Overview

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
Early hit
0 0 18% 0   20 118 0 160 7 0 40 40           Kick
1 0 18% 0   20 118 0 105 6 0 0 0           Kick
Clean hit
0 0 18% 0   20 118 0 185 7 0 40 40           Kick
1 0 18% 0   20 118 0 120 6 0 0 0           Kick
Late hit
0 0 18% 0   20 110 0 160 7 0 40 40           Kick
1 0 18% 0   20 110 0 105 6 0 0 0           Kick

Timing

Head intangibility 6-15
Early hit 9
Clean hit 10-11
Late hit 12-15
Animation length 47
Hitboxes                                                                                               
Head                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Intangible