Super Smash Bros. Brawl

Zelda (SSBB)/Down throw

Overview

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Throw and Hitbox Data

Hitbox

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2% 0   0 100 25 7.2 0 0.0 2.0 0.0 1.0x 0.5x 0%               Magic zap  

Throw

ID Damage Angle BK KS FKV Bone SDIx FFx T% Type Effect Sound
0 2%   Forwards 80 42 0 0 1.0x 1.0x 0%       None
1 3%   Forwards 40 100 0 0 1.0x 1.0x 0%       None

Timing

Invincibility 1-8
Hits 1-4 25-26, 31-32, 37-38, 43-44
Throw Release 51
Interruptible 70
Animation length 74
                                                                                                                                                   
                                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible