Super Smash Bros. 4

Lucario (SSB4)/Down throw

< Lucario (SSB4)
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Hitbox visualization showing Lucario's down throw.

OverviewEdit

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Throw dataEdit

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 7%   Forwards 100 30 0 0 None       None
1 3%   Forwards 60 100 0 0 None       None

TimingEdit

The speed of this throw depends on the opponent's weight.

                                                                                         
Invincible 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18
Throw 24.13 24.85 24.97 25.22 25.46 25.58 25.7 25.82 26.06 26.18 26.67 26.79 26.91 27.15 27.27 27.39 27.52 27.64 27.76 27.88 28 28.24 28.36 28.48 28.73 28.85 28.97 29.57 29.94 30.3 30.66 31.63
Interruptible 43.83 45.17 45.4 45.84 46.29 46.52 46.74 46.97 47.41 47.64 48.53 48.76 48.98 49.43 49.66 49.88 50.1 50.33 50.55 50.78 51 51.45 51.67 51.9 52.34 52.57 52.79 53.91 54.59 55.26 55.93 57.72
Animation length 50.68 52.24 52.5 53.02 53.54 53.8 54.06 54.32 54.84 55.1 56.14 56.4 56.66 57.18 57.44 57.7 57.96 58.22 58.48 58.74 59 59.52 59.78 60.04 60.56 60.82 61.08 62.38 63.16 63.94 64.72 66.8
Min (Jigglypuff)                                                                                                                                     
                                                                                                                                   
Baseline                                                                                                                                     
                                                                                                                                   
Max (Bowser)                                                                                                                                     
                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible