Super Smash Bros. 4

Toon Link (SSB4)/Neutral attack/Hit 1

< Toon Link (SSB4)‎ | Neutral attack
Revision as of 20:50, September 13, 2018 by EyeDonutz (talk | contribs) (added an update history for the move.)
Hitbox visualization showing Toon Link's jab 1.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Update history

  1.0.8

  •   Neutral attack's first hit's hitboxes re-positioned. Combined with the other changes to the rest of the combo, neutral attack is far more reliable at connecting.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 0   35 34 0 3.5 16 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 3% 0   25 34 0 4.2 1001 1.0 0.0 -2.0 1.0x 1.0x 0%               Punch  
2 0 3% 0   0 100 26 3.8 1001 4.2 0.0 -2.0 1.0x 1.0x 0%               Punch  

Timing

Hitbox 6-7
Earliest continuable frame 7
Interruptible 20
Animation length 33
                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Continuable
 
Interruptible