Super Smash Bros. Brawl

Marth (SSBB)/Forward throw

< Marth (SSBB)
Revision as of 19:03, April 25, 2020 by Super64 (talk | contribs) (New Page: {{ArticleIcons|ssbb=y}} ==Overview== {{competitive expertise}} ==Throw data== {{BrawlThrowTableHeader}} {{BrawlThrowTableRow |id=0 |damage=5% |af=3 |angle=45 |bk=70 |ks=60 |fkv=0 |bn=0...)
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Overview

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Throw data

ID Damage Angle BK KS FKV Bone SDIx FFx T% Type Effect Sound
0 5%   Forwards 70 60 0 0 1.0x 1.6666666666667E-5x 0%       None
1 3%   Forwards 40 100 0 0 1.0x 1.6666666666667E-5x 0%       None

Timing

The speed of this throw depends on the opponent's weight.

Baseline
Invincibility 1-8
Throw Release 16
Interruptible 32
Animation length 39
                                                                   
Invincible 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8
Throw 10.88 12 12.48 12.64 12.8 12.96 13.12 13.6 13.92 14.4 14.72 14.88 15.04 15.2 15.52 15.68 16 16.32 16.64 16.8 16.96 17.12 17.28 17.44 17.6 17.92 18.08 18.56 19.2
Interruptible 21.76 24 24.96 25.28 25.6 25.92 26.24 27.2 27.84 28.8 29.44 29.76 30.08 30.4 31.04 31.36 32 32.64 33.28 33.6 33.92 34.24 34.56 34.88 35.2 35.84 36.16 37.12 38.4
Animation length 26.52 29.25 30.42 30.81 31.2 31.59 31.98 33.15 33.93 35.1 35.88 36.27 36.66 37.05 37.83 38.22 39 39.78 40.56 40.95 41.34 41.73 42.12 42.51 42.9 43.68 44.07 45.24 46.8
Baseline                                                                               
                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible