Super Smash Bros. Ultimate

Bowser Jr. (SSBU)

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This article is about Bowser Jr.'s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Bowser Jr..
Bowser Jr.
in Super Smash Bros. Ultimate
Bowser Jr.
MarioSymbol.svg
Universe Mario
Other playable appearance in SSB4


Availability Unlockable
Final Smash Shadow Mario Paint
Bowser Jr. (SSBU)
The Jr. Clown Car this little fella rides in takes less damage when attacked than Bowser Jr. himself—so try to stay in the car when taking damage. The different color variations are the Koopalings!
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Bowser Jr. (クッパJr., Koopa Jr.) is a playable character in Super Smash Bros. Ultimate. He returns with his Junior Clown Car, and the Koopalings also return as his alternate costumes.

Changes from Super Smash Bros. 4

  NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  •   As with all veterans returning from SSB4, Bowser Jr.'s model features a more subdued color scheme. Like his father, his horns, hair, and spikes feature simple detailing, but his scales remain undefined and his body is not as monotone. The new detailing is also expressed by the Koopalings.
  •   The Junior Clown Car is more expressive, with new facial animations when Bowser Jr. gets hit and when he misses a grab.

Attributes

  •   Like all characters, Bowser Jr.'s jumpsquat animation now takes three frames to complete.

Ground Attacks

  •   The last hit of Bowser Jr.'s neutral attack is now an uppercut.
  •   Bowser Jr.'s down tilt can now consume food. This enables him to eat food from further away.

Throws/other attacks

  •   Bowser Jr. now preemptively pulls out his toy hammer in his grab animation.
  •   The animation on Bowser Jr.'s pummel is slightly different.
  •   Pummel is slower.

Special Moves

  •   Clown Cannon can fire a cannon ball while another one is already in play.
  •   Clown Cannon's cannon balls travel in a spiraling path, similar to ones fired by Shotzos, instead of flying straight.
  •   Mechakoopa has had its endlag reduced greatly, and starts walking as soon as it hits the ground.
  •   Shadow Mario Paint is active for a shorter amount of time.


Alternate Costumes

Instead of alternate color schemes, Bowser Jr.'s alternate costumes consist of the Koopalings. Bowser Jr.'s Junior Clown Car is the only one with black eyes and horizontal orange "eye paint", while the Koopalings' Clown Cars have yellow mechanical eyes with vertical black "eye paint". File:Bjskins.png

Gallery

Character Showcase Video

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Trivia

  • The "Everyone is Here!" trailer features a visual glitch: when Lemmy uses his down taunt, his face disappears for a few frames at the end of the animation.
    • The Junior Clown Car also shows a visual glitch, with two mouths overlapping each other when Ludwig is seen falling off a ledge.
  • In Bowser Jr.'s showcase video, at one point the seven Koopalings follow Jr. in the same order they are fought in New Super Mario Bros. U.
  • Iggy's render is based on his artwork from New Super Mario Bros. U.