Hitbox visualization showing Ness's down aerial.
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Overview

Update History

  2.0.0

  •   Down aerial deals more damage (12%/10% → 14%/12%) with its knockback compensated.

  9.0.0

  •   Down aerial has less startup (frame 20 → 18), with its total duration reduced as well (FAF 55 → 53).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 14.0% 0   Standard 37 74 0   6.0 top 0.0 -2.0 0.0 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 12.0% 0   Standard 30 74 0   6.0 top 0.0 -2.0 0.0 1.0× 1.0× 0%               Kick   All All            

Timing

Attack

Initial autocancel 1-17
Clean hit 18-20
Late hit 21-24
Ending autocancel 39-
Interruptible 53
Animation length 57
                                                                                                                 
                                                                                                                 

Landing lag

Interruptible 13
Animation length 39
                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible