Super Smash Bros. Ultimate

Roy (SSBU)/Dash attack

< Roy (SSBU)
Revision as of 01:00, February 6, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|500px|Hitbox visualization showing Roy's dash attack. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTa...)
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Hitbox visualization showing Roy's dash attack.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 13.0% 0   Standard 65 85 0   4.4 top 0.0 6.5 12.5 to 6.0 1.3× 1.0× 0%               Roy Hit   All All            
1 0 0 9.0% 0   Standard 60 60 0   4.4 top 0.0 6.5 18.5 to 6.0 0.7× 1.0× 0%               Punch   All All            
All hitboxes have a 1.25x shieldstun multiplier.

Timing

Hitboxes 13-16
Interruptible 46
Animation length 59
                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible