Super Smash Bros. Melee

Dr. Mario (SSBM)/Down aerial

Hitbox visualization showing Mario's down aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Hits 1-7
0 0 3% 0   0 100 30 5.4684 70 3.906 0.0 0.0             Kick
1 0 3% 0   0 100 30 5.4684 69 1.5624 0.0 0.0             Kick
2 0 3% 0   0 100 30 5.4684 4 0.0 0.0 0.0             Kick

Timing

Attack

Initial autocancel 1-5
Hits 1-7 10-11, 13-14, 16-17, 19-20, 22-23, 25-26, 28-29
Ending autocancel 33-
Interruptible 38
Animation length 38
                                                                           
                                                                           

Landing lag

Animation length 24
L-cancelled animation length 12
Normal                                                 
L-cancelled                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible