Super Smash Bros. Ultimate

Bayonetta (SSBU)

Revision as of 17:21, October 9, 2018 by 69.86.175.71 (talk)
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This article is about Bayonetta's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Bayonetta.
Bayonetta
in Super Smash Bros. Ultimate
Bayonetta
BayonettaSymbol.svg
Universe Bayonetta
Other playable appearance in SSB4


Availability Unlockable
Final Smash Infernal Climax
Bayonetta (SSBU)

Bayonetta (ベヨネッタ, Bayonetta) is a playable character in Super Smash Bros. Ultimate. She was confirmed as a playable character on June 12th, 2018.

Changes from Super Smash Bros. 4

  NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  •   As with all veterans returning from SSB4, Bayonetta's model features a more subdued color scheme.
  •   Love is Blue and Scarborough Fair have louder sound effects to distinguish the two.
  •   Bayonetta's taunts are sped up.

Attributes

  •   Like all characters, Bayonetta's jumpsquat animation now takes three frames to complete.
  •   Bayonetta is much taller making her easier to hit. This does not improve her attacks' range as the changes apply to only her height and not to her arms or legs.

Ground attacks

  •   Up tilt is easier to connect on grounded opponents, improving its combo potential.

Aerial Attacks

Throws/other attacks

  •   Bayonetta's hand now grabs characters using a form of umbran magic, as seen via a slightly updated animation where she swings her hand around, which is sparkling with a noticeable umbran purple.

Special moves

  •   Bullet Climax's charge can no longer be cancelled by shielding, rolling, or air dodging.
  •   If the first hit of Heel Slide is blocked by a shield, she will be unable to use the second hit.
  •   Bayonetta can no longer use another After Burner Kick if it collides with an opponent's shield. This prevents multiple mixups and ledge getup options.
    •   However, it's unknown at this time whether she can Downwards After Burner Kick after the regular one hits a shield, due to the changes explained above.
  •   Downwards After Burner Kick can no longer be autocancelled.
  •   Witch Twist has increased startup.
  •   Bayonetta can no longer grab the ledge using Witch Twist until the move ends or with proper spacing. This allows her to be easily punished.
  •   Witch Time no longer grants intangibility when used, and its effect duration has been significantly lowered. It also has increased ending lag.
  •   The screen turns dark whenever someone is affected by Witch Time.

Alternate costumes

 

Gallery

Character Showcase Video

<youtube>oYe8HpzYebg</youtube>

Trivia

  • In the E3 2018 demo build of Super Smash Bros. Ultimate, a possible bug allowed Bayonetta to perform her infamous triple jump glitch while performing Witch Twist, which was especially noted during the match between Plup and MkLeo.
  • Bayonetta's official artwork strongly resembles her official artwork for Bayonetta 2, with her arms pointed outwards rather than inwards.
    • Likewise, Bayonetta's official artwork based on the first game resembles her official artwork for Bayonetta, only mirrored.