Donkey Kong in Super Smash Bros. Ultimate | |
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Universe | Donkey Kong |
Other playable appearances | in SSB in Melee in Brawl in SSB4 |
Availability | Starter |
Final Smash | Jungle Rush |
“ | His charged punch is one of the strongest attacks in the game! In Super Smash Bros. Ultimate, his Final Smash has been updated from Konga Beat to a flurry of punches! | ” |
—"Today's Fighter" Super Smash Blog description |
Donkey Kong (ドンキーコング, Donkey Kong) is a playable character in Super Smash Bros. Ultimate. He was confirmed on June 12th, 2018.
Changes from Super Smash Bros. 4
Aesthetics
- As with all veterans returning from SSB4, Donkey Kong's model features a more subdued color scheme. His fur is less detailed, and his facial proportions have been tweaked.
- Like most of the returning roster, Donkey Kong has become much more expressive than in the previous games.
- Donkey Kong now always faces the screen regardless of which direction he turns.
- Up taunt has an altered animation.
- Donkey Kong now hangs onto the ledge with one hand instead of two.
Ground Moves
- Down tilt has an altered animation.
- Forward smash has an altered animation.
- Up smash can now hit grounded opponents.
Aerial Attacks
- Forward aerial has an altered animation, with Donkey Kong performing a downwards punch without flipping, now looking identical to his aerial attack in Donkey Kong 64.
- Forward aerial is significantly faster.
- Back aerial deals less damage (13% down to 11%).
Throws/other attacks
- Cargo throw now involves Donkey Kong hauling the opponent over his shoulder, similar to his appearance in the arcade game Donkey Kong.
Special Moves
- Giant Punch has more ending lag.
- Aerial Giant Punch no longer causes Donkey Kong to become helpless.
- Donkey Kong now charges up Giant Punch with more circular arm motions. Additionally, his expression slowly gets angrier as he charges (including maintaining the expression throughout other animations after its charge), and he has an altered pose upon using the punch.
- Headbutt now has super armor.
- Donkey Kong now glints and strikes a pose upon ending a grounded Spinning Kong.
- Aerial Spinning Kong travels a shorter distance.
- Aerial Spinning Kong's multiple hits now connect better into a new final hit, giving it more utility.
- Donkey Kong now has a new, yet unnamed Final Smash that comprises of a single punch that, if successfully landed, leads to a series of rapid punches that traps and launches the opponent, based off of his attacks in Donkey Kong Jungle Beat.
Alternate costumes
Gallery
On Kongo Falls.
Charging Giant Punch against a Banzai Bill on Princess Peach's Castle.
With Diddy Kong on his back on Great Bay.
On Boxing Ring.
Using Spinning Kong on Skyworld.
Throwing Yoshi into the Black Hole.
Headbutting Mario on Gaur Plain.
Character Showcase video
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Donkey Kong universe | |
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Fighters | Donkey Kong (SSB · SSBM · SSBB · SSB4 · SSBU) · Diddy Kong (SSBB · SSB4 · SSBU) · King K. Rool (SSBU) |
Assist Trophy | Klaptrap |
Boss | Giant Donkey Kong |
Stages | Kongo Jungle · Kongo Falls · Jungle Japes · Rumble Falls · 75m · Jungle Hijinxs |
Items | Hammer · Barrel Cannon · Peanut · Spring |
Enemies | Kritter · Tiki Buzz |
Other | Dixie Kong · DK Barrel · DK Island · Pauline · Zinger |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | Donkey Kong |
Related universe | Mario |