Super Smash Bros. Ultimate

R.O.B. (SSBU)

Revision as of 04:54, December 19, 2018 by ToastUltimatum (talk | contribs) (→‎Throws/other attacks: This was not inherently a buff)
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This article is about R.O.B.'s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see R.O.B..
R.O.B.
in Super Smash Bros. Ultimate
R.O.B. (JPN) SSBU.png
ROBSymbol.svg
Universe R.O.B.
Other playable appearances in Brawl
in SSB4

Availability Unlockable
Final Smash Guided Robo Beam
R.O.B. (SSBU)
He has two powerful projectiles: Robo Beam and Gyro, along with a very effective recovery. The 1P color in the North American version of the game is a light gray, and the 2P is red and white, but this is reversed in the Japanese version.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

R.O.B. (ロボット, Robot) is a playable character in Super Smash Bros. Ultimate. He was confirmed as a playable character on June 12th, 2018. R.O.B. is classified as fighter #42.

How to unlock

Complete one of the following:

With the exception of the third method, R.O.B. must then be defeated on Wrecking Crew.

Changes from Super Smash Bros. 4

Aesthetics

  •   As with all veterans returning from SSB4, R.O.B.'s model features a more subdued color scheme. His body has a duller matte finish, and his eyes are less reflective. As a result, he more closely resembles the original peripheral.
  •   R.O.B.'s eye expressions are now seen properly at all times, as in Super Smash Bros. for Nintendo 3DS.
  •   During his side taunt, R.O.B. now emits purple flashing sparkles from his eyes instead of white.
  •   R.O.B.'s dash animation is slightly altered.
  •   R.O.B.'s double jump animation is now a midair twirl.

Attributes

  •   Like all characters, R.O.B.'s jumpsquat animation now takes three frames to complete (down from 5).
  •   R.O.B walks slightly faster (1.122 → 1.178).
  •   R.O.B's initial dash speed is much faster (1.3 → 2.002).
  •   R.O.B.dashes much faster (1.568 → 1.725).
  •   R.O.B's air speed is slightly higher (1.08 → 1.134).

Ground attacks

  •   Forward tilt's sweetspot does more damage.
  •   Up tilt's knockback angle was changed to be more horizontal.
  •   Forward smash has a larger hitbox, and less ending lag.
  •   Forward smash's charging animation has been changed to resemble its animation in Brawl.
  •   Down smash does more damage.

Aerial attacks

  •   All aerials have less landing lag.
  •   Neutral aerial has more range and faster startup.
  •   Back aerial now slows down R.O.B. upon hitting a shielding opponent.
  •   Up aerial does less damage.
  •   Up aerial's knockback angle was changed to be more vertical.
  •   Down aerial deals more knockback.
  •   R.O.B. now faces further forward when performing his down aerial.

Throws/other attacks

  •   R.O.B. has a new pummel where he headbutts the opponent.
  •   R.O.B. has a new forward throw where he takes his right hand back and throws them.
  •   Up throw now rises higher during the animation.
  •   Down throw now buries opponents briefly.
    •   This allows for more guaranteed and read-based followups, including KO's with Up Smash (only a true KO confirm above 170%).
    •   The new, more consistent attack sacrifices the potential for early KO's that 'Beep Boop' could achieve in Smash 4.
    •   Down throw does less damage.

Special Moves

  • Robo Beam
    •   Robo Beam has less ending lag.
    •   Robo Beam does more damage when half or fully charged.
    •   Robo Beam overall charges much faster than before, being able to reach its fully charged state much earlier.
    •   Fully charged Robo Beam's graphic is now flashier.
    •   Fully charged Robo Beam is larger, making it easier to hit opponents.
  • Arm Rotor
    •   Arm Rotor has significantly faster startup and the move itself is executed faster, improving its safety.
      •   To compensate, the move has more endlag.
    •   Arm Rotor's finishing hit animation has been altered. (Still has hitboxes in front and behind)
    •   Arm Rotor's hits connect more reliably and the final hit can kill more reliably.
  • Robo Burner
    •   R.O.B. now has a gauge on his chassis that shows how much fuel he has left for Robo Burner.
    •   Robo Burner has new particle effects.
    •   Robo Burner can now be jump cancelled.
  • Gyro
    •   Gyro can be returned to its dock when in hand.
    •   Gyro can now be jump cancelled while charging.
  • Final Smash:
    •   R.O.B. has a new Final Smash called Guided Robo Beam, in which he fires multiple small red beams that ricochet and home in on enemies, before firing a larger green beam that enlarges at the last second. This is a massive improvement over Super Diffusion Beam, as it is much easier to hit opponents.

Update History

  • 1.10
    •   Removed instant Gyro Cancelling


Classic Mode: Unreadable Expressions

R.O.B.'s opponents all wear masks or lack expressive faces.

Round Opponent Stage Music
1 Meta Knight Halberd Pink Ball Activate!
2 Dark Samus Frigate Orpheon Psycho Bits
3 5 Mr. Game & Watches Flat Zone X Flat Zone
4 Wireframe Mac Boxing Ring Tunnel Theme - X-Scape
5 Male and Female Wii Fit Trainer Wii Fit Studio Rhythm Boxing
6 6 R.O.B.'s Mario Bros. Stack-Up/Gyromite
Bonus Stage
Final Galleom ? ?

Role in World of Light

Although R.O.B. does not appear in the World of Light opening cutscene, he was vaporized and later imprisoned alongside the rest of the fighters (sans Kirby) when Galeem unleashed his beams of light.

Alternate costumes

 

Gallery

Character Showcase Video

<youtube>NqL7m9CuGD0</youtube>

Trivia

  • R.O.B.'s stock icon is one of four to show eyes, the others being Kirby, Meta Knight, and Sonic.
  • On the official site for Ultimate, each character is accompanied by a background image of a stage from their universe. As R.O.B. is the only character to not have a stage from his home universe, his page is the only one with no stage for the background image.
  • R.O.B. is one of the few characters to have a completely different Final Smash in every Smash game since the concept's introduction in Brawl, along with Pit, Zero Suit Samus and King Dedede.
    • Coincidentally, all four are Brawl newcomers.