ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
#! | 0 | %! | 0 | bk! | ks! | fkv! | r! | 0.0 | 0.0 | 0.0 | 1.0x | 1.0x | 0% | no flag data specified |
Usage
Fills out rows in HitboxTables.
This template leaves out values that are only in special hitboxes; for those go to {{BrawlSpecialHitboxTableRow}}. If you need to add empty cells to fit in a special table, add expand=y
.