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Image on the right is without V-cancelling, on the left V-cancelling is applied. Both images include a use of DI

V-cancelling, or velocity cancelling, is a technique that decreases the knockback velocity of moves in certain situations. This is done by pressing the L button or R button a maximum of 3 frames before the hitboxes collide. In order to V-cancel, a player must be in the air, not in hitstun, not in an attack animation, and cannot have pressed the L or R button within the last 40 frames. V-cancelling reduced the initial knockback velocity to .95x the original, generally meaning that the decrease in knockback is around 5%. The difference is small, but can be useful in dire situations.

It was documented by Achilles1515 in September 2015.

Applications

V-cancelling can be used along with other techniques such as DI and Smash DI to reduce your knockback distance. However not being as effective as the other two techniques, V-cancelling can mean the difference between life and death. For example, Fox's up-Smash can kill Falco at 88% on Pokémon Stadium, however with DI and v-cancelling, he can live up to 102%.

See also

External links