Super Smash Bros. Ultimate

Diddy Kong (SSBU)/Down special

< Diddy Kong (SSBU)
Revision as of 17:29, July 10, 2020 by Raul Retana (talk | contribs) (Added update history)
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Update History

  8.0.0

  •   The time until Diddy Kong can produce another Banana Peel after releasing the previous one has been significantly extended (12 frames → 61), removing his "pyramid scheme" infinite combo.

Timing

The item throw is only if Diddy Kong is already holding an item.

Banana Generated 4
Item thrown 14
Banana Thrown 20
Interruptible 40
Animation length 50
                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible