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Super Smash Bros. 4

Olimar (SSB4)

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Revision as of 14:23, September 11, 2014 by EXemplary Logic (talk | contribs) (from future to current release)
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Information may change rapidly as it becomes available. All information in this article must be verifiable.
This article is about Olimar's appearance in Super Smash Bros. 4 . For other uses, see Captain Olimar and Pikmin (species).
Olimar
in Super Smash Bros. 4
Olimar
PikminSymbol.svg
Universe Pikmin
Other playable appearance in Brawl


Final Smash End of Day
Olimar (SSB4)

Olimar, known on the website and the Japanese version of the game as Pikmin & Olimar, was announced to be returning for Super Smash Bros. 4 on July 12th 2013 on the game's official website, and was the first character revealed after the initial E3 2013 reveal of Smash 4. His reveal came one day before the release date of Pikmin 3 in Japan, which Masahiro Sakurai noted in a Miiverse post. A link to the official website on Pikmin 3 is at the bottom of his page on the website. He retains Red, Yellow, Blue, White, and Purple Pikmin. Olimar has had slight aesthetic changes to match his Pikmin 3 character design, and a visible whistle is now a part of Olimar's helmet. The Pikmin have been updated as well with different proportions more akin to Pikmin 3.

Confirmed information

  • Buff Olimar has a new up special recovery move, using Winged Pikmin instead of Pikmin Chain. These Pikmin can carry Olimar to great heights.
    • Nerf However, Olimar must carry fewer Pikmin with him to gain more distance, whereas in Brawl he needed more Pikmin. This means Olimar will have to sacrifice Pikmin to recover better.
  • Buff Thrown Pikmin can carry items to Olimar. [1]
  • Buff Pikmin are now plucked in a set cycle (Red, Yellow, Blue, White, Purple, Red, Yellow, Blue, White, Purple, etc.), instead of being random.
  • Buff Pikmin fly much farther when thrown.
    • Nerf However, this makes them more vulnerable to falling off stages.
  • Buff Some of Olimar's attacks (forward aerial, back aerial, up smash, down smash) have been sped up.
    • Nerf However, his up smash has slightly decreased vertical range.
  • Buff Down tilt has been strengthened.
  • Buff Forward smash's reach has been extended.
    • Nerf However, its KO potential and damage outputs have been reduced slightly.
  • Buff End of Day's final explosion has a greater hitbox.
  • Nerf Pikmin Order no longer grants Olimar a brief period of super armor.
  • Nerf Olimar will now only be able to carry three Pikmin at a time after using Pikmin Pluck (unlike in Brawl, where he could carry up to six).
  • Nerf Red Pikmin deal slightly less damage than in Brawl.
  • Change Pikmin appear to be slightly larger; Olimar's size appears mostly unchanged.
  • Change The Pikmin at the head of the line has a player-coloured pointer above their head, as do Pikmin at a distance from Olimar.
  • Change One of Olimar's standard moves is now a punch.

The following moves are visually unchanged from Brawl:


Special Moves

In Super Smash Bros. 4, special moves can be swapped out for different variants, but none of Olimar's have been seen. He retains three of his original special moves and his final smash. Pikmin Chain has been replaced with a more effective recovery utilizing Winged Pikmin. These are Olimar's special moves:

Special Move Basic Custom 1 Custom 2
Neutral Special Pikmin Pluck - -
Side Special Pikmin Throw - -
Up Special Winged Pikmin - -
Down Special Pikmin Order - -
Final Smash End of Day - -

Gallery

References