Super Smash Bros. 4

Mii Gunner (SSB4)/Forward tilt

< Mii Gunner (SSB4)
Revision as of 01:20, July 30, 2020 by Super64 (talk | contribs) (→‎Timing)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 9% 0   30 100 0 2.0 23 10.0 0.0 0.0 1.0x 1.0x 0%               Kick  
Late hit
0 0 7.5% 0   30 100 0 1.5 23 16.0 0.0 0.0 1.0x 1.0x 0%               Kick  
Latest hit
0 0 6% 0   30 100 0 1.0 23 24.0 0.0 0.0 1.0x 1.0x 0%               Kick  

TimingEdit

Clean hit 10-11
Late hit 12-13
Latest hit 14-15
Interruptible 40
Animation length 52
                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible