Talk:Mario (SSB4)/Forward tilt

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Revision as of 14:57, April 10, 2015 by Nyargleblargle (talk | contribs) (→‎Endlag?: new section)
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Endlag?

Looking at the code for Mario's forward tilt, I also found this data:

def expression_5B(): AsynchronousTimer_0D0(Frame=4.000000, ) AsynchronousTimer_0D0(Frame=17.000000, ) unk_1D2(0x2, ) AsynchronousTimer_0D0(Frame=19.000000, ) unk_1D2(0x6, ) End_196()

The idle animations also have "expression" data, so I assume it's for the timing of animations and such. Could we use this to determine endlag? Nyargleblargle (Talk) 14:57, 10 April 2015 (EDT)