Super Smash Bros. 4

Bayonetta (SSB4)/Forward aerial/Hit 3

< Bayonetta (SSB4)‎ | Forward aerial
Revision as of 16:41, July 25, 2020 by Super64 (talk | contribs) (Added update history.)

Overview

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Update history

  1.1.4

  •   Forward aerial's third hit has lower knockback scaling: 82 → 68
  •   A frame speed multiplier of 1.2x has been added to frame 29, making the move autocancel on frame 35 and be interruptible on frame 40.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 6% 0   60 68 0 5.0 9 -5.0 0.0 0.0 1.0x 1.5x 0%               Kick  
1 0 6% 0   60 68 0 6.2 9 1.0 0.0 0.0 1.0x 1.5x 0%               Kick  
2 0 6% 0   60 68 0 6.2 9 5.5 0.0 0.0 1.0x 1.5x 0%               Kick  

Timing

Attack

Hitboxes 12-15
Ending autocancel 35-
Interruptible 40
Animation length 40
                                                                               
                                                                               

Landing lag

Animation length 14
                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible