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This article is about Jigglypuff's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Jigglypuff.
Jigglypuff
in Super Smash Bros. Ultimate
Jigglypuff SSBU.png
PokemonSymbol.svg
Universe Pokémon
Other playable appearances in SSB
in Melee
in Brawl
in SSB4
Availability Unlockable
Final Smash Puff Up
Jigglypuff (SSBU)
Jigglypuff can jump 5 times in the air and can move faster in the air than on the ground. Use Jigglypuff's great aerial ability to overwhelm your opponent! If you manage to land the down special Rest, you can powerfully launch your opponent.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Jigglypuff (プリン, Purin) is a playable character in Super Smash Bros. Ultimate. It was confirmed on June 12th, 2018.

Changes from Super Smash Bros. 4

  NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  •   As with all veterans returning from SSB4, Jigglypuff's model features a more subdued color scheme. It more closely resembles its appearance in recent mainline Pokémon titles as a result. Only its irises have retained some of their vibrancy, and they are more detailed than they were previously.
  •   Jigglypuff is slightly more expressive, for example, now smiling when using certain neutral attacks as it did in games prior to SSB4 rather than looking surprised.
  •   Jigglypuff's ears now fold slightly inward when using Rollout or Rest.
  •   Side taunt is now much faster.

Attributes

  •   Like all characters, Jigglypuff's jumpsquat animation now takes three frames to complete.

Ground Attacks

  •   Jigglypuff has a new dash attack animation, with its face angled more towards the screen and its limbs more elegantly spread out.
    •   The move itself travels further and appears to have decreased ending lag.
    •   The move's knockback has been reduced greatly, not being able to KO light opponents at 130% near the ledge, although it is unclear whether this was the late hitbox.
  •   Jigglypuff's forward smash extends slightly farther and has less ending lag.

Aerial attacks

Special Moves

  •   When using an uncharged Rollout, Jigglypuff will only roll once, significantly speeding up the animation. This improves its safety.
  •   Rollout's rebound animation is much faster, and its ending lag has been greatly reduced and is much stronger.
    •   Jigglypuff will now be able to move after hitting an opponent midair.
  •   Pound now goes a further distance and has less endlag.
  •   Sing covers more range. It also has less startup and end lag.
  •   Rest now activates a dramatic slow motion effect upon hitting.
  •   The animation for waking up after using Rest can be cancelled, making the move much safer.
  •   Puff Up is now much faster than the previous games. When it ends, Jigglypuff aesthetically "pops", and then deflates to normal size, mimicking a balloon. Jigglypuff additionally shrinks considerably faster at the end. It also has an angry expression while inflating, resembling the face the Jigglypuff from the anime makes when someone falls asleep.
  •   Puff Up now has a second, shockwave-like hitbox at the climax of the move.


Gallery

Character Showcase Video

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