Super Smash Bros. Brawl

Ike (SSBB)/Neutral attack/Hit 1

Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 4% 0   0 100 50 3.0 37 -4.0 -1.0 1.0 1.0x 1.0x 0%               Punch  
1 0 4% 0   0 100 40 3.5 37 1.2 -1.0 1.0 1.0x 1.0x 0%               Punch  
2 0 4% 0   0 100 30 4.0 38 2.8 -1.0 1.0 1.0x 1.0x 0%               Punch  

Timing

Hitboxes 3-4
Earliest continuable 11
Interruptible 17
Animation length 23
                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible