HRC.jpg

The Home-run Contest is a 1-player minigame in which one must knock Sandbag as far as possible, usually with the Home-run Bat. The player has 10 seconds to rack up damage to lengthen the home-run. The most effective technique for getting a lot of damage really fast is known as bat dropping.

The player starts on a platform with a sandbag in the center, and the character about 1/3 of the way from the left of the platform facing right. Slightly to the left is a bat, which can be used to hit the bag extremely far. Hitting with the end of the bat, known as a tipper, makes the sandbag go farther than a mid hit, which goes farther than a close hit.

Hitting with the handle of the bat can cause what is known as a no-ping hit. A no-ping hit is used to hit the Sandbag a lot farther than a regular bat hit at damage percentages lower than about 120%. Using a no-ping hit when the Sandbag is only at 35% damage will send the Sandbag over 1000 feet (304.8 meters). It will always do 8% damage. Pichu, Pikachu, and G&W can do a no-ping hit by walking next the bag, turning away from the bag, and swinging. The rest of the characters need the bat to be in the air to perform a no-ping hit. The characters that can't do a no-ping hit or it doesn't go farther than the baseball bat are Dr. Mario, Mario, Luigi, Donkey Kong, C. Falcon, and Ganondorf.

Prizes

In Super Smash Bros. Melee

Notes

  • Approximately 50 feet to the left of the platform is a wall that the bag can bounce off of.
  • Changing the game language to Japanese makes the HRC platform slightly larger.
  • Olimar is only capable of using Purple Pikmin here.

Moves that can hit farther than the Home-run Bat

Hits farther than the bat when the Sandbag is at 120% or more damage. Can do either 32% or 33% damage
Peach can harvest a bob-omb approximately every 1/300 times she uses down B. Does 38% damage to the Sandbag
Hits farther than the bat always. Does 27% max damage when right next to the Sandbag
Hits farther than the bat when the Sandbag is at 175% or more. Does 30% damage to the Sandbag
Hits farther than the bat when the Sandbag is at 154% or more. Does 30% damage to the Sandbag
Hits farther than the bat when the Sandbag is at 95% or more. Does 39% damage to the Sandbag
Hits farther than the bat when the Sandbag is at 69% or more. Does 28% damage to the Sandbag
Hits farther than the bat when the Sandbag is at 138% or more. Does 32% damage to the Sandbag
Hits farther than the bat when the Sandbag is at 18% or more. Does 50% damage to the Sandbag
  • Roy's partially charged Flare Blade (41% damage instead of 50%)
Hits farther than the bat when the Sandbag is at 28% or more. Does 41% damage to the Sandbag. Hits farther than the 50% flare blade at 120% or more.

Changes in Brawl

In SSBB, two changes were made:

  • Multiplayer is now supported, both online and offline, and also both simultaneous and alternating
  • There is a shield around the stadium which prevents the Sandbag from being knocked out without sufficient force. The shield is breakable, but greatly lowered the difficulty of bringing the sandbag's damage up.

Links

SSKeeto's HRC guide