Super Smash Bros. Melee

Captain Falcon (SSBM)/Down special

This article is about the hitbox visualization in Super Smash Bros. Melee. For the move itself, see Falcon Kick.

Overview

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Known as Falcon Kick, Captain Falcon's down special involves Captain Falcon commencing a powerful, fiery kick that deals fire damage upon impact. On the ground, Captain Falcon moves in the direction he is facing, but in the air, Captain Falcon moves diagonally downward. The move has a 69 frame animation with hitboxes from frames 14-32 on the ground while in the air, the move has a 59 frame animation with hitboxes from frames 15-33. When used in the air, the user is able to use both jumps following the move even if they have already jumped while in the air. This is known as the double jump refresh.


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Timing

Grounded

Clean hit 14-16
Mid hit 17-24
Late hit 25-32
Animation length 69
                                                                                                                                         

Aerial

Clean hit 15-17
Mid hit 18-25
Late hit 26-33
Animation length 59
                                                                                                                     

Landing lag

Hitbox 1-2
Animation length 45
                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change