Super Smash Bros. Brawl

Zelda (SSBB)/Neutral attack

< Zelda (SSBB)
Revision as of 07:34, April 23, 2020 by EXemplary Logic (talk | contribs) (undoing misguided parameter)

Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit2 1-2
0 0 2% 0   0 100 50 2.5 55   0.0 0.0 0.0 1.0x 1.0x 0%               Magic zap  
1 0 2% 0   0 100 40 2.5 55   3.0 0.0 0.0 1.0x 1.0x 0%               Magic zap  
2 0 2% 0   0 100 30 3.0 60   0.0 0.0 0.0 1.0x 1.0x 0%               Magic zap  
3 0 2% 0   0 100 7 4.5 Root 0.0 12.5 13.0 1.0x 1.0x 0%               Magic zap  
Hit 3
0 0 2% 0   10 160 0 6.0 Root 0.0 12.5 13.0 1.0x 1.0x 0%               Magic zap  
1 0 2% 0   10 160 0 3.0 60   0.0 0.0 0.0 1.0x 1.0x 0%               Magic zap  
2 0 2% 0   10 160 0 2.5 55   3.0 0.0 0.0 1.0x 1.0x 0%               Magic zap  
3 0 2% 0   10 160 0 3.5 55   0.0 0.0 0.0 1.0x 1.0x 0%               Magic zap  

Timing

Hits 1-2 11, 13
Hit 3 15
Interruptible 24
Animation length 39
                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible