Super Smash Bros. Ultimate

Bowser Jr. (SSBU)/Up smash

Hitbox visualization showing Bowser Jr.'s up smash.
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Overview

Update History

  3.1.0

  •   Up smash's last hit has more base knockback (32 → 38).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Rehit rate
Hit 1
0 1 0 1.0% 0   Standard 0 100 80   4.5 top 0.0 10.0 -5.0 to 5.0 1.0× 1.0× 0%               Slash   All All             0
Multihits (early)
0 0 3 1.3% 0   Standard 0 100 18   3.2 top 0.0 18.0 to 16.0 -6.5 to 7.0 0.6× 1.0× 0%               Slash   All All             3
1 0 3 1.3% 0   Standard 0 100 20   3.5 top 0.0 21.0 to 19.0 -6.5 to 7.0 0.6× 1.0× 0%               Slash   All All             3
2 0 3 1.3% 0   Standard 30 100 50   4.7 top 0.0 18.0 to 16.0 -6.5 to 7.0 0.6× 1.0× 0%               Slash   All All             3
Multihits (late)
0 1 3 1.0% 0   Standard 0 100 35   5.1 top 0.0 19.0 to 17.0 -6.5 to 7.0 1.0× 1.0× 0%               Slash   All All             3
1 0 3 1.3% 0   Standard 0 100 20   2.5 top 0.0 21.0 to 19.0 -4.0 to 7.0 0.6× 1.0× 0%               Slash   All All             3
2 0 3 1.3% 0   Standard 0 100 50   4.0 top 0.0 18.0 to 16.0 -4.0 to 7.0 0.6× 1.0× 0%               Slash   All All             3
Final hit
0 0 0 6.0% 0   Standard 38 175 0   6.5 top 0.0 23.0 to 21.0 -5.0 to 5.0 1.8× 1.0× 0%               Slash   All All             0

Timing

Charges between 4-5
Hit 1 7-8
Multihits (early) 9-17
Multihits (late) 18
Final hit 22-23
Interruptible 54
Animation length 65
                                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change
 
Interruptible