Super Smash Bros. Melee

Dr. Mario (SSBM)/Forward tilt

< Dr. Mario (SSBM)
Revision as of 17:16, March 15, 2020 by Super64 (talk | contribs) (New Page: {{ArticleIcons|ssbm=y}} {{competitive expertise}} ==Overview== ==Hitboxes== {{MeleeHitboxTableHeader}} {{HitboxTableTitle|Angled up|19}} {{MeleeHitboxTableRow |id=0 |damage=9% |sd=0 |an...)
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Overview

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Angled up
0 0 9% 0   11 100 0 3.906 70 3.5154 0.0 0.0             Kick
1 0 9% 0   11 100 0 3.1248 69 1.1718 0.0 0.0             Kick
2 0 9% 0   11 100 0 2.7342 4 0.0 1.1718 -1.953             Kick
Angled forward
0 0 8% 0   10 100 0 3.906 70 3.5154 0.0 0.0             Kick
1 0 8% 0   10 100 0 3.1248 69 1.1718 0.0 0.0             Kick
2 0 8% 0   10 100 0 2.7342 4 0.0 1.1718 -1.953             Kick
Angled down
0 0 7% 0   9 100 0 3.906 70 3.5154 0.0 0.0             Kick
1 0 7% 0   9 100 0 3.1248 69 1.1718 0.0 0.0             Kick
2 0 7% 0   9 100 0 2.7342 4 0.0 1.1718 -1.953             Kick

Timing

Hitboxes 4-8
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox

See also