Snake in Super Smash Bros. Ultimate | |
---|---|
Universe | Metal Gear |
Other playable appearance | in Brawl |
Availability | Unlockable |
Final Smash | Covering Fire |
Snake (スネーク, Snake) is a playable character in Super Smash Bros. Ultimate. Rather than Kiefer Sutherland, who voiced his predecessor in the Metal Gear Solid V series, David Hayter confirmed on Twitter that he would be reprising his role as Snake.
Changes from Super Smash Bros. Brawl
Aesthetics
- Snake retains his design from Super Smash Bros. Brawl, which in turn is based off Metal Gear Solid 2: Sons of Liberty. However, his body suit appears less form-fitting than before, and his overall appearance appears to be more detailed: Most notably, his hair, facial hair and his bandana which now has more noticeable creases, particularly above his brow.
- Snake has refined animations for many of his moves.
- Snake's series symbol has changed from the FOXHOUND logo to the well-known "!" Alert exclamation mark seen in Metal Gear Solid games.
- Snake has two additional costumes, bringing his total up to 8. Like in Brawl, these costumes resemble camouflage worn by Naked Snake in Metal Gear Sold 3: Snake Eater. One is a pure black costume resembling the Black Camouflage. The other is a lighter green costume resembling the Leaf Camouflage.
- Snake has a new victory animation. He does a spin kick, a side kick, and then finishes with a pose.
Ground attacks
- Up tilt now shows a trail to visualize its once-deceptively large hitbox. Its horizontal range and knockback seems to have been reduced regardless.
- Forward tilt is much weaker, doing around 13.6% when both hits connect.
- Snake’s previous down smash has been changed into a double-sided kick.
Aerial attacks
- Neutral aerial is slightly faster and has less ending lag.
- Forward aerial is slightly faster.
Throws/other attacks
- Up throw has increased followup potential.
Special attacks
- Hand Grenades are much larger.
- Remote Missile travels faster.
- C4 now emits a flashing red light for a few seconds after being placed, making it more visible.
- Snake now remains crouched when detonating C4 from a crouching position.
- Snake has a new currently unnamed Final Smash. It involves him marking opponents with a crosshair, before calling an airstrike on the marked victims.
Gallery
Character Showcase Video
<youtube>7NLKrPYYQt0</youtube>
Metal Gear universe | |
---|---|
Fighter | Snake (SSBB · SSBU) |
Assist Trophy | Gray Fox |
Stage | Shadow Moses Island |
Item | Cardboard box |
Other | Colonel Roy Campbell · Mei Ling · Otacon |
Trophies, Stickers and Spirits | Trophies · Stickers · Spirits |
Music | Brawl · Ultimate |