Super Smash Bros. Ultimate

Captain Falcon (SSBU)

Revision as of 02:21, November 11, 2018 by Mexi (talk | contribs) (→‎Ground attacks)
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This article is about Captain Falcon's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Captain Falcon.
Captain Falcon
in Super Smash Bros. Ultimate
Captain Falcon SSBU.png
FZeroSymbol.svg
Universe F-Zero
Other playable appearances in SSB
in Melee
in Brawl
in SSB4
Availability Unlockable
Final Smash Blue Falcon
Captain Falcon (SSBU)
A fighter that possesses both speed and power! But in exchange, he is frequently left open. Being able to successfully land his neutral special, Falcon Punch, can greatly influence the battle in multiplayer matches.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Captain Falcon (キャプテン・ファルコン, Captain Falcon) is a playable character in Super Smash Bros. Ultimate. He was confirmed on June 12th, 2018. Captain Falcon is once again voiced by Ryō Horikawa, using recycled voice clips from Brawl and Smash 4.

Changes from Super Smash Bros. 4

  NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  •   As with all veterans returning from SSB4, Captain Falcon's model features a more subdued color scheme. The top piece of his racing suit appears to be armor with visible scuffs. His eyes are larger, akin to Brawl.
  •   Captain Falcon has a slightly altered dashing animation.
  •   The pose at the end of Captain Falcon's triple size kick victory screen has been altered. Instead of pointing his wrist sideways, he points it upwards, forming a pose similar to his idle pose.

Attributes

  •   Like all characters, Captain Falcon’s jumpsquat animation now takes three frames to complete.
  •   Due to Ultimate's engine, Captain Falcon benefits from a variety of changes. Not being able to run past an opponent means he is far less likely to whiff dash grab, untechable grounded spikes means he has more combo potential, and changes to hitstun and the nerfing of defensive options, such as airdodging and rolling, allow his playstyle to thrive better than previously.

Ground attacks

  •   The first hit of neutral attack has an altered animation, now jabbing underhanded.
  •   Captain Falcon's jab is noticeably slower.
  •   Up tilt has an altered animation: his foot no longer reaches all the way to the floor, resulting in a rather circular motion.
    •   This altered animation makes it much harder to edgeguard opponents.
  •   Captain Falcon has a new forward smash: a backhand punch enveloped in fire.
    •   Forward smash has less range.

Aerial attacks

  •   Neutral aerial's hits transition faster.
  •   Sweetspotted Knee Smash deals much more shield damage, being able to break a halfway depleted shield. It also has less landing lag.

Special Moves

  •   Like several other powerful attacks in the game, Falcon Punch displays a dramatic slow-motion effect when it successfully hits an opponent.
  •   Falcon Punch's flames are more pronounced and better resemble an actual falcon than in Smash 4.
  •   Raptor Boost now has a slightly altered animation, and seems to gain Captain Falcon super armor if the move connects.
  •   Raptor Boost deals much less knockback, resulting in it becoming more of a combo tool than a kill option.
  •   Falcon Dive has Captain Falcon flash with an orange tint when grabbing an opponent. It additionally has a new animation, in which he grabs his opponent with one hand while leaning more similar to Dark Dive in SSB4 onward, and the flip after grabbing an opponent now has him spin slightly.
  •   Falcon Dive covers more horizontal range and travels higher.
  •   Falcon Dive now travels the same horizontal range when reversed as it does when not reversed.
  •   The middle hit of Falcon Kick deals more knockback.
  •   Blue Falcon now releases flames on both sides when it's on the racetrack.

Role in the World of Light

Captain Falcon was among the fighters that were summoned to fight the army of Master Hands.

Captain Falcon was present when Galeem unleashed its beams of light. He attempted to escape in the Blue Falcon, but was vaporized and transformed into a spirit alongside the rest of the fighters before he could sit down.

Alternate costumes

 

Gallery

Character Showcase Video

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