Super Smash Bros. Ultimate

Simon (SSBU)/Back aerial

< Simon (SSBU)
Revision as of 02:40, January 15, 2020 by Zeckemyro (talk | contribs)
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Simon back aerial hitbox visualizations
SimonBAirUp.gif
SimonBAir.gif
SimonBAirDown.gif

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Angled up
0 0 0 12.0% 0   Standard 70 70 0   2.3 top 0.0 23.0 -38.0 0.8× 1.0× 0%     File:EffectIcon(Vampire Killer).png         Vampire Killer   All All            
1 0 0 10.0% 0   Standard 70 70 0   2.3 top 0.0 10.0 to 23.0 -7.0 to -38.0 0.8× 1.0× 0%     File:EffectIcon(Vampire Killer).png         Vampire Killer   All All            
2 0 0 2.0% 0   Standard 70 70 0   5.5 top 0.0 10.0 -5.5 0.8× 1.0× 0%               Punch   All All            
Angled forward
0 0 0 12.0% 0   Standard 70 70 0   2.3 top 0.0 8.0 -40.0 0.8× 1.0× 0%     File:EffectIcon(Vampire Killer).png         Vampire Killer   All All            
1 0 0 10.0% 0   Standard 70 70 0   2.3 top 0.0 8.0 -7.0 to -40.0 0.8× 1.0× 0%     File:EffectIcon(Vampire Killer).png         Vampire Killer   All All            
2 0 0 2.0% 0   Standard 70 70 0   5.5 top 0.0 8.0 -5.5 0.8× 1.0× 0%               Punch   All All            
Angled down
0 0 0 12.0% 0   Standard 70 70 0   2.3 top 0.0 -7.0 -38.0 0.8× 1.0× 0%     File:EffectIcon(Vampire Killer).png         Vampire Killer   All All            
1 0 0 10.0% 0   Standard 70 70 0   2.3 top 0.0 6.0 to -7.0 -7.0 to -38.0 0.8× 1.0× 0%     File:EffectIcon(Vampire Killer).png         Vampire Killer   All All            
2 0 0 2.0% 0   Standard 70 70 0   5.5 top 0.0 6.0 -5.5 0.8× 1.0× 0%               Punch   All All            

Timing

Hitboxes 14-15
Ending autocancel 28-
Interruptible 40
Animation length 60
                                                                                                                       
                                                                                                                       

Landing lag

Animation length 10
                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible