Heart Container
Heart Container | |
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Meta Knight and Kirby standing next to a Heart Container | |
Universe | The Legend of Zelda |
Appears in | SSB SSBM SSBB SSB4 |
Item class | Damage Recovering |
Article on Zelda Wiki | Heart Container |
The Heart Container (ハートのうつわ, hāto no utsuwa) is an item that will reduce the damage of the character who picks it up. In Super Smash Bros., the Heart Container will reduce a character's damage meter to 0%, but in Melee and Brawl, it only heals 100% worth of damage. It is unknown how much the item will heal in Super Smash Bros. 4. In the original and Melee, a player cannot take any damage for the short amount of time that the heart spends replenishing health, though in Brawl any damage received during healing will be subtracted from the 100%. In Melee and Brawl, the frequency of an Heart Container appearing on stage is quite rare compared to other items.
Origin
The Heart Container made its first appearance in The Legend of Zelda. At the beginning of The Legend of Zelda, Link starts off with a maximum health capacity of three hearts. When Link finds a Heart Container, it gives him another heart of capacity, allowing him to sustain more damage before dying. Starting in The Legend of Zelda: Link's Awakening Heart Containers would also replenish Link's health to full upon collection. In Super Smash Bros. and Melee, the Heart Container's design is based around Ocarina of Time's Heart Containers. Its appearance changed in Brawl to the design in The Legend of Zelda: Twilight Princess, like most Zelda content. [1] The design of the Heart Container changed once again in Super Smash Bros. 4 to match its appearance in The Legend of Zelda: Skyward Sword, giving it a thicker and more detailed aesthetic.
In the Super Smash Bros. series
Super Smash Bros.
In Super Smash Bros., a Heart Container will heal all damage up to 999%.
Super Smash Bros. Melee
In Super Smash Bros. Melee, Heart Containers reduces 100% damage when used in battles.
In SSBM's All-Star Mode, every character must be fought consecutively with only three special Heart Containers used to heal between matches. In this mode, they will completely heal the character. If the player enters the teleporter before they finish healing, it stops prematurely. If the player makes it through all of All-Star mode without using a single Heart Container or a continue, then they receive the Melee Master bonus, which is worth 100,000 points.
Super Smash Bros. Brawl
Heart Containers in Super Smash Bros. Brawl are the same as their Melee counterparts, except the item's design now uses the design from The Legend of Zelda: Twilight Princess. SSBB's All-Star and Boss Battles Mode both include 3 Heart Containers, but 5 are available if co-op play is chosen.
Zelda series characters can use a Piece of Heart sticker that will add an additional 50% to the Heart Container's healing effect in Subspace Emissary mode, for a total of 150%.
In All-Star and Boss Battles Mode, Heart Containers heal all health, the same way they do in Melee, and do not stop healing too early if the player enters the teleporter before it's finished.
Super Smash Bros. 4
The Heart Container returns once again in Super Smash Bros. 4, using its design from The Legend of Zelda: Skyward Sword, although no further details are known.
Description from the Super Smash Bros. Instruction Booklet
The Heart Container recovers all of your strength, returning your Damage Meter to 0%.
Trophy Information
Melee
Heart Containers drift toward the ground slowly and replenish 100 percentage points of health. In The Legend of Zelda, these items beefed up Link's life meter; in most cases, Link found them in the possession of bosses or hidden in secret areas. Heart Containers are often scattered across the land in several fragments.
Brawl
The best recovery item! Grab this and heal 100 percentage points of damage. It falls slowly, so it's best to grab it in midair. Damage recovery won't happen instantly, though, so try not to get launched while your damage is counting down. In the Legend of Zelda series, Heart Containers raise the player's maximum health. Bosses always have one in their possession.
Gallery
- Heart.JPG
Heart Container in Smash 64.
- Heart Container U.jpg
Donkey Kong and Diddy Kong next to the new Heart Container.
Items in Super Smash Bros. (64) | |
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Normal | Beam Sword · Bob-omb · Bumper · Fan · Fire Flower · Green Shell · Hammer · Heart Container · Home-Run Bat · Maxim Tomato · Motion-Sensor Bomb · Poké Ball · Ray Gun · Red Shell · Star Rod · Starman |
Containers | Barrel · Capsule · Crate · Egg |
Items in Super Smash Bros. Melee | |
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Normal | Barrel Cannon · Beam Sword · Bob-omb · Bunny Hood · Cloaking Device · Fan · Fire Flower · Flipper · Food · Freezie · Green Shell · Hammer · Heart Container · Home-Run Bat · Lip's Stick · Maxim Tomato · Metal Box · Motion-Sensor Bomb · Mr. Saturn · Parasol · Poison Mushroom · Poké Ball · Ray Gun · Red Shell · Screw Attack · Star Rod · Starman · Super Mushroom · Super Scope · Warp Star |
Containers | Barrel · Capsule · Crate · Egg · Party Ball |
Other | Smash Coins |
Items in Super Smash Bros. Brawl | |
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Normal | Assist Trophy · Banana Peel · Beam Sword · Blast Box · Bob-omb · Bumper · Bunny Hood · Cracker Launcher · Deku Nut · Dragoon · Fan · Fire Flower · Food · Franklin Badge · Freezie · Golden Hammer · Gooey Bomb · Green Shell · Hammer · Heart Container · Home-Run Bat · Hothead · Lightning Bolt · Lip's Stick · Maxim Tomato · Metal Box · Motion-Sensor Bomb · Mr. Saturn · Pitfall · Poison Mushroom · Poké Ball · Ray Gun · Screw Attack · Smart Bomb · Smash Ball · Smoke Ball · Soccer Ball · Spring · Star Rod · Starman · Super Mushroom · Super Scope · Superspicy Curry · Team Healer · Timer · Unira · Warp Star |
Containers | Barrel · Capsule · Crate · Party Ball · Sandbag · Rolling Crates |
The Subspace Emissary |
Key · Stock Ball · Trophy Stand |
Collectibles | CD · Coins · Sticker · Trophy |
Other | Smash Coins and Bills |