Super Smash Bros. Brawl

Sonic (SSBB)/Neutral aerial

< Sonic (SSBB)
Revision as of 06:44, April 23, 2020 by EXemplary Logic (talk | contribs) (undoing misguided parameter)

Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 11% 0   30 80 0 4.0 21 0.0 0.0 1.5 1.0x 1.0x 0%               Punch  
Mid hit
0 0 8% 0   20 85 0 3.0 21 0.0 0.0 1.5 1.0x 1.0x 0%               Punch  
Late hit
0 0 5% 0   20 90 0 2.0 21 0.0 0.0 1.5 1.0x 1.0x 0%               Punch  

Timing

Clean hit 6-9
Mid hit 10-19
Late hit 20-37
Ending autocancel 48>
Animation length 51
                                                                                                     
                                                                                                     

Landing lag

Animation length 12
                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel