Super Smash Bros. Ultimate

Wolf (SSBU)/Neutral attack/Hit 2

< Wolf (SSBU)‎ | Neutral attack
Revision as of 16:23, January 21, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|400px|Hitbox visualization showing Wolf's second jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTableHe...)
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Hitbox visualization showing Wolf's second jab.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 2.0% 0   Standard 25 25 0   2.0 top 0.0 8.0 5.0 1.2× 1.0× 0%               Slash   All All            
1 0 0 2.0% 0   Standard 25 25 0   2.5 top 0.0 8.0 8.0 1.2× 1.0× 0%               Slash   All All            
2 0 0 2.0% 0   Standard 20 20 0   3.0 top 0.0 8.0 12.0 1.2× 1.0× 0%               Slash   All All            

Timing

Hitboxes 4
Earliest continuable 7
Interruptible 22
Animation length 33
                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible