Super Smash Bros. 4

Conquest

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Revision as of 01:14, November 25, 2014 by FirstaLasto (talk | contribs) (not sure if the rank on the team affects anything)
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For a list of Conquests in SSB4, see List of conquests (SSB4-3DS) and List of conquests (SSB4-Wii U)

Conquest is an online mode in Super Smash Bros. 4. In this mode, the game aggregates global wins among specific groups of characters (known as teams) in With Anyone during a limited time, and determines the victor based on the number of wins. Players automatically participate in Conquest when playing With Anyone, and there is no way to otherwise prevent their data from being sent. After contributing points to a certain team or character, players cannot contribute again until 16 hours have passed.

Old versions of the 3DS version of SSB4 allowed players to look at results in real-time as data was being collected. Version 1.0.3, however, removed this functionality, and obscures all percentages until the results are tallied. The Wii U version includes this by default.

Conquest results are not shared across both versions of the game; the red team might win a conquest on 3DS while the blue team wins the same one on Wii U. It is possible for both versions to run different conquests, though this has not happened thus far.

Players detected to be sandbagging do not have their data included in calculations.

Points

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Points earned by players depend on the mode being played and their results.

  • Winning a 1-on-1 For Glory match is worth 6 points.
  • Winning a Smash For Fun match is worth 10 points.
  • Winning a Team Battle For Fun match is worth 8 points.