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This article is about Pikachu's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Pikachu.
Pikachu
in Super Smash Bros. Ultimate
Pikachu
PokemonSymbol.svg
Universe Pokémon
Other playable appearances in SSB
in Melee
in Brawl
in SSB4
Availability Starter
Final Smash Volt Tackle
Pikachu (SSBU)
This fierce fighter uses electric moves like Thunder Jolt and Thunder. Pikachu Libre is one of the alternate costumes and you can tell she's female by the shape of her tail.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Pikachu (ピカチュウ, Pikachu) is a playable character in Super Smash Bros. Ultimate. It was confirmed on June 12th, 2018. As in SSB4, Ikue Ōtani's portrayal of Pikachu from Brawl was repurposed for Ultimate.

Changes from Super Smash Bros. 4

  NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  •   Pikachu's has a more subdued color scheme. It more closely resembles its appearance in recent mainline Pokémon games.
  •   Pikachu is more expressive. It now appears angry during many attacks.
  •   Pikachu's cheeks flash white when using electric attacks.
  •   Two new costumes featuring the female Pikachu design, which has a heart-shaped tail, have been added - one wearing Moon's Casual Cap from Pokémon Sun and Moon and another wearing the Libre costume from Pokémon Omega Ruby and Alpha Sapphire. These replace its white and cyan costumes from the previous game.
  •   Pikachu always faces the screen regardless of which direction it turns, causing all of its animations to be mirrored.
  •   Pikachu only waves once during its side taunt, shortening its duration. Down taunt is also faster.

Attributes

  •   Like all characters, Pikachu's jumpsquat animation now takes three frames to complete.
  •   Pikachu has a faster air speed.

Ground attacks

  •   Neutral attack has more range.
  •   Forward tilt deals more damage when angled up.
  •   Forward tilt has slightly more end lag.
  •   Forward tilt now has an electric effect.
  •   Up tilt deals less damage and has more end lag.
  •   Up tilt has a new animation, with Pikachu scooting its backside up to hit with its tail.
  •   Down tilt deals more damage.
  •   Down tilt has an altered animation, with Pikachu's tail standing more upright at the end.
  •   Dash attack has less end lag, and the sweetspot deals more damage.
  •   Forward smash has more end lag.
  •   Up smash deals less knockback.
  •   Down smash has less end lag.
  •   Down smash deals less damage.

Aerial attacks

  •   Neutral aerial is a completely new attack that has Pikachu emitting an electric surge around itself. It hits multiple times, similar to Mewtwo's neutral aerial.
  •   Neutral aerial has less landing lag and is more useful for starting combos.
  •   Forward aerial deals more damage if all hits connect. The final hit deals more knockback.
  •   Back aerial has more startup lag. The final hit deals less damage and knockback.
  •   Back aerial executes more quickly and has less landing lag.
  •   Back aerial has an altered ending animation, with Pikachu spreading out its limbs in a more upright position.
  •   Down aerial can meteor smash opponents.[1]
  •   Down aerial has more end lag.

Throws/other attacks

  •   Standing grab and dash grab having increased startup lag and end lag.
  •   Forward throw deals more damage.
  •   Forward throw has slightly more vertical knockback. This hinders combos but may help with edgeguarding.[2]
  •   Up throw deals more damage.[3]
  •   Up throw has slightly altered knockback, reducing its follow up potential.
  •   Down throw deals less damage.

Special Moves

  •   Aerial Thunder Jolt deals more damage.
  •   Grounded Thunder Jolt has slightly less startup lag.
  •   Uncharged Skull Bash deals slightly more damage and has less end lag
  •   Skull Bash causes Pikachu to bounce back when it hits an opponent, making it safer to use.
  •   Skull Bash travels a shorter distance.
  •   Quick Attack now has an angle indicator to telegraph Pikachu's trajectory. This may help prevent missed directional inputs, but also makes Pikachu's movement more predictable.
  •   Quick Attack deals slightly more knockback, launching opponents more effectively but reducing its combo potential.
  •   Thunder deals more knockback.
  •   Thunder has more startup lag and end lag.
  •   Thunder produces a yellow lightning bolt rather than blue and causes Pikachu glow a bright yellow while flashing a dark tint.
  •   Volt Tackle now involves Pikachu dashing quickly forward while surrounded by a ball of electricity. If the move connects, Pikachu speeds around the stage at different angles, racking up damage before launching opponents with an electric blast at the end of the move.

Alternate costumes

 

Gallery

Character Showcase Video

<youtube>7LfEvnLc3mI</youtube>

Trivia

  • This is the first time Pikachu was not the first Pokémon character to be explicitly announced for a new Smash title, with Mewtwo being confirmed before it.
  • Pikachu's pose in its official artwork resembles its front sprite in the Generation III Pokémon games.
  • In the E3 demo of the game, Pikachu's portrait used its in-game model as opposed to its official artwork. This was also the case with Link, Mario and Villager. This has since been fixed.

References