Classic Mode is a mode in Super Smash Bros. Melee and Super Smash Bros. Brawl that serves as the successor to the 1P Game in Super Smash Bros. The two modes are virtually identical in order; however, certain changes have been made. In the original, you fought in a predetermined order: you would always fight a specific character at a certain stage in a fixed order under static conditions). In Melee, randomization elements were introduced - the battles and the order in which they are take place are, for the most part, completely random (other than the basic layout, which is elaborated upon in the below section). Additionally, the Board the Platforms bonus game has been removed, instead replaced by Snag the Trophies.
Interestingly, Classic Mode (in Melee) is actually shorter than the 1P Game in the original.
In Super Smash Bros. Melee
Classic Mode Layout
- Stage 1: 1 vs 1 (Opponent chosen at random)
- Stage 2: 2 vs 2 (Ally is chosen at random while the team you are fighting is picked out of a list of 29 teams randomly)
- Stage 3: Target Test
- Stage 4: 1 vs 1 (Opponent chosen at random)
- Stage 5: 3 vs 1 Giant Character (Allies chosen at random while giant character is chosen out of a list of giant characters randomly)
- Stage 6: Snag the Trophies
- Stage 7: 1 vs 1 (Opponent chosen at random)
- Stage 8: 1 vs 10 of the same character (Teams are chosen at random out of a list)
- Stage 9: Race to the Finish
- Stage 10: 1 vs 1 Metal character(Opponent chosen at random)
- Stage 11: 1 vs Master Hand and sometimes Crazy Hand
2 vs. 2 Teams
Below is the list of all the teams you can fight in Classic Mode. Both the characters for each team and the stage fought on is listed. There are a total of 29 teams.
Giant Character Battle
Just like the teams, the giant characters you fight are picked randomly from a group that has already been predetermined by the game.
Giant Character Battles | |||||
---|---|---|---|---|---|
Giant Character | Stage | ||||
Donkey Kong | Kongo Jungle | ||||
Mario | Princess Peach's Castle | ||||
Doctor Mario | Mushroom Kingdom | ||||
Luigi | Mushroom Kingdom II | ||||
Bowser | Fountain of Dreams | ||||
Captain Falcon | Mute City | ||||
Jigglypuff | Pokemon Stadium | ||||
Link | Great Bay | ||||
Yoshi | Yoshi's Story | ||||
Young Link | Temple |
Multi-Character Battle
Just like the teams, and the giant characters you fight, the multiple-character fight is picked randomly from a group that has already been predetermined by the game. This level consists of 15 characters consisting of a group of each other.
In Super Smash Bros. Brawl
Classic Mode Layout
- Level 1 - The Legend of Zelda (Team or Normal)
- Level 2 - Yoshi or DK (Minor Mario Characters)(Giant, Team, or Normal)
- Level 3 - Pokémon (Giant, Team, or Normal)
- Level 4 - Fire Emblem or EarthBound (Games known in Japan) (Giant, Team, Multi, or Normal)
Target Smash!! (same level as the chosen difficulty)
- Level 5 - Kirby series (Giant, Multi, or Normal)
- Level 6 - Metroid or Pikmin (Gamecube hits) (Giant, Metal, or Normal)
- Level 7 - Star Fox or F-Zero (N64 hits) (Giant, Team, Multi, Metal, or Normal)
- Level 8 - Mario series (Giant, Team, Multi, Metal, or Normal)
- Level 9 - Mr. Game and Watch, Pit, Ice Climbers or R.O.B. (These characters made their 3D debut in the SSB series) (Giant, Multi, Metal, or Normal)
- Level 10 - Wario, Snake or Sonic (requested/anticipated characters)(Giant, Multi, Metal or Normal)
Target Smash!! (1 level higher)
- Level 11 - 1-vs-3 (friendly fire on)
- Level 12 - Master Hand/Crazy Hand Battle
There are -
- 2 Target Test
- 3 Single
- 2 Team
- 2 Multi-Man
- 2 Giant
- 1 Metal
- 1 3-on-1
- 1 Final