Cheap
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Cheap is a word that has been used to complain about almost any aspect of a game.[1] Because of this, it has no clear meaning. Possible definitions include:
- A character/technique/move that is seemingly impossible to find a way around.
- A character/strategy/move that is seen as unfair or in poor sportsmanship to use.
- A character/strategy/move that produces equal success compared to a more complex/difficult character/strategy/move, requiring less effort to reach the same success.
As the concept of "cheapness" is subjective, there are generally no rules banning a character/tactic/move in tournament play on the basis of it being "cheap". If a character/tactic/move is strong enough to be banned, it is typically regarded as being broken instead of cheap.
The Cheap Shot bonus in SSB is awarded for overusing a single move, an action that is commonly regarded as cheap. The Cheap KO bonus in Melee is rewarded for attacking an opponent from behind, which has little gameplay effect in Super Smash Bros.
See also
References
- ^ "Cheap" in Playing to Win, by David Sirlin, First Edition, 2006.