the purple costume, Rosalina's costumes are complementary to Peach's and transitively may share some sources of inspiration. Additionally, while not traditional alternate costumes, there are six different-colored Lumas outlined here.

Cyan
Pink
Yellow
Green
Red Resembles Fire Rosalina in Super Mario 3D World.
Purple
Black
White Resembles Peach's in-game sprite from the original Super Mario Bros. and Fire Peach from Super Mario 3D World.

Roy

 
               
Blue Based on his appearance in Fire Emblem: The Binding Blade and his appearance in Fire Emblem Awakening as an Einherjar.[22]
Red Resembles the overworld sprites of enemy units in the Fire Emblem games. Roy can have this color scheme in The Binding Blade's Link Arena mode.
Green Resembles the overworld sprites of allied units in the Fire Emblem games. Roy can have this color scheme in The Binding Blade's Link Arena mode.
Violet Resembles Marcus, Roy's guardian and ally in The Binding Blade.
Cyan Resembles Eliwood, Roy's father, as he appears in Fire Emblem: The Blazing Blade.
Purple Resembles Zephiel, the main antagonist of The Binding Blade.
Pink Resembles Cecilia, Roy's tutor and ally in The Binding Blade.
Yellow

Ryu

 
               

Most of Ryu's costumes appear to derive from his alternate colors in Super Street Fighter II Turbo.

White
Grey Resembles his "Medium Punch" color ("Strong" in reference source).
Cyan Resembles his "Heavy Punch" color ("Fierce" in reference source). Also resembles his appearance in the Street Fighter Alpha titles.
Black Resembles his "Light Punch" color ("Jab" in reference source).
Orange Resembles his "Light Kick" color ("Short" in reference source). Also resembles Ryo Sakazaki, a fighter from SNK's Art of Fighting series.
Blue Resembles his "Medium Kick" color ("Forward" in reference source).
Green Resembles his "Heavy Kick" color ("Roundhouse" in reference source).
Purple Resembles his tenth color in Street Fighter V. This replaces his red alternate costume from the last game.

Samus

 
               
Orange Based on the Varia Suit[23] as it appears in Metroid: Other M.[20]
Blue Based on the Fusion Suit[23] from Metroid Fusion.
Pink Based on the Gravity Suit's in-game sprite from Super Metroid,[4][23] but more closely resembles the color scheme of the Varia Suit of the original Metroid when missiles are selected.
Brown Based on the Dark Suit[23] from Metroid Prime 2: Echoes.
Purple Based on the Gravity Suit as it appears in Metroid Prime.[24]
Green Referred to as "Green Samus" by Masahiro Sakurai.[24] The original Super Smash Bros. website referred to this alternate costume as "mass-produced Samus",[4] a reference to the MS-06 Zaku II from the Gundam franchise.
White Based on the Light Suit[24] from Metroid Prime 2: Echoes.
Black Resembles a Power Trooper, a Space Pirate copying Samus's Power Beam from Metroid Prime. Replaces her Dark Samus-based costume from Smash 4.

Sephiroth

 
               

Sephiroth's base design for Ultimate is based on his redesign from Final Fantasy VII: Advent Children with some design elements taken from his in-game model from the original Final Fantasy VII such as the brown-colored straps on his shoulder guards, while his Coatless design is from the final cinematic boss fight in the original Final Fantasy VII. The design of his sword the Masamune is based on the Final Fantasy VII: Advent Children variant with the blue leather wraps with a golden hilt, and a golden handle guard with loops on two of the four sides.

Black Based on his appearance in Final Fantasy VII with his wing from Final Fantasy VII: Advent Children.
Purple Resembles 1st Class SOLDIERs from Final Fantasy VII.
Green Resembles the Midgar Zolom, a giant snake located outside the Mythril Mine in Final Fantasy VII. Also resembles Heidegger, Rufus Shinra's right-hand man.
Red Resembles Genesis Rhapsodos, another subject of the Jenova Project. Also used in Dissidia Final Fantasy NT as the second alternate color for his default outfit "Operative of Legend".
White
Blue Resembles 3rd Class SOLDIERs from Final Fantasy VII.
Coatless Based on his appearance in Final Fantasy VII's final boss fight. Also appears in Dissidia Final Fantasy as his "Executioner" outfit.
Coatless Violet

Sheik

 
               
Blue Wears the Stealth set from The Legend of Zelda: Breath of the Wild, including the long white scarf of the Stealth Mask.
Red Resembles the Stealth set after being dyed red in Breath of the Wild.
Indigo Resembles her appearance in The Legend of Zelda: Ocarina of Time.
Purple Resembles the Stealth set after being dyed purple in Breath of the Wild.
Green Resembles the Stealth set after being dyed green in Breath of the Wild.
Black Resembles the Stealth set after being dyed black in Breath of the Wild. It is complementary to Link's "Dark Link" costume.
Yellow Resembles the Stealth set after being dyed light yellow in Breath of the Wild.
White Mildly resembles Impa as she appears in Hyrule Warriors.

Shulk

 
               

With the exception of his first and last alternate costumes, all of Shulk's alternate costumes are based on the color schemes of his party members from Xenoblade Chronicles.[12] His hair now also changes colors to match these characters.

Red
White Resembles Mecha-Fiora.
Black Resembles Dunban.
Orange Resembles Reyn.
Blue Resembles Sharla.
Lavender Resembles Melia.
Yellow Resembles Riki.
Trunks Based on Shulk's "Swimsuit" armor set and his appearance with armor unequipped in Xenoblade Chronicles. Officially dubbed "Ecru Type" as of Xenoblade Chronicles: Definitive Edition.[25]

Simon

 
               
Brown Based on Simon's appearance in Castlevania: Grimoire of Souls.
Red Resembles his appearance in Castlevania II: Simon's Quest.
Yellow Resembles his appearance on the Western boxart for Super Castlevania IV. It also resembles Fake Trevor in Castlevania: Symphony of the Night.
Black Resembles his appearance in the Arrange Mode of Castlevania Chronicles and his in-game appearance in Vampire Killer. Also resembles Christopher Belmont's appearance in artwork for Castlevania II: Belmont's Revenge.
Blue Resembles his appearance on the Japanese boxart for Super Castlevania IV.
Purple Resembles Cornell from Castlevania: Legacy of Darkness.
Orange Resembles his in-game appearance in Castlevania.
Indigo Resembles Trevor Belmont's doppelganger from Castlevania III: Dracula's Curse.

Snake

 
               
Grey Based on the sneaking suit worn by Solid Snake in Metal Gear Solid 2: Sons of Liberty.
Black Resembles the Metal camouflage from Metal Gear Solid 4: Guns of the Patriots.
Red Resembles the Fire camouflage from Metal Gear Solid 3: Snake Eater.
Blue Resembles the Water camouflage from Snake Eater.
Green Resembles the Tiger Stripe camouflage from Snake Eater.
White Resembles the Splitter camouflage from Snake Eater.
Chartreuse Resembles the Leaf camouflage from Snake Eater.
Brown Resembles the Animals camouflage from Snake Eater.

Sonic

 
               
Blue
Purple Resembles NiGHTS, a character from Sega's NiGHTS into Dreams. The cuffs are reminiscent of the purple Chaos Emerald.
Cyan Resembles Classic Sonic. The cuffs are reminiscent of the Crystal Ring powerup from Sonic Adventure.
White Resembles Silver the Hedgehog. The cuffs are reminiscent of the blue Ark of the Cosmos from Sonic Riders: Zero Gravity.
Black The color scheme most closely resembles Dark Sonic from Sonic X.
Yellow The cuffs are reminiscent of Silver's bracelets.
Orange The cuffs are reminiscent of the hand sprite that appears when the player passes through one of Sonic the Hedgehog 2's Special Stage checkpoints.
Green Resembles his appearance in Sonic the Hedgehog 1. The cuffs resemble the hand sprite from Knuckles the Echidna in Sonic the Hedgehog 2's Special Stage checkpoints.

Steve

 
               

Three of Steve's alternate costumes replace him with Alex, one replaces him with a Zombie, and one replaces him with an Enderman.

Steve The first default player skin.
Alex The second default player skin, with a slightly thinner build.
Steve White Tennis Steve from the Default Skin Pack added in the first version of the "Legacy Console" edition.
Alex White Tennis Alex from the Default Skin Pack added in the first version of the "Legacy Console" edition.
Steve Black Scottish Steve from the Default Skin Pack added in the first version of the "Legacy Console" edition.
Alex Blue Swedish Alex from the Default Skin Pack added in the first version of the "Legacy Console" edition.
Zombie A recurring hostile mob. This skin is also available as DLC in the "Bedrock" edition under "Skin Pack 1 - Classic."
Enderman A recurring neutral mob. The limbs are shorter than in the original game to match Steve's physique, but retain the slim arms and legs that Endermen in Minecraft have. This skin is also available as DLC in the "Bedrock" edition under "Skin Pack 2 - Classic;" however, this skin does not make the player's arms and legs slim.

Terry

 
               

Terry's palettes are based on designs from his own games, and the design on his cap changes for each one.

Red Based on his appearance in The King of Fighters series through the '90s[26] (starting with The King of Fighters '94) and Real Bout Fatal Fury 2. The logo on his cap reads "FATAL FURY".
Blue Resembles his standard alternate palette throughout the Fatal Fury and The King of Fighters series. The logo on his cap reads "FATAL FURY".
Brown Resembles one of his alternate palettes from The King of Fighters 2002. His cap is blank.
Green Resembles one of his alternate palettes from The King of Fighters 2002. His cap is blank.
Orange Resembles his early appearances from Fatal Fury: The King of Fighters to Real Bout Fatal Fury Special. The logo on his cap reads "NEO GEO", as in the earliest official artwork for his original design.
Grey Resembles one of his alternate palettes from Fatal Fury Special onward. The logo on his cap reads "KING OF THE FIGHTERS", as in Fatal Fury 3: Road to the Final Victory and Real Bout Fatal Fury.
Black Resembles his alternate palette from Fatal Fury: Wild Ambition. His cap has a metal plate on the front, like his appearance in the Fatal Fury anime films. The material of his jeans is also altered to resemble leather rather than denim.
Yellow Resembles his C+D alternate palette from The King of Fighters 2000. The logo on his cap closely matches the design used in The King of Fighters XIV, which reads "SOUTH TOWN - HUNGRY WOLF".

Toon Link

 
               
Green Based on his appearance in The Legend of Zelda: The Wind Waker.
Red Resembles Red Link from the Four Swords titles.
Blue Resembles Blue Link from the Four Swords titles.
Purple Resembles Purple Link from the Four Swords titles.
Brown Resembles Link's appearance in The Legend of Zelda.
Black Resembles Dark Link and the Interlopers from The Legend of Zelda: Twilight Princess. Also resembles Shadow Link from The Legend of Zelda: Four Swords Adventures.
Grey Resembles Link's tunic with the Blue Ring equipped in The Legend of Zelda.
Teal Resembles Link's appearance in The Legend of Zelda: A Link to the Past and its sequel A Link Between Worlds.

Villager

 
               

Villager's appearance varies greatly between costumes, with differing eyes, hair, gender, clothing, and skin color. All of Villager's alternate costumes, with the exception of the yellow costume, are based on how the player may look at the start of a new game depending on how they answer questions asked by Kapp'n or Rover in Animal Crossing: Wild World and Animal Crossing: City Folk, respectively.

Red Male villager wearing a "No. 1 Shirt" as he appears in artwork for City Folk.
Pink Female villager wearing a "Daisy Shirt" as she appears in artwork for Wild World.
Yellow Male villager wearing a "Racer 6 Tee". The corresponding starting appearance in Wild World and City Folk instead sports the "Paw Tee" and a different hairstyle.
Green Female villager wearing a "Turnip Top".
Cyan Male villager wearing a "Blue Tie-Dye Tee" as he appears in artwork for City Folk.
Blue Female villager wearing a "Rugby Tee".
Purple Male villager wearing a "Four-Ball Tee". He has darker skin compared to the previous game.
Chartreuse Female villager wearing a "Yellow Bolero". She has darker skin compared to the previous game.

Wario

 
               

Wario alternates between wearing his biker outfit from WarioWare and his overalls from the Mario and Wario Land games.

Blue Based on his appearance in the WarioWare series.[27]
Classic Based on his appearance in the Mario and Wario Land series. Referred to as "Overalls Wario" on the Brawl DOJO!![27]
Red Combines elements of his red and black costumes from Brawl. Resembles his Player 1 appearance in WarioWare, Inc.: Mega Party Game$!.
Classic Red Resembles Mario's appearance in Donkey Kong and one of Wario's alternate colors in Mario Golf.
Yellow Combines elements of his yellow and green costumes from Brawl. His yellow jacket, purple jeans, and green shoes with brown soles bears a passing resemblance to his "Overalls Wario" appearance. Also resembles his Player 3 appearance in WarioWare, Inc.: Mega Party Game$!.
Classic Cyan Resembles Mario's appearance on the Japanese boxart for Mario Bros.
Green Resembles his Player 4 appearance in WarioWare, Inc.: Mega Party Game$!.
Classic Green Resembles Mario's appearance on the Japanese boxart for Wrecking Crew and Luigi's appearance on the arcade version of Mario Bros.

Wii Fit Trainer

 
               

Wii Fit Trainer alternates between the female trainer and the male trainer. Both of them are characters from the original Wii Fit.

Female Resembles her appearance in Wii Fit; her ponytail is one of multiple potential hairstyles.
Male Resembles his appearance in Wii Fit; his haircut is one of multiple potential hairstyles.
Green Resembles her appearance in Wii Fit Plus and Wii Fit U.
Male Green Resembles his appearance in Wii Fit Plus and Wii Fit U.
Red The tank top's color is reminiscent of the Aerobics category.
Male Red The suit's color is reminiscent of the Aerobics category.
Yellow Resembles her outfit from Wii Fit Plus that appears during Yoga or Strength Training activity in My Wii Fit Plus mode. The tank top's color is reminiscent of the Balance Games category.
Male Yellow Resembles his outfit from Wii Fit Plus that appears during Yoga or Strength Training activity in My Wii Fit Plus mode. The suit's color is reminiscent of the Balance Games category.

Wolf

 
               
Purple Based on his appearance in Star Fox Zero.[1]
Brown Resembles his color scheme in Star Fox Zero and Starlink: Battle for Atlas.
Red Resembles Andrew Oikonny, one of Wolf's teammates, as he appears in Star Fox: Assault.
Blue Resembles his blue "Player 2" costume from Assault's Versus Mode, as well as being the colors of his design in Brawl.
Green Resembles his green "Player 4" costume from Assault's Versus Mode.
Orange
Black Resembles his appearance in Star Fox 2. The artwork shows the lining around his gloves and the collar of his jacket colored red while they're actually colored grey in-game.
Pink Resembles Pigma Dengar, one of Wolf's former teammates, as he appears in Star Fox: Assault.

Yoshi

 
               
Green Based on a Green Yoshi.[4]
Red Based on a Red Yoshi.[4]
Blue Based on a Blue Yoshi.[4]
Yellow Based on a Yellow Yoshi.[4]
Pink Based on a Pink Yoshi.[4]
Cyan Based on a Light Blue Yoshi.[4]
Purple Resembles a Purple Yoshi.
Crafted Based on his appearance in Yoshi's Crafted World. While the render has a unique "fuzzy" coating, the in-game model simply uses material shaders to the same effect. His shoes and saddle also have a glossier appearance.

Young Link

 
               
Green Based on his appearance from The Legend of Zelda: Ocarina of Time and its sequel Majora's Mask.
Red Resembles the Goron Tunic from Ocarina of Time.
Blue Resembles the Zora Tunic from Ocarina of Time.
White Resembles Link's tunic with the Blue Ring equipped in The Legend of Zelda.
Pink
Cyan Resembles Link's appearance in The Legend of Zelda: Breath of the Wild. In reference to this design, the costume uniquely changes the color of his legs to resemble brown tights.
Orange Reminiscent of the color scheme of the Spirit Medallion in Ocarina of Time.
Black Resembles Dark Link and the Dark Interlopers from The Legend of Zelda: Twilight Princess.

Zelda

 
               
Pink A combination of her appearances in The Legend of Zelda: A Link to the Past and The Legend of Zelda: A Link Between Worlds.[28]
Red Resembles her in-game sprite when Link rescues her with the Red Ring equipped in The Legend of Zelda. Similar to the original sprite, her hair is brunette in this costume.
Blue Resembles her casual appearance in The Legend of Zelda: A Link to the Past.
Violet Based on Adult Zelda in The Legend of Zelda: Ocarina of Time.[6]
Green Resembles her in-game sprite when Link rescues her with no ring equipped in The Legend of Zelda.
Black Complementary to Link's "Dark Link" costume.
Purple Resembles her appearance from The Legend of Zelda: Twilight Princess, which was the basis for her Brawl and Smash 4 appearances.
White Resembles her in-game sprite when Link rescues her with the Blue Ring equipped in The Legend of Zelda. Also resembles her overworld sprite from A Link to the Past and her white dress from The Legend of Zelda: Skyward Sword.

Zero Suit Samus

 
               
Cyan Based on her appearance in Metroid: Other M and Metroid: Zero Mission.
Blue Resembles the Zero Suit at the end of Metroid Prime 2: Echoes.
Red Resembles her leotard at the end of the original Metroid.
Black Resembles her outfit at the end of Super Metroid.
Green Complementary to Samus's "Green Samus" costume.
White Resembles an outfit from one of the endings of Metroid Fusion. Also resembles the Gunship Mii's Zero Suit from Nintendo Land, albeit with pink Chozo marks instead of green.
Shorts Orange Based on her Casual Outfit at the end of Zero Mission.[29][30]
Shorts Blue Based on her Casual Outfit from one of the endings of Metroid Fusion.

Trivia

  • In demo versions of Super Smash Bros. Ultimate, several characters had differences in their available costumes and associated portraits compared to the final game:
    • The Ice Climbers' character select portraits always showed Popo in front, although the stock icons changed to reflect which costumes let the player control Nana.
    • Two of Villager's alternate colors and one of Pokémon Trainer's alternate colors had a lighter skin tone compared to the versions used in the final game.
    • Ridley did not have his Meta Ridley costumes available; instead, two palette swaps were present that used the same colors as the Meta Ridley costumes. These costumes are not used in the final game.
    • Mario, Link, Pikachu and Villager used images of their in-game models for character select portraits instead of their official renders.
    • Sonic's 4th alternate costume used a pale blue shade of fur rather than white fur like in the previous game. This was changed back for the final release of the game.
    • The stock icon of Inkling's 5th alternate costume had a lighter skin tone, despite being darker skinned in-game.
  • Some costumes that were shared through pre-release screenshots on the Ultimate site are slightly different from their appearances in the final build.
    • On Luigi's purple costume, the "L" on his cap was green in screenshots but is purple in the final build.
    • On Wario's yellow overall costume, the buttons on his suspenders were gold in screenshots but are white in the final build.
    • On Wolf's default costume, his jacket and gloves are dark purple, the straps behind his right shin guard are white, and the soles of his boots are red compared to his color scheme in the final build.
  • Ultimate is the first game where every character has the same amount of alternate costumes, 8. This does not include Pokémon Trainer having multiple costumes per player or Mii Fighter costumes.
  • Ike, Isabelle, Piranha Plant, Link, Villager, Wario and Wii Fit Trainer are the only characters with an alternative design for half their costumes who do not have a unique render pose for the alternate design.
  • Steve is the only character with other characters as alternate costumes not to have the same amount of costumes for each character. Characters with gender swaps have four costumes per gender (excluding Pikachu), Olimar and Alph each have four costumes, Bowser Jr. and each Koopaling have one costume, and each Hero has two costumes. Steve and Alex have three costumes while Zombie and Enderman only have one.

References

  1. ^ a b c d e f g h i j k l m n Super Smash Bros. Ultimate - E3 2018 - Nintendo Switch. Official Nintendo YouTube channel (2018-06-12). Retrieved on 2018-06-20.
  2. ^ Super Smash Bros. for Nintendo 3DS and Wii U - Final Video Presentation. Official Nintendo YouTube channel (2015-12-15). Retrieved on 2016-02-06. “There's also a color variation inspired by Jeanne.”
  3. ^ Super Smash Bros. Ultimate - Tip: "A Bowser Impostor?! – In Super Mario Bros.: The Lost Levels, Mario fights a blue fake Bowser before the real thing. That blue fake is his eighth color in this game!"
  4. ^ a b c d e f g h i j k l m n o p 色ちがいのひみつ
  5. ^ Super Smash Bros. for Nintendo 3DS and Wii U - Final Video Presentation. Official Nintendo YouTube channel (2015-12-15). Retrieved on 2016-02-06.
  6. ^ a b c d e Smash Bros. DOJO!! - Color Changes
  7. ^ 速報スマブラ拳!! :ドクターマリオ (Japanese)
  8. ^ Masahiro Sakurai (2014-05-23). Director's Room. Miiverse. Retrieved on 2018-04-28. “For this game, Ike's design is based on the hero that appears in Fire Emblem: Radiant Dawn.”
  9. ^ a b c https://twitter.com/NintendoVS/status/1118588182646284288
  10. ^ Super Smash Bros. Ultimate - Tip: "Clothing "of the Wild" – Link's second color vartiation is his Hero of the Wild armor, which dresses him in his traditional green garb. You can obtain this armor in Breath of the Wild by completing all of the shrines."
  11. ^ Masahiro Sakurai (2014-05-12). Director's Room. Miiverse. Retrieved on 2016-02-05. “Pic of the day. Here's wire frame Little Mac--re-envisioned from the original Punch-Out!! game. The man that actually drew the pixel art wire frame in the original was none other than Shigeru Miyamoto. He said he drew the pixels for the wire frame on graph paper.”
  12. ^ a b Masahiro Sakurai (2014-10-27). Director's Room. Miiverse. Retrieved on 2016-02-05. “Pic of the day. The color variations for Shulk are all based off outfit colors of his travel companions…excluding one of them. Lucina's color variations are also based off the female characters in Fire Emblem Awakening.”
  13. ^ Masahiro Sakurai (2014-07-10). Director's Room. Miiverse. Retrieved on 2016-02-05. “Pic of the day. The character farther in the back isn't from the Imperial forces, and the character in the front is not the infamous drum-playing puppet in Osaka. No, Mario is actually wearing an outfit from Family Computer Golf: U.S. Course! NES Open Tournament Golf might be a more familiar title.”
  14. ^ Super Smash Bros. Ultimate - Tip: "Builder Mario – Select the seventh color variation to play as Builder Mario from Super Mario Maker."
  15. ^ Super Smash Bros. Ultimate - Tip: "Wedding – Select the eighth color variation to play as Wedding Mario from Super Mario Odyssey."
  16. ^ Masahiro Sakurai (2014-09-03). Director's Room. Miiverse. Retrieved on 2018-04-28. “We gave Marth a full makeover, giving him design elements from Fire Emblem: Shadow Dragon and newer games.”
  17. ^ Masked Man (translator) (2016-02-23). Nintendo Dream Interview with Sakurai: Part 2. SourceGaming. Retrieved on 2018-04-18. “When a character appears in spin-offs of their main series, designers have a hard time deciding which of their looks to use. For example, our designers might have considered basing Marth's appearance this time on the illustrations Masamune Shirow drew for FE: Shadow Dragon.”
  18. ^ Super Smash Bros. Ultimate (North America) - Tip: "Galacta Knight – Meta Knight's seventh color variation is based on Galacta Knight, who makes an appearance in Kirby Super Star Ultra and is said to be the strongest warrior in the galaxy."
  19. ^ Super Smash Bros. Ultimate (North America) - Tip: "Dark Meta Knight – Meta Knight's eighth color variation is based on a shadow version of Meta Knight, Dark Meta Knight, who appears in Kirby & The Amazing Mirror."
  20. ^ a b Wii U & Nintendo 3DS Developer Direct. Official Nintendo YouTube channel (2014-07-11). Retrieved on 2016-02-06.
  21. ^ Super Smash Bros. Ultimate - Tip: "Color Variations – R.O.B.'s red-and-white second color variation is based on the Japan version of R.O.B. In fact, it's even his default color when the language is set to Japanese!"
  22. ^ Masked Man (translator) (2016-02-23). Nintendo Dream Interview with Sakurai: Part 2. SourceGaming. Retrieved on 2018-04-18.
  23. ^ a b c d Masahiro Sakurai (2014-09-03). Director's Room. Miiverse. Retrieved on 2016-02-05. “Pic of the day. Until now, you were only able to choose from four, or sometimes five or six colors for each character. This time, though, all characters have eight colors to choose from! The first four color schemes for Samus are based off her Varia Suit, Fusion Suit, Gravity Suit from Super Metroid, and the Dark Suit.”
  24. ^ a b c Masahiro Sakurai (2014-09-03). Director's Room. Miiverse. Retrieved on 2016-02-05. “…And here she is in the color schemes of the Gravity Suit from Metroid Prime, Green Samus (a regular in the Smash series), the Light Suit, and Dark Samus. A total of eight colors.”
  25. ^ Super Smash Bros. Ultimate - Tip: "Summertime Shulk – Shulk's eighth color variation puts him in a pair of swimming trunks! In the original game, this is how he appeared with all his equipment removed."
  26. ^ Super Smash Bros. Ultimate – Mr. Sakurai Presents "Terry Bogard"
  27. ^ a b Masahiro Sakurai (2007-06-20). Wario. Smash Bros. DOJO!!. Retrieved on 2018-04-27. “Many fans clamored for Wario to join the fray, and so now he finally makes his appearance...in his WarioWare costume.”
  28. ^ PushDustIn on Twitter: Zelda is confirmed to be based on Link to the Past AND Link Between Worlds.
  29. ^ Masahiro Sakurai (2014-09-03). Director's Room. Miiverse. Retrieved on 2016-02-05. “Pic of the day. Looking at the number of days we have left for development, it would be an impossible task to create this… That's what I told my staff. But thanks to the determination of her female designer, these Zero Suit outfits got completed in time. From the ending of Metroid: Zero Mission, here's Samus in shorts!”
  30. ^ Super Smash Bros. Ultimate - Tip: "Zero Suit Samus's 7th Color – Zero Suit Samus's seventh color variation is a unique orange outfit. This outfit first appeared in certain endings of Metroid: Zero Mission."