Overview

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 9% 0   40 105 0 5.0 45   -5.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 10% 0   40 110 0 4.0 44   -3.8 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 11% 0   40 115 0 4.8 43   -2.7 0.0 0.0 1.0x 1.0x 0%               Punch  

Timing

Hitboxes 5-11
Arm intangibile 5-11
Interruptible 39
Animation length 39
Hitboxes                                                                               
Arm                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible