Overview

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 14% 0   25 95 0 4.6 25 4.5 0.0 0.0 1.0x 1.0x 0%               Slash  
1 0 14% 0   25 95 0 5.2 25 0.0 0.0 0.0 1.0x 1.0x 0%               Slash  
2 0 14% 0   25 95 0 3.5 18 0.0 0.0 0.0 1.0x 1.0x 0%               Slash  
Late hit
0 0 12% 0   25 95 0 4.6 25 4.5 0.0 0.0 1.0x 1.0x 0%               Slash  
1 0 12% 0   25 95 0 5.2 25 0.0 0.0 0.0 1.0x 1.0x 0%               Slash  
2 0 12% 0   25 95 0 3.5 18 0.0 0.0 0.0 1.0x 1.0x 0%               Slash  

Timing

Initial autocancel 1-10
Clean hit 11-13
Late hit 14-40
Ending autocancel 47>
Interruptible 60
Animation length 69
                                                                                                                                         
                                                                                                                                         

Landing lag

Animation length 21
                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible