Super Smash Bros. Brawl

Squirtle (SSBB)/Back aerial

< Squirtle (SSBB)
Revision as of 06:40, April 23, 2020 by EXemplary Logic (talk | contribs) (undoing misguided parameter)

Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 10% 0   20 97 0 6.5 0 0.0 5.0 -7.5 1.0x 1.0x 0%               Kick  
1 0 10% 0   20 97 0 5.5 0 0.0 5.0 -1.0 1.0x 1.0x 0%               Kick  
Late hit
0 0 6% 0   20 90 0 4.3 0 0.0 5.0 -8.0 1.0x 1.0x 0%               Kick  
1 0 6% 0   20 90 0 3.3 0 0.0 5.0 -1.0 1.0x 1.0x 0%               Kick  

Timing

Initial autocancel 1-4
Clean hit 5-6
Late hit 7-14
Ending autocancel 28>
Interruptible 35
Animation length 37
                                                                         
                                                                         

Landing lag

Animation length 9
                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible