Super Smash Bros. Ultimate

Little Mac (SSBU)/Down tilt

< Little Mac (SSBU)
Revision as of 09:51, January 18, 2020 by PorpleBot (talk | contribs) (Protected "Little Mac (SSBU)/Down tilt": Bot: Protecting a list of files. ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)))
Hitbox visualization showing Little Mac's down tilt.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Little Mac moves slightly forward when crouching and punches downwards in front of him. It's tied with Ness, Lucas, R.O.B and Meta Knight for the fastest startup of any down tilt, coming out on frame 3, and has low ending lag. It has a slightly disjointed hitbox at the fist and impressive range, even in comparison to swordfighters, and has a vertical angle that makes it one of his most reliable combo starters. At high percents, it can combo into Jolt Haymaker or Rising Uppercut for a KO confirm, especially when 2-framing. However, down tilt's combos are harder and less reliable because of its higher ending lag, although it's still a good combo starter. This makes it one of Mac's most important options for its metagame.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 8.0% 0   Standard 50 50 0   4.5 arm 4.4 0.2 0.2 1.0× 1.0× 20%               Punch   All All            
1 0 0 8.0% 0   Standard 50 50 0   3.0 arm 0.0 0.0 0.0 1.0× 1.0× 20%               Punch   All All            
2 0 0 8.0% 0   Standard 50 50 0   3.0 shoulderr 0.0 0.0 0.0 1.0× 1.0× 20%               Punch   All All            

Timing

Hitboxes 3-4
Interruptible 26
Animation length 36
                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible