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Super Smash Bros. Ultimate

Alternate costume (SSBU)

Revision as of 15:56, May 8, 2024 by Dogleader (talk | contribs) (Banjo's red color doesn't look anything like the orange Conker. There are also several better Kremling origins for K. Rool, and something for the Falcon!)
An icon used in notice templates. NOTE: Every claimed source needs a cross-reference link; claimed sources need to be plausible, not awfully obscure; default costumes usually don't need descriptions since they are not alternate costumes; returning costumes original to Smash do not need references to their appearances in previous Smash games.
Byleth's male and female alternate costumes
A lineup of Sora's alternate costumes

Each character in Super Smash Bros. Ultimate has a set of alternate costumes that feature different colors or designs. Due to the presence of 8-Player Smash, all characters have eight costumes except for the 3 Mii Fighters, which have a variety of costume options.

Some characters possess certain alternate costumes with more drastic design differences, and are not merely recolors of their standard outfits. Mario, Piranha Plant, Wario, Link, Zero Suit Samus, Ridley, Ike, Isabelle, Little Mac, Shulk, Cloud, Bayonetta, Joker, Sephiroth, Kazuya and Sora have different outfits available; Hero's costumes represent different protagonists across the Dragon Quest series; Pikachu, Pokémon Trainer, Villager, Wii Fit Trainer, Robin, Corrin, Inkling, and Byleth all have male and female variants; and Olimar, Bowser Jr., and Steve have model swaps that change them into different characters with different names, complete with corresponding voice and announcer clips, though like all other alternate costumes, they bear no gameplay differences.

In Ultimate, the game loads default costume character portraits on the character selection screen first, and then loads alternate costume portraits in fighter number order, with the exceptions of transformation characters, who are loaded first. This can result in characters' alternate costume portraits not being displayed for several seconds, as the game is still loading them.

Banjo & Kazooie

 
               
Brown Based on their appearances in Banjo-Kazooie and Banjo-Tooie, only Banjo has a darker fur color.
Pink Banjo resembles Mumbo Jumbo, the helpful shaman. Kazooie resembles her color scheme from Banjo-Kazooie: Nuts & Bolts, as well as baby Eyrie in Banjo-Kazooie.
Black Banjo resembles Bottles, the move-teaching mole. Kazooie resembles one of her four possible colors in Banjo-Tooie's multiplayer Squawkmatch minigame as well as Heggy from Banjo-Tooie.
Red Banjo resembles his sister Tooty, with her blonde hair represented by his yellow backpack. The red-brown fur also causes him to bear a resemblance to Gnawty the Beaver, another Rare Ltd. character. Kazooie resembles one of her four possible colors in Banjo-Tooie's Squawkmatch. She also resembles a chained breegull from Banjo-Kazooie: Grunty's Revenge.
White Banjo resembles Boggy the polar bear in Banjo-Kazooie: Nuts & Bolts, and Adult Eyrie with his white fur and brown accents. while Kazooie resembles a real-life gentoo penguin.
Yellow Banjo resembles one of his possible colors in Banjo-Tooie's Squawkmatch, only with his backpack turned dark green and his shorts light brown.
Blue Resembles the respective colors of their names in the Banjo-Kazooie series logo, and by extension, Split-Up Pads from Banjo-Tooie. Banjo also resembles one of his four possible colors in Banjo-Tooie's Squawkmatch.
Green Resembles Gruntilda Winkybunion's green skin, black clothing and purple scarf. This is the only skin that changes the color of Banjo and Kazooie's eyes and Banjo's necklace, as well as changing the color pattern of his shorts. They also bear a resemblance to Yooka & Laylee, the titular protagonists from Yooka-Laylee, a spiritual successor to Banjo-Kazooie developed by several former Rare Ltd. developers.

Bayonetta

 
               

Half of Bayonetta's costumes are based on her design from Bayonetta 2, while the other half are based on her design from Bayonetta. For the former half, she wields Love is Blue, which has blue attack trails. For the latter half, she wields Scarborough Fair, which has red attack trails, and speaks English even in the Japanese version (referencing how the original release of Bayonetta for the Xbox 360 and PlayStation 3 did not have a Japanese dub). Her Bullet Climax has slightly different sound effects for the two different costume types.[1]

Black Based on her appearance in Bayonetta 2.[1]
Original Based on her appearance in Bayonetta.[1]
Yellow Resembles her yellow alternate color from Anarchy Reigns.
Green Resembles her green alternate color in Anarchy Reigns.
Red Based on Jeanne, Bayonetta's friendly rival.[2] The hair visible in her Wicked Weaves and on Gomorrah is also colored white.
Pink Resembles her time-displaced, younger self whom she watches over in Bayonetta.
White Resembles the platinum and pure platinum trophies in Bayonetta 2, which depict her in a silvery color scheme.
Blue Resembles her blue alternate color in Anarchy Reigns.

Bowser

 
               
Default The render is loosely based on his appearance in Super Mario Odyssey, but his in-game model is original.
Black Combines elements of his black and brown costumes from Brawl.
Yellow Resembles Ludwig von Koopa's appearance and Lemmy Koopa's appearance in Super Mario World.
Green Resembles one of his alternate colors in Mario Golf and his in-game sprite from Super Mario World.
Grey Resembles Morton's original design from Super Mario Bros. 3 and Super Mario World.
Orange Resembles Giga Bowser from Super Smash Bros. Melee, as well as his body having a similar orange color to his artwork from Super Mario 64 and the Paper Mario games.
Red Resembles one of his alternate colors in Mario Golf.
Blue Based on Bowser's Brother from Super Mario Bros.: The Lost Levels.[3] It also resembles one of his alternate colors from Mario Golf.

Bowser Jr.

 
               

Instead of alternate color schemes, Bowser Jr.'s alternate costumes consist of the Koopalings. Bowser Jr.'s Junior Clown Car is the only one with black eyes and horizontal orange "eye paint", while the Koopalings' mass-produced Clown Cars have yellow mechanical eyes with vertical black "eye paint". Aside from Roy and Morton, whose positions are swapped, the Koopalings are listed by the order they are fought in Super Mario Bros. 3.

Junior Bowser Jr. is piloting his Junior Clown Car first seen in New Super Mario Bros. Wii.
Larry Replaced with Larry Koopa.
Roy Replaced with Roy Koopa.
Wendy Replaced with Wendy O. Koopa.
Iggy Replaced with Iggy Koopa.
Morton Replaced with Morton Koopa Jr.
Lemmy Replaced with Lemmy Koopa.
Ludwig Replaced with Ludwig von Koopa.

Byleth

Half of Byleth's costumes are male, while the other half are female.

 
               
Male The male design for Byleth.
Female The female design for Byleth.
Blue Based on the color scheme of Dimitri.[4] The dagger's color scheme is changed to match the one he gave Edelgard.
Red Based on the color scheme of Edelgard.[4] She wears white gloves, and the tights are made opaque red rather than patterned lace.
Yellow Based on the color scheme of Claude.[4]
Green Based on the color scheme of Sothis.[4] The tights are colored to appear bare. Also resembles the Sothis Regalia, a DLC outfit from the Three Houses Expansion Pass.
Black Male Byleth after fusing with Sothis.
Grey Female Byleth after fusing with Sothis.

Captain Falcon

 
               
Indigo Based on his standard appearance in F-Zero GX. His racing suit is still an original color palette.
Black Based on his appearance in the Japanese commercial for F-Zero X.[5]
Red Based on Blood Falcon, Captain Falcon's evil clone and rival.[5] It is his only costume with a unique logo on the back: a skull with "Blood Hawk" (the name of Blood Falcon's vehicle) written underneath. Exclusively in the Japanese version, this instead reads "Hell Hawk". Like in Brawl and Smash 4, the previously gray boots are now an original purple color.
Green Reminiscent of Wild Goose's color scheme, as well as Beastman's outfit.
Blue Resembles his appearances in the original F-Zero and F-Zero: GP Legend. The yellow pauldron also resembles the ones worn by Billy.
White Resembles Jody Summer's original appearance in F-Zero X.
Yellow Possibly based on Dr. Stewart and the Golden Fox's color scheme.
Cyan Reminiscent of Rick Wheeler from the anime F-Zero: GP Legend.

Chrom

 
               
Blue
Red Resembles Walhart, an antagonist in Fire Emblem Awakening.
Green Resembles Stahl, one of Chrom's Shepherds in Awakening.
Yellow Resembles Owain, Chrom's nephew from Awakening.
Black Resembles Chrom's concept art and portrait in-game in Awakening.
Purple Resembles Sumia, one of Chrom's potential wives from Awakening, or alternatively Yen'fay, a minor antagonist also from Awakening.
White Resembles Kellam, one of Chrom's Shepherds from Awakening.
Cyan Resembles the color scheme of his outfit in Tokyo Mirage Sessions #FE.

Cloud

 
               

Half of Cloud's costumes are based on his appearance in Final Fantasy VII, while the other half are based on his "Cloudy Wolf" design from Final Fantasy VII: Advent Children.[6] In two of his Advent Childen costumes, his Geostigma-infected arm is covered by a sleeve, while it is exposed in the other two, revealing the red ribbon he wrapped around it in memory of Aerith Gainsborough.

As of Sephiroth's official release, Advent Children Cloud uses Omnislash Ver. 5 as his Final Smash rather than the standard Omnislash, which is mostly a cosmetic difference; however, the explosion resulting from the move's final hit has slightly different properties regarding the direction in which it launches enemies who were not caught by the rest of the move, thus technically making Cloud the only character in the game with a gameplay difference between his costumes.

Purple Based on his appearance in Dissidia Final Fantasy.[7]
Advent Based on his appearance in the movie Final Fantasy VII: Advent Children.[1] It is referred to as either his "Advent Children costume" or his "Cloudy Wolf" design.
Blue Resembles the 3rd-Class SOLDIER uniform from Final Fantasy VII.
Advent Blue Resembles the 3rd-Class SOLDIER uniform from Crisis Core: Final Fantasy VII.
Red Resembles his alternate recolor from Ehrgeiz: God Bless the Ring which was based on the 2nd-Class SOLDIER uniform from Final Fantasy VII.
Advent Black Based on his appearance in Advent Children after his fight with Bahamut SIN, during which his sleeve is torn off, revealing a red ribbon commemorating Aerith.
Brown
Advent Purple Resembles the 2nd-Class SOLDIER uniform from Crisis Core: Final Fantasy VII. Also an alternative costume in Dissidia Final Fantasy NT.

Corrin

 
               

Half of Corrin's costumes are male, while the other half are female.

Male Based on the default customization settings for the Nohr Prince in Fire Emblem Fates.
Female Based on the default customization settings for the Nohr Princess in Fates.
Red Resembles Saizo, the elder twin of their retainer Kaze from Fates and the overworld sprites of enemy units in the Fire Emblem games.
Orange
Blue
Pink Resembles the overworld sprites of Valla-aligned units from Fates as well as the flames emitted by Omega Yato.
Green Resembles the overworld sprites of allied units in the Fire Emblem games.
Black Resembles her appearance as a Nohr Noble in Fates.

Daisy

 
               
Orange Based on her current appearance in Mario Party 4 onwards.
Green Resembles Peach's appearance on the title screen of NES Open Tournament Golf.
Pink Resembles Peach's appearance in Super Mario Bros. 2 and Super Mario Bros. 3, where her sprite had brunette hair.
Blue Resembles her appearance on the title screen of NES Open Tournament Golf.
Red
Purple Resembles her appearance in the Short Game mode from Mario Tennis.
White Resembles a wedding gown. It is complementary to Princess Peach's wedding costume. The artwork for this alternate costume displays Daisy's crown colored gold while it's actually colored white in-game.
Black

Dark Pit

 
               
Black
Green
Brown Resembles Magnus from Kid Icarus: Uprising.
Yellow
Red Resembles Twinbellows as it appears in Kid Icarus: Uprising. The wings are a much lighter shade of gray to represent its exposed spine.
Blue
White Resembles Pit. Dark Pit retains his black wings and gains a red scarf, likely to better differentiate the two. It is complementary to Pit's "fallen angel" costume.
Purple Bears a slight resemblance to the Eggplant Wizard enemies from the Kid Icarus games.

Dark Samus

 
               
Blue The design is a combination of her organic features and color scheme from Metroid Prime 2: Echoes and her redesigned Phazon Suit from Metroid Prime 3: Corruption.
Green
Purple Resembles Gandrayda from Metroid Prime 3: Corruption.
Red
Yellow Resembles the Golden Torizo from Super Metroid.
Grey Resembles concept art of her from Metroid Prime 2: Echoes.
Black Resembles Orange Phazon, her original incarnation as the Metroid Prime from Metroid Prime, or Spire from Metroid Prime Hunters.
Pink Resembles Zazabi from Metroid Fusion.

Diddy Kong

 
               
Red
White The vest is reminiscent of Diddy Kong's alternate outfit in Donkey Kong Country's Two-Player Contest mode.
Pink Resembles Dixie Kong, Diddy Kong's girlfriend, with her blonde ponytail represented by his yellow fur.
Purple Resembles his appearance in Donkey Kong Country 2: Diddy's Kong Quest's Two-Player Contest mode.
Green Resembles one of his alternate costumes from Donkey Kong 64's Multiplayer Mode.
Blue Resembles Kiddy Kong, Dixie's partner in Donkey Kong Country 3: Dixie Kong's Double Trouble!
Yellow Resembles a real-life chimpanzee.
Cyan Resembles Donkey Kong Jr. as he appears in Donkey Kong Jr. Math.

Donkey Kong

 
               
Brown Based on his modern design first seen in Donkey Kong Country.
Black Resembles a real-life gorilla. The tie is reminiscent of Donkey Kong's appearance in Donkey Kong Country's Two-Player Contest Mode.
Red Resembles the original D.K. from Donkey Kong.
Blue Resembles one of his alternate costumes from Donkey Kong 64's Multiplayer Mode. It also resembles one of his alternate colors from Mario Golf.
Green Resembles one of his alternate colors in DK: King of Swing's Jungle Jam mode.
White Referred to as "Yeti DK" on the Brawl DOJO!![8] Resembles the mythical yeti. It also resembles the Fire Mini Donkey Kongs from Mario vs. Donkey Kong, and Eddie the Mean Old Yeti from the Donkey Kong Country TV series. It is also similar to Super Kong from Donkey Kong Country Returns and Tropical Freeze, only with the tie still being red rather than blue.
Yellow Resembles one of his alternate colors in DK: King of Swing's Jungle Jam mode.
Pink Resembles Junior (II) from Donkey Kong Jr. Math.

Dr. Mario

 
               
White Resembles his appearance in Dr. Mario 64, but with navy jeans instead of white trousers.
Red Resembles the color scheme of Fever, the red virus from the Dr. Mario series.
Blue Resembles the color scheme of Chill, the blue virus from the Dr. Mario series.
Green Resembles his appearance in Dr. Mario for the original Game Boy.
Black Referred to as the "Unlicensed Doctor" on the Melee website.[9] Also invokes the coats worn by earlier doctors before the shift to white coats.
Yellow Resembles the color scheme of Weird, the yellow virus from the Dr. Mario series.
Purple
Pink Resembles the color of the scrubs worn by Nurse Toadstool.

Duck Hunt

 
               
Default The duck is one of the three possible ducks from Duck Hunt.
Black The dog resembles a Bernese Mountain Dog. The duck resembles a male Saxony duck.
Blue The dog has the bicolor coat pattern of a Border Collie. The duck resembles an American black duck.
Brown The duck resembles a female Orpington Duck.
White The dog resembles a Dalmatian. The duck resembles a ruddy shelduck, an orange species with green wings.
Tan The dog resembles a Beagle. The duck resembles a male blue-headed mallard, an uncommon variant.
Yellow The duck is one of the three possible ducks that appear in Duck Hunt. It resembles a male mallard. The dog's yellow coat additionally resembles its official artwork from the NES game.
Red The dog resembles a black Labrador Retriever. The duck is one of the three possible ducks from Duck Hunt. Collectively, the costume bears a resemblance to Banjo and Kazooie; this is supported through their Classic Mode route, which features Duck Hunt in this alternate costume as the first opponent.

Falco

 
               
Grey Based on his appearance in Star Fox Zero.
Orange Resembles his appearance in Star Fox 64 and Star Fox 64 3D.
Blue
Red Resembles his appearance in Star Fox: Assault.
Green
Black Complementary to Fox's "Dark Fox" costume. Resembles a red-throated caracara, black pheasant or raven.
White
Pink Resembles Katt Monroe, Falco's love interest, as she appears in Star Fox 64 and Star Fox 64 3D.

Fox

 
               
Default Based on his appearance in Star Fox Zero.[1]
Black Referred to as the "Dark Fox" on the Brawl DOJO!![8] He resembles a cross fox.
Red Resembles his red "Player 1" costume from Star Fox: Assault's Versus Mode and Falco's appearance in Assault.
Green Resembles his green "Player 4" costume from Assault's Versus Mode and concept art of him for the original Star Fox.
Orange Resembles Falco's appearance in Star Fox 64 and Star Fox 64 3D.
White
Yellow Resembles his yellow "Player 3" costume from Assault's Versus Mode.
Purple Resembles Wolf, but his fur is made more purple to distinguish him from Wolf himself. Also resembles a silver fox.

Ganondorf

 
               
Red Based on his appearance in The Legend of Zelda: Ocarina of Time[1]. This is a composition costume, using his long red cape from the adult timeline, but uses his shorter hairstyle from the child timeline.
Violet
Blue Resembles his original appearance as the monster Ganon in The Legend of Zelda, A Link to the Past, the Oracle titles, Four Swords Adventures, and A Link Between Worlds. His red armor gives him greater resemblance to Ganon's sprite from the first game compared to the Smash 4 equivalent.
Green
Purple The artwork for this alternate costume in-game displays the lining around Ganondorf's armor colored gold while it's actually colored white in-game.
Brown Resembles his appearance in The Legend of Zelda: The Wind Waker.
White Complementary to Link's "Dark Link" costume. The skin is a slate-blue hue compared to the previous game, and combined with the purple cape it evokes the image of Ganon's appearance in Four Swords Adventures.
Grey Resembles his appearance in The Legend of Zelda: Twilight Princess, which was the basis of his Brawl and Smash 4 appearances.

Greninja

 
               
Blue
Red Resembles Crawdaunt, another Water/Dark-type Pokémon.
Pink Resembles Lickitung and Lickilicky, two other Pokémon with long tongues.
Black Somewhat resembles Greninja's shiny coloration, with its webbing, mouth, and head fins being a darker yellow instead of dark grey and its toungue being orange instead of red.
Violet
Green Resembles Politoed, another frog-based Pokémon.
Grey
Purple

Hero

 
               

Half of the Hero's alternate costumes represent different protagonists from across the franchise. The other half are recolors of the first four and are based on different characters from the Dragon Quest series.[10]

Luminary The Hero from Dragon Quest XI, the Luminary.
Erdrick The male Hero from Dragon Quest III, Erdrick.
Solo The male Hero from Dragon Quest IV, Solo.
Eight The Hero from Dragon Quest VIII, Eight.
Luminary Red Resembles Angelo from Dragon Quest VIII.
Erdrick White Resembles the Hero from Dragon Quest V.
Solo Orange Resembles the Hero from Dragon Quest. His Slime earring turns metal, in reference to the Metal Slimes.
Eight Blue Resembles Terry from Dragon Quest VI.

Ice Climbers

 
               

The Ice Climbers switch positions and the player controls Nana when the red, brown, white and orange costumes are equipped. The stock icons and character selection portraits change to reflect this.

Purple Based on their original sprites in Ice Climber.
Blue Nana's parka resembles Popo's immediately after touching an antagonist, but before turning completely white.
Green Popo's parka color resembles either the cucumber or the cabbage. Nana's parka color resembles her hair color from the PAL and Japanese artworks of Ice Climber.[11]
Indigo Nana's parka color resembles the seal from the artwork for the Famicom release of Ice Climber.
Red Nana resembles her appearance on the American boxart for Ice Climber.
Brown Popo's parka resembles their sprite when turning completely white after touching an antagonist.
White The colors of their mittens and boots match those of their default colors. The parka color resembles their sprite after touching an antagonist. The color of their parkas, mittens and boots resemble the Polar Bears.
Orange Nana's parka color resembles the Condor, and Popo's parka color resembles the eggplant.

Ike

 
               

Ike uses his Ranger design from Fire Emblem: Path of Radiance for half of his costumes, and his aged up Hero design from Fire Emblem: Radiant Dawn for the other half. Each design was previously used for his appearance in Brawl and Smash 4, respectively. The two different designs use different voicelines to reflect the age difference.

Default Based on his appearance as a Ranger in Fire Emblem: Path of Radiance.[1]
Brown Based on his appearance as a Hero in Fire Emblem: Radiant Dawn.[12][1]
Purple
Red Resembles the color scheme of an armored enemy unit in Fire Emblem: Radiant Dawn.
Yellow Resembles Greil, Ike's father. The costume and green headband is also reminiscent of Ike's appearance in the Lord class.
Green Resembles Geoffrey, one of Ike's comrades, as he appears in Path of Radiance.
Blue Resembles Sigurd, one of the protagonists in Fire Emblem: Genealogy of the Holy War.
Black Resembles the Black Knight, Ike's rival, as he appears in Path of Radiance.

Incineroar

 
               
Red
Green
Black Partial reversal of its normal colors. It resembles its pre-evolution, Litten, but with a grey torso instead of a black one.
Blue
Orange Resembles Infernape, another Fire-type Pokémon and fully-evolved starter.
Purple
Grey
White Resembles its shiny coloration, with a darker colored chest and white markings.

Inkling

 
               

Inkling alternates between the female and male versions from the original Splatoon. Aside from the first, fifth and seventh costumes, the Inkling colors match the respective port color.

Orange Female Inkling wearing Fake Contacts, a White Tee, and Pink Trainers, as she appears in artwork for Splatoon, albeit without the Studio Headphones.
Blue Male Inkling wearing Fake Contacts, a Zink Layered LS, and Purple Hi-Horses, as he appears in artwork for Splatoon, albeit without the Pilot Goggles.
Yellow Female Inkling wearing the Hero Headset Replica, Hero Jacket Replica, and Hero Runner Replicas, as she appears in artwork for Splatoon, but with yellow tentacles and ink instead of green. She resembles Agent 3, and is directly referred to as such in a Japanese Nintendo Direct.
Green Male Inkling wearing the Skull Bandana, Armor Jacket Replica, and Moto Boots, as he appears on the Vol. 2 boxart for Sheldon's Picks.
Pink Female Inkling wearing the Takoroka Mesh, Black Squideye, and White Kicks, as she appears in artwork for Splatoon.
Cyan Male Inkling wearing the Black Arrowbands, Baby-Jelly Shirt, and Blue Slip-Ons, as he appears in artwork for Splatoon, but with cyan tentacles and ink instead of purple.
Purple Female Inkling wearing the Squid Hairclip, School Uniform, and School Shoes, as she appears in promotional artwork from the Squid Research Lab.
Indigo Male Inkling wearing the Skate Helmet, Octo Tee, and Octoling Boots. The color he uses appears to be original, as it wasn't in either Splatoon game.

Isabelle

 
               

Half of Isabelle's costumes are based on her Summer Outfit, and the other half are based on her Winter Outfit.

Green Wears her summer outfit from Animal Crossing: New Leaf. Her green shirt has a different shade of green than how it looks in New Leaf.
Yellow Wears her winter outfit from New Leaf.
Pink Resembles her casual outfit from Animal Crossing: Happy Home Designer.
Red Resembles the uniform of the Happy Home Academy, which is worn by Lyle, Lottie, and Digby, Isabelle's brother.
Purple
Teal Resembles Tom Nook as he appears in New Leaf.
Grey Resembles her Labor Day outfit in New Leaf.
Blue

Jigglypuff

 
               
Default
Red
White Its hat is reminiscent of Leaf, the female protagonist of Pokémon FireRed and LeafGreen.
Blue Resembles one of the possible colors for a nicknamed Jigglypuff in Pokémon Stadium. Its hat is reminiscent of the Bug Catcher Trainer class.
Green Resembles one of the possible colors for a nicknamed Jigglypuff in Pokémon Stadium. Its cap is reminiscent of Kirby with the Sleep Copy Ability.
Pink Resembles its Red Team costume from the original Super Smash Bros.
Nurse Its hat is reminiscent of the Pokémon Center Nurse from Pokémon X and Y.
Glasses Its cap and glasses respectively are reminiscent of Serena's Red Felt Hat and White Wide-Frame Glasses from X and Y.

Joker

 
               

Two of Joker's alternate costumes place him in his Shujin Academy uniform from Persona 5. When wearing his school uniform, Joker takes off his glasses when summoning Arsène instead of his mask.

Black Joker's Phantom Thieves disguise.
Purple Resembles the thematic color of Revelations: Persona.
Blue Based on the thematic color of Persona 3.[13] Also resembles the color scheme shared by the Velvet Room attendants.
Yellow Based on the thematic color of Persona 4.[13]
Red Based on the thematic color of Persona 5.[13] A partial reversal of his regular color scheme. It also resembles Arsène, the thematic color of Persona 2, and Tatsuya Suou's outfit from Persona 2: Eternal Punishment.
White Resembles Goro Akechi, a temporary member of the Phantom Thieves of Hearts, in his Crow outfit.
School Joker's Shujin Academy school uniform.
School White Resembles his summer uniform, as well as Yusuke Kitagawa's Kosei High School uniform. The buttons resemble those on the coat of Goro Akechi.

Kazuya

 
               

Half of Kazuya's costumes are based on his signature style of a flame embroidered Gi bottom with no top, and the other half are based off his alternate trenchcoat suit outfit from Tekken 7.

Default His default appearance in both Tekken 5 and Tekken 6.
Suit His default appearance in Tekken 7.
Red Based on his Player 1 outfit in Tekken 5: Dark Resurrection
White Resembles his Player 2 outfit in Tekken 5: Dark Resurrection
Blue Resembles his Player 2 outfit from Tekken and Tekken 2.
Purple Based on his tuxedo costume from Tekken 2.[14] Could also reference two similar alternate costumes that Kazuya has in Tekken Tag Tournament and Tekken 5, both of which are also purple tuxedos.
Black Based on Jin Kazama, Kazuya's son.[14]
Yellow Features gold decorations first seen in Tekken.[14] Also based on the metallic gold custom costume from Tekken 7.

Ken

 
               

Most of Ken's costumes seem to largely derive from his alternate costumes from Super Street Fighter II Turbo. The attributed references below come from that game unless otherwise specified.

Red Based on his appearance in Street Fighter II[15] with elements lifted from Street Fighter IV.
Grey Resembles his alternate color in Street Fighter II': Champion Edition when playing in a Mirror Match. Also resembles his "Medium Punch" color ("Strong" in reference source).
Blue Resembles his default color in Street Fighter II' Turbo: Hyper Fighting. Also resembles his "Heavy Punch" color ("Fierce" in reference source).
White Resembles his "Light Punch" color ("Jab" in reference source).
Green Resembles his "Light Kick" color ("Short" in reference source).
Yellow Resembles his "Start button" color. It is also reminiscent of the gi worn by his disciple, Sean Matsuda.
Cyan Resembles his "Medium Kick" color ("Forward" in reference source).
Black Resembles his EX (LK+HP) color in Street Fighter III: 2nd Impact. Also resembles Violent Ken's alternate costume in SNK vs. Capcom: SVC Chaos and his fifth costume in Ultra Street Fighter II: The Final Challengers.

King Dedede

 
               
Red
Pink Resembles his Player 2 color in Kirby 64: The Crystal Shards' Multiplayer mode.
Green Resembles one of his alternate costumes in Kirby Air Ride. The obi features embroidered Waddle Dees, using their sprites from Kirby Super Star Ultra.
Purple Resembles one of his alternate costumes in Kirby Air Ride. The obi is reminiscent of formal Japanese kimonos.
Cyan
Grey Resembles his appearance on the monochromatic Game Boy screen in Kirby's Dream Land.
Blue Resembles his Player 4 color in Kirby 64's Multiplayer mode. The obi includes a traditional Japanese seigaiha pattern.
Black Resembles one of his alternate costumes in Kirby Air Ride, with his skin resembling real-life great penguins. The artwork shows King Dedede's beak colored orange, while it is actually colored yellow in-game.

King K. Rool

 
               
Green A composite of his classic appearance from the Rare-developed Donkey Kong titles and his modern design introduced in the Paon-developed titles.
Orange Resembles his red sprite in multiplayer mode from DK King of Swing, but with a lighter shade of orange. His cape is also purple instead of the original green.
Blue Resembles the mariowiki:File:Kritter-blue-DKC.png Blue Kritter from Donkey Kong Country, Krusha from Donkey Kong Country and Donkey Kong 64, and the Krumple from Donkey Kong Country 3.
Yellow Resembles the mariowiki:File:Kritter-yellow-DKC.png yellow-brown Kritter from Donkey Kong Country, Kutlass from Donkey Kong Country 2 and Kopter as he appears in Donkey Kong Barrel Blast.
Pink Resembles the mariowiki:File:Klaptrap-purple-DKC.png purple Klap Trap from Donkey Kong Country, Skidda and Krimp in Donkey Kong Country 3; Klump as he appears in Donkey Kong 64; and Kritters from the Game Boy Advance version of Donkey Kong Country.
Black Resembles Black Kritters and the Gray Krushas from Donkey Kong Country.
Brown Resembles Klump as he appears in Donkey Kong Barrel Blast. Also partially resembles an inversion of his normal colors.
White Resembles the primary color motifs of the Snowmads, the primary antagonists of Donkey Kong Country: Tropical Freeze, and their leader, Lord Fredrik.

Kirby

 
               

Kirby's palette swaps are based on his alternate colors that regularly appear in his own series.

Pink
Yellow Based on and directly referred to as "Keeby" from Kirby's Dream Course.[5] It also resembles Yellow Kirby from various Kirby titles and Beam Kirby in Kirby Super Star. Kirby's Dream Buffet calls this color "Keeby Yellow".
Blue Based on Ice Kirby in Kirby Super Star,[5] as well as Blue Kirby from various Kirby titles. Kirby's Dream Buffet calls this color "Ice Blue".
Red Based on Fire Kirby in Kirby Super Star,[5] as well as Red Kirby from various Kirby titles. Kirby's Dream Buffet calls this color "Fire Red".
Green Resembles Green Kirby from the Game Boy Advance and Nintendo DS Kirby titles, starting with Kirby: Nightmare in Dream Land. Officially referred to as "kusa mochi Kirby"[5] in Japanese. Kirby's Dream Buffet calls this color "Tea Green".
White Based on his monochromatic in-game sprite from Kirby's Dream Land.[16] Kirby's Dream Buffet calls this color "Retro Tone".
Orange
Purple Resembles an unmasked Meta Knight, with glowing yellow eyes and no blush marks. This design was originally unique to Super Smash Bros. 4, as previous Kirby games depicted him with white eyes and blush marks, but it has been integrated into the main Kirby series starting with Kirby: Planet Robobot. Kirby's Dream Buffet calls this color "Meta Navy".

Link

 
               

Link's clothing design is based on his Champion's Tunic for half of his costumes, and based on the Hero of the Wild set for the other half. Both are from The Legend of Zelda: Breath of the Wild.

Blue Based on his appearance wearing the Champion's Tunic in Breath of the Wild.[1]
Green Wears the Hero of the Wild set from Breath of the Wild.[1][17]
Red Resembles the Hylian Tunic from Breath of the Wild.
Grey Resembles Fierce Deity Link from The Legend of Zelda: Majora's Mask.[18]
Indigo Resembles the Royal Guard Uniform from Breath of the Wild. The colors of the Hylian Shield resembles the Royal Guard's Shield.
Teal Resembles the Hero of Twilight Set from Breath of the Wild, based on The Legend of Zelda: Twilight Princess, which was the basis of his Brawl and Smash 4 appearances.
White Resembles his appearance as a resident of Skyloft from the beginning of The Legend of Zelda: Skyward Sword.[19] While it bears less resemblance than the equivalent costume from Smash 4, it now lacks a hat, matching Skyward Sword.
Black Based on Dark Link.[8] Resembles the Interlopers from The Legend of Zelda: Twilight Princess and the Dark armor set from Breath of the Wild.

Little Mac

 
               

Little Mac is the only character to have their number of costumes decrease from SSB4, going from 16 in SSB4 to 8 in Ultimate.

Default Based on his appearance in Punch-Out!! (Wii).
Yellow Resembles his appearance in Punch-Out!! (Wii)'s Title Defense Mode.
White Resembles his in-game sprite after defeating opposing boxers in Punch-Out!! (1987).
Blue Resembles his appearance when fighting in the World Circuit in Punch-Out!! (Wii).
Black Resembles the protagonist of Super Punch-Out!!
Pink Wears his pink, hooded sweatshirt from the training montages in the Punch-Out!! series.
Wire The wireframe design based on the original arcade Punch-Out!![20]
His colors appear cel-shaded in this costume; while his portrait depicts his hair as black, it appears dark green in-game.
Green Based on his pink, hooded sweatshirt from the training montages in the Punch-Out!! series, but with the colors of the suit and gloves inverted. His colors appear cel-shaded in this costume.

Lucario

 
               
Blue           
Purple
White
Grey
Teal
Navy
Green
Pink

Lucas

 
               
Yellow
Orange Resembles Claus, Lucas's twin brother from Mother 3.
Blue
Red
Grey Resembles the Masked Man from Mother 3. The shirt's design includes a sprite of the Masked Man's head. The pale skin could be a reference to Porky as he appears in Mother 3.
Cyan Resembles Duster from Mother 3.
Green Resembles Boney's human disguise from Mother 3. The shirt's design features a sprite of Boney's head.
Purple The shirt's design includes a sprite of a baby Drago from Mother 3.

Lucina

 
               

Lucina's alternate costumes are based on female characters from Fire Emblem Awakening.[21]

Blue
Green Resembles Nowi.
Black Resembles Cherche.
White Resembles Cordelia, and also bears similarity to Severa.
Red Resembles Tiki. The back of her cape features a crest of the Divine Dragon Naga, Tiki's mother.
Yellow Resembles Lissa, Lucina's aunt.
Navy Resembles Tharja. The back of her cape features the Brand of the Fell Dragon, a prominent symbol in Tharja's home country.
Purple Resembles Sumia.

Luigi

 
               
Green Based on his appearance in Super Mario Odyssey without a bowtie.
Orange Resembles Mario's appearance on the boxart for Pinball, although Luigi's cap is orange instead of blue.
Pink The original Super Smash Bros. website referred to this costume as "Strawberry Luigi".[5] It resembles his appearance from Wrecking Crew and Bubble Mario from Super Mario Bros. Wonder.
Cyan Resembles Mario's appearance on the American boxart for Mario Bros.
White Resembles Fire Luigi.
Purple Resembles Waluigi, though the "L" on his cap is purple instead of yellow.
Blue Resembles Mario's appearance on the Game & Watch boxart for Donkey Kong Jr.
Yellow The artwork for this alternate costume shows the "L" on his cap as yellow instead of its actual light blue color in-game. Resembles the appearance of a boy on the boxart for the New Wide Screen rerelease of the Game & Watch game Manhole, but with grayish brown shoes instead of red ones. Also resembles his appearance in the Atari XE port of Mario Bros., although Luigi's cap is yellow rather than green.

Mario

 
               
Red Based on his appearance in Super Mario Odyssey.
Striped Based on his appearances from Family Computer Golf: U.S. Course and NES Open Tournament Golf.[22]
Blue Reminiscent of his appearance on the Japanese and European covers of the NES version of Mario Bros.
Black Originally based on Foreman Spike from Wrecking Crew,[5] though the palette has become more monochromatic since its debut in the original Super Smash Bros.
Green Reminiscent of the colors of his outfit on the Japanese boxart for Wrecking Crew, but with the overalls being more brown. It also resembles Luigi's appearance from promotional artwork for the arcade version of Mario Bros., with the colors of the overalls and shirt swapped. Finally, it bears a passing resemblance to Jinbe from Mole Mania, another game produced by Shigeru Miyamoto.
Purple Resembles Waluigi. It also resembles Mario's appearance with the L and W Emblems equipped in Paper Mario: The Thousand-Year Door, as well as Mario's "Waluigi" outfit in Super Mario Odyssey.
Yellow Builder Mario from Super Mario Maker.[23] Replaces his Wario-colored costume from the previous games.
White Wedding Mario from Super Mario Odyssey.[24] Replaces his Fire Mario costume from the previous games.

Marth

 
               
Navy Based on his appearance as a Lord in Fire Emblem: Shadow Dragon and New Mystery of the Emblem: Heroes of Light and Shadow.[25][26] Falchion retains its design from Mystery of the Emblem.
Red Resembles the overworld sprites of enemy units in the Fire Emblem games. Also resembles Minerva's design in the Fire Emblem: The Complete art book.
Green Resembles the overworld sprites of allied units in the Fire Emblem games.
Black Resembles Camus, one of Marth's allies, as he appears starting with Fire Emblem: Mystery of the Emblem.
White Based on Leif, the protagonist of Fire Emblem: Thracia 776,[27] though the palette has become more monochromatic since Smash 4.
Blue Resembles his appearance in Mystery of the Emblem.
Yellow
Purple Resembles his appearance in Shadow Dragon and the Blade of Light. Replaces his Roy-colored costume from the previous game.

Mega Man

 
               
Blue Based on his appearance first seen in the original Mega Man.
Red Resembles his appearance when using various utility items throughout the Mega Man series, most notably Rush. It is also used for Optic Laser in Street Fighter X Mega Man.
Green Resembles his appearance when using Hyper Bomb in the original Mega Man, Leaf Shield in Mega Man 2, Search Snake in Mega Man 3, Rain Flush in Mega Man 4, Gyro Attack in Mega Man 5, Centaur Flash in Mega Man 6, Centaur Arrow in Mega Man 2: The Power Fighters, Copy Vision in Mega Man & Bass, and Tornado Blow in Mega Man 9.
Brown Resembles his appearance when using Metal Blade in Mega Man 2, Ring Boomerang in Mega Man 4, and Silver Tomahawk in Mega Man 6.
Cyan Resembles his appearance when using Gemini Laser in Mega Man 3, Skull Barrier in Mega Man 4, Crystal Eye in Mega Man 5, Blizzard Attack in Mega Man 6, Jewel Satellite in Mega Man 9, and Block Dropper in Mega Man 11.
Chartreuse Resembles his appearance when using Slash Claw in Mega Man 7, Astro Crush in Mega Man 8, and Electric Shock in Mega Man V on Game Boy.
Orange Resembles his appearance when using Fire Storm in the original Mega Man, Atomic Fire in Mega Man 2, Flame Blast in Mega Man 6, Flame Sword in Mega Man 8, Wave Burner in Mega Man & Bass, Magma Bazooka in Mega Man 9, Solar Blaze in Mega Man 10, and Yoga Inferno in Street Fighter X Mega Man,
Grey Resembles his appearance when using Thunder Beam in the original Mega Man, Top Spin in Mega Man 3, Thunder Wool in Mega Man 10, and Aegis Reflector in Street Fighter X Mega Man.

Meta Knight

 
               
Blue Resembles his design that debuted in Kirby: Right Back at Ya! and in artwork from Kirby: Nightmare in Dream Land, but more detailed.
White Resembles one of his alternate costumes in Kirby Air Ride.
Red Resembles one of his alternate costumes in Kirby Air Ride.
Green Resembles one of his alternate costumes in Kirby Air Ride.
Navy Resembles his original appearance in Kirby's Adventure, but with red eyes.
Pink Resembles one of his alternate costumes in Kirby Air Ride, as well as Kirby.
Purple Based on Galacta Knight.[28] Extra details include a pink Galaxia, and the mask's vertical slit and yellow markings. While the mask's vertical slit is merely a texture, the model is still modified by removing the vertical ridge that is otherwise present in all of his other costumes.
Grey Based on Dark Meta Knight.[29] Extra details include a silver Galaxia with a blue gem, and a scar on the left side of his mask.

Mewtwo

 
               
Default
Orange Resembles one of the possible colors for Mewtwo in the Pokémon Stadium titles.
Blue Resembles one of the possible colors for Mewtwo in the Pokémon Stadium titles.
Brown
Pink Resembles its original artwork from Pokémon Red and Green, which was presented as pink rather than purple later on.
Yellow Resembles its original Shiny coloration from Pokémon Gold, Silver, and Crystal.
Cyan
Purple Resembles Shadow Lugia from Pokémon XD: Gale of Darkness.

Mii Fighter

The Mii Fighters' various costume options are distinct from how other characters' alternate costumes work. Unlike in SSB4, the colors of Mii Fighters' outfits are now customizable.

Min Min

 
               

Min Min's first four costumes are based on the color schemes that could be selected either randomly or by clicking, holding, then tilting the left control stick in ARMS.

Orange Her costume from ARMS when the control stick is tilted up.
Cyan Her costume from ARMS when the control stick is tilted right.
Red Her costume from ARMS when the control stick is tilted down.
Yellow Her costume from ARMS when the control stick is tilted left.
Blue Resembles Ninjara's default costume and Spring Man's costume when the control stick is tilted down.
Green Resembles the Dragon ARM and Twintelle's costume when the control stick is tilted left.
Pink Resembles Ribbon Girl's costume when the control stick is tilted down.
Black Resembles the Phoenix ARM and Byte & Barq's costume when the control stick is tilted left.

Mr. Game & Watch

 
               
Black Reminiscent of the lit LCD cells and frames from the Game & Watch units.
Red Reminiscent of characters and objects as depicted on the Virtual Boy.
Yellow Reminiscent of characters and objects as depicted on the original Game Boy.
Blue
Teal Reminiscent of the two shades commonly used by the Game Boy for the background and foreground.
Cyan Reminiscent of the backlit display of the Game Boy Light.
Green Reminiscent on the green dot-matrix display of the Game Boy.
White Reminiscent of the monochromatic LCD screen of the Game & Watch titles.

Ness

 
               
Red
White Resembles Fuel from Mother 3, but with a cap.
Yellow Based on the uniforms of the Hanshin Tigers, a Japanese baseball team.[5] The shirt's pattern is reminiscent of the Gigantic Ant enemy from EarthBound.
Green His clothes resemble the color scheme of Everdred's outfit in EarthBound.
Blue Resembles his younger self that he encounters in Magicant, as well as the color scheme of the Happy Happyism cult in EarthBound.
Black The shirt features a sprite of Mr. Saturn on the front.
Cyan The shirt's pattern is reminiscent of Master Belch from EarthBound. Notably darker than how it appeared in SSB4.
Purple The shirt's pattern is reminiscent of the tile pattern on the file select and character naming screens in EarthBound.

Olimar

 
               

Four of Olimar's costumes replace him with Alph, one of the protagonists of Pikmin 3.

Tan Based on his appearance in Pikmin 3.
Red
Green
Blue Combines elements of his white and blue costumes from Brawl, which resembled a Navy Mark IV space suit and his partner Louie from Pikmin 2, respectively.
Alph Replaced with Alph.
Alph Green Resembles Charlie, Alph's captain in Pikmin 3.
Alph Pink Resembles Brittany, Alph's co-worker in Pikmin 3.
Alph Red Resembles Olimar.

Pac-Man

 
               

Pac-Man's stock icons are the only ones that do not alter its colors directly to represent each palette swap; instead, a colored neon bar (appearing similar to the wall sections from the original Pac-Man) is used under the stock icon. Most of his alternate costumes change his model to give him colored armbands and/or the Wing Shoes power-up from Pac-Land.

Default Based on his bipedal design first seen on the side of Japanese arcade cabinets of the original Pac-Man. Takes particular inspiration from his appearance in Pac-Man World.
Blue Resembles his in-game sprite with the Wing Shoes power-up from Pac-Land.
Yellow
Black
Purple
White Resembles his artwork with the Wing Shoes power-up from Pac-Land.
Red The armbands are noticeably thinner, which makes them resemble compression sleeves, and he wears red leggings instead of Wing Shoes.
Plaid His gloves and boots are reminiscent of oven mitts.

Palutena

 
               
White Based on her appearance in Kid Icarus: Uprising.
Pink Resembles her in-game sprite from the original Kid Icarus.
Cyan Resembles Amazon Pandora from Kid Icarus: Uprising.
Green Resembles her appearance in Kid Icarus' instruction booklet.
Blue
Red Resembles Viridi.
Black Resembles Dark Pit.
Purple Resembles Medusa as she appears in Uprising.

Peach

 
               
Pink Based on her apperance in Super Mario Odyssey.
Yellow Replaces her Daisy-based costume from the previous games, due to Daisy being an Echo Fighter of Peach.
Red Resembles Pauline's original appearance in Donkey Kong.
Blue Resembles one of her alternate colors from Mario Golf and Daisy's appearance on the title screen of NES Open Tournament Golf.
Green Resembles one of her alternate colors from Mario Golf and her appearance on the title screen of NES Open Tournament Golf.
White Based on a wedding gown.[30]
Fire Resembles her in-game sprite from the original Super Mario Bros. and Fire Peach from Super Mario 3D World.
Black

Pichu

 
               
Yellow
Cyan Its goggles are reminiscent of the Swimmer Trainer class.
Red Resembles its Red Team costume from Super Smash Bros. Melee, but without the neckerchief.
Grey Its beanie has the same design as those of Team Skull Grunts from Pokémon Sun and Moon.
Blue Its bandanna has the same design as those of Team Aqua Grunts from Pokémon Ruby and Sapphire.
Spiky Spiky-eared Pichu, a special Pichu that appeared in Pokémon HeartGold and SoulSilver.
White Its flower resembles the white Flower Barrette, a hair accessory available in Pokémon Sun and Moon.
Band Its headband resembles the Focus Band.

Pikachu

 
               
Default
Red Resembles one of the possible colors for a nicknamed Pikachu in Pokémon Stadium and its Shiny coloration. Its cap is reminiscent of Red's appearance in Pokémon Red and Blue.
Green Resembles one of the possible colors for a nicknamed Pikachu in Pokémon Stadium. Its headband is reminiscent of Brendan's appearance in Pokémon Emerald.
Yellow Its cap is reminiscent of Ethan's appearance in Pokémon HeartGold and SoulSilver.
Blue Resembles its Blue Team costume from the original Super Smash Bros.
Glasses Resembles its appearance in Pokémon X and Y and its official artwork for the Pokémon series. Its cap and glasses respectively are reminiscent of Calem's Red Outdoors Cap and Wide-Frame Glasses from X and Y.
Female Female Pikachu.[1] Its hat is reminiscent of Selene's Casual Cap from Pokémon Sun and Moon.
Libre Female Pikachu. It wears the Libre costume from Pokémon Omega Ruby and Alpha Sapphire.[1]

Piranha Plant

 
               

For each costume, the container Piranha Plant sits in alternates between a pot and a pipe.

Red It sits in the brown pot from Super Mario 3D World.
Green Resembles its original design from Super Mario Bros. Its pipe resembles the common pipe from the New Super Mario Bros. series.
Yellow Resembles the Wild Ptooie Piranha from Super Mario World 2: Yoshi's Island after being struck once; a yellow Piranha Plant from the "Piranha Panic" minigame in Mario Superstar Baseball; and the Glad Piranha Plant from Super Princess Peach.
Pink Resembles the Piranha Creeper from Super Mario 3D World. Its pipe color is similar to that of the pipe sprite in underground levels from Super Mario Bros.
Black Resembles the Inky Piranha Plant from Super Mario 3D Land.
White Resembles the Bone Piranha Plant from New Super Mario Bros. 2.
Purple Resembles a purple Piranha Plant from the "Piranha Panic" minigame in Mario Superstar Baseball; the Big Bungee Piranha from Yoshi's Island DS; and the Spiny Piranha Plant from Super Mario Galaxy.
Blue Resembles its underground sprite from Super Mario Bros. Its stalk and leaves are the same color as the green costume, furthering the connection. It also resembles Blue Piranha Plants from the battle modes of Mario Kart 8 Deluxe, but its stalk and leaves are a different color.

Pit

 
               
Default Based on his appearance in Kid Icarus: Uprising.
Yellow
Red Resembles his chiton after obtaining the Gold Arrow and reaching Level 4 strength in the original Kid Icarus.
Green Resembles his chiton after obtaining the Bronze Arrow and reaching Level 2 strength in Kid Icarus. The wings are now red.
Blue Resembles his chiton after obtaining the Sacred Arrow and reaching Level 5 strength in Kid Icarus. Also resembles his appearance in the Kid Icarus manual.
Black Referred to as a "fallen angel" on the Brawl DOJO!![8] Unlike in Brawl, Pit retains his brown hair and his laurel wreath becomes purple, likely to better differentiate him from Dark Pit.
White Resembles a putto.
Pink Combines elements of his cyan and pink costumes from Smash 4.

Pokémon Trainer

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Only the starting Pokémon is shown on the character selection screen; it can be changed by hovering the cursor over it and selecting it. All of Pokémon Trainer's alternate costumes reference a protagonist from each generation of the Pokémon games. The colors below correspond to Squirtle's shell, Ivysaur's bud and Charizard's skin.

Default The male trainer is based on his appearance in Pokémon FireRed and LeafGreen.
Red The female trainer is based on her appearance in Pokémon FireRed and LeafGreen.[1] Collectively, all three Pokémon more clearly evoke the colors blue, green and red, which are the theme colors of the original Kanto-based Pokémon games.
Squirtle resembles the Pokémon Wartortle, its evolved form.
Ivysaur resembles its in-battle sprite from Gold, Silver, and Crystal, as well as its menu sprite from Generations III through V.
Charizard resembles the Pokémon Charmeleon, its pre-evolved form.
Green The male trainer resembles Ethan as he appears in Pokémon Gold, Silver and Crystal.
Squirtle resembles its shiny coloration with darker colors.
Ivysaur resembles its monochrome sprite from the Gen I games. It also resembles the Pokémon Bulbasaur, its pre-evolved form.
Pink The female trainer resembles May as she appears in Pokémon Emerald.
Yellow The male trainer resembles Lucas as he appears in Pokémon Diamond and Pearl. His bracelets turn blue, making them resemble the male design for the Pokétch.
Squirtle resembles its in-battle sprite from Gold, Silver, and Crystal.
Ivysaur resembles its shiny coloration with bluer skin.
Charizard resembles the shiny colorations of Charmander and Charmeleon, though with darker coloring.
White The female trainer resembles Hilda as she appears in Pokémon Black and White. Her bracelets gain a red stripe, making them resemble the female design for the Xtransceiver. The white color scheme of her Pokémon coincides with Pokémon White.
Ivysaur resembles its in-battle sprite from the Japanese releases of Pokémon Red & Green.
Charizard resembles the Pokémon Aerodactyl. Its white color scheme, and its allocation to the Trainer's Hilda-based costume, may be a reference to Reshiram.
Blue The male trainer resembles Calem as he appears in Pokémon X and Y. He has tanned skin, much like one of the customizable options in X and Y. The blue color scheme of his Pokémon coincides with Pokémon X.
Charizard resembles the Pokémon Zubat and its evolved form, Golbat.
Purple The female trainer resembles Selene as she appears in Pokémon Ultra Sun and Ultra Moon. She has tanned skin, much like one of the customizable options in Sun, Moon, Ultra Sun and Ultra Moon. The purple color scheme of her Pokémon coincides with Pokémon Moon and Ultra Moon.
Charizard resembles its original Shiny coloration from Pokémon Gold, Silver, and Crystal, with the skin being more saturated and the wings being black instead of green.

Pyra/Mythra

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Masahiro Sakurai overviewed the palettes for both Pyra and Mythra in the Mr. Sakurai Presents "Pyra/Mythra" video, giving his comments on each.

Default Both have minor alterations made to their original designs to suit the game's lower age rating than Xenoblade Chronicles 2.
Mythra's design is based on her unlockable "Massive Melee Mythra" costume that can be obtained after completing Chapter 3, which was initially designed for her spirit in SSBU.
Green Both color schemes are based on Pneuma, their combined Ascended State as well as their true form in Xenoblade Chronicles 2.
Swapped Their color schemes are reversed, referencing an unlockable costume option both have in Xenoblade Chronicles 2 through the Challenge Mode. Sakurai explains that this can be used for mindgames on one's opponent.
Gormotti Pyra's color scheme is based on the cat-eared Gormotti hood she wore as a disguise prior to meeting Tora, while Mythra's color scheme is based on Nia.
Black Sakurai describes these palettes as giving them a "villainous look". They resemble Poppi QTπ, the third form of fellow party member, Poppi, as well as the color scheme of Weltall from Xenogears.
Blue Sakurai describes these palettes as bearing a "tricolor aeronautical motif", possibly referencing Rex's occupation as a Salvager. Resembles the color scheme of Xenogears, the most powerful Gear in Xenogears.
Saturated Both color schemes are based upon their default designs, but with more vibrant colors.
Metal Pyra's color scheme is gold, while Mythra's color scheme is silver or platinum.

Richter

 
               
Navy Based on his appearance from Castlevania: Rondo of Blood.
Red Resembles Juste Belmont as he appears in Castlevania: Harmony of Dissonance and Christopher Belmont as he appears in Castlevania: The Adventure ReBirth.
Purple Resembles the Dark Priest Shaft as he appears in-game in both Castlevania: Rondo of Blood and Castlevania: Symphony of the Night.
Green Resembles the "Curse" status-effect from Castlevania: Rondo of Blood and Castlevania: Dracula X. Also resembles the color scheme of Nathan Graves from Castlevania: Circle of the Moon.
Yellow Resembles artwork for John Morris for Castlevania: Bloodlines. Also resembles Julius Belmont as he appears in Castlevania: Dawn of Sorrow.
Blue Resembles his design in Castlevania: Symphony of the Night and his design in Castlevania: The Dracula X Chronicles.
Black Resembles Alucard as he appears in Castlevania: Symphony of the Night.
White Resembles Leon Belmont as he appears in Castlevania: Lament of Innocence.

Ridley

 
               
Default Ridley is primarily based on his Super Metroid appearance, with some embellishments and elements that his clone had in Metroid: Other M.
Meta Meta Ridley, resembling his original design from Metroid Prime and Brawl's Subspace Emissary.
Red Resembles artwork of him for Super Metroid and his appearance on the American boxart.
Blue Resembles Neo-Ridley from Metroid Fusion.
Green Resembles artwork of him for Metroid: Zero Mission.
Purple Resembles his in-game sprite from Metroid.
Yellow Resembles the Golden Statue of Ridley from Super Metroid.
Grey Resembles Mecha Ridley from Zero Mission.

R.O.B.

 
               

R.O.B.'s default costume switches between the first and second ones listed depending on the game's language.

Tan Based on the Japanese version of R.O.B. released for the Famicom.[31] The text on his base reads "Family Computer Robot". It is the default color for Asian languages.
Grey Based on the western version of R.O.B. released for the NES. The text on his base reads "R.O.B. - Robotic Operating Buddy". It is the default color for Western languages.
Yellow Resembles Spike, a glitch enemy from Stack-Up.
Purple Resembles Flipper, a glitch enemy from Stack-Up. It also resembles the North American color scheme for the Super Nintendo Entertainment System.
Blue Resembles the Indigo Nintendo GameCube, as well as the Cobalt Blue Game Boy Advance SP.
Green Resembles the R.O.B. Launcher enemy from Brawl's Subspace Emissary.
Cyan Resembles the Pearl Blue Game Boy Advance SP. Also resembles an inverse of his blue costume.
Red Resembles the Virtual Boy.

Robin

 
               

Half of Robin's costumes are male, while the other half are female.

Male Based on the default customization settings for the male tactician in Fire Emblem Awakening.
Female Based on the default customization settings for the female tactician in Awakening.
Green Resembles the overworld sprite for Mark, the customizable tactician from Fire Emblem: The Blazing Blade. Robin's hair color more closely resembles Mark's than the equivalent costume in Smash 4.
Red Resembles Anna, a reoccurring shopkeeper in the Fire Emblem series, as she appeared in Awakening. Robin's hair color less closely resembles Anna's than the equivalent costume in Smash 4.
Blue Resembles Inigo from Fire Emblem Awakening. Robin's hair color more closely resembles Inigo's than the equivalent costume in Smash 4.
Yellow Resembles Eyvel from Fire Emblem: Thracia 776. Robin's hair color less closely resembles Eyvel's than the equivalent costume in Smash 4.
White Resembles the White Mage class from Square Enix's Final Fantasy series. Robin's hair color has been changed to dark brown, as opposed to the pitch black from Smash 4.
Pink Resembles Serra from The Blazing Blade.

Rosalina & Luma

 
               

With the exception of the purple costume, Rosalina's costumes are complementary to Peach's and transitively may share some sources of inspiration. Additionally, while not traditional alternate costumes, there are six different-colored Lumas outlined here.

Cyan
Pink
Yellow
Green
Red Resembles Fire Rosalina in Super Mario 3D World.
Purple
Black
White Resembles Peach's in-game sprite from the original Super Mario Bros. and Fire Peach from Super Mario 3D World.

Roy

 
               
Blue Based on his appearance in Fire Emblem: The Binding Blade and his appearance in Fire Emblem Awakening as an Einherjar.[32]
Red Resembles his color scheme in The Binding Blade's Link Arena mode if he is on the player 3 team. Also resembles Alen, the red cavalier.
Green Resembles his color scheme in The Binding Blade's Link Arena mode if he is on the player 2 team. Also resembles Lance, the green cavalier.
Violet Resembles Marcus, Roy's guardian and ally in The Binding Blade.
Cyan Resembles Eliwood, Roy's father, as he appears in Fire Emblem: The Blazing Blade.
Purple Resembles Zephiel, the main antagonist of The Binding Blade.
Pink Resembles his color scheme in The Binding Blade's Link Arena mode if he is on the player 4 team and Cecilia, Roy's tutor in The Binding Blade.
Yellow Resembles Bors, an armor knight from Fire Emblem: The Binding Blade.

Ryu

 
               

Most of Ryu's costumes appear to derive from his alternate colors in Super Street Fighter II Turbo.

White Contains elements from his appearances in Street Fighter IV and Street Fighter V.
Grey Resembles his alternate color in Street Fighter II': Champion Edition when playing in a Mirror Match. It also resembles his "Medium Punch" color ("Strong" in reference source).
Cyan Resembles his default color in Street Fighter II' Turbo: Hyper Fighting. Also resembles his "Heavy Punch" color ("Fierce" in reference source) and his appearances in Street Fighter and the Street Fighter Alpha titles.
Black Resembles his "Light Punch" color ("Jab" in reference source).
Orange Resembles his "Light Kick" color ("Short" in reference source). Also resembles Ryo Sakazaki, a fighter from SNK's Art of Fighting series.
Blue Resembles his "Medium Kick" color ("Forward" in reference source).
Green Resembles his "Heavy Kick" color ("Roundhouse" in reference source).
Purple Resembles his tenth color in Street Fighter V. This replaces his red alternate costume from the last game.

Samus

 
               
Orange Based on the Varia Suit[33] as it appears in Metroid: Other M.[34]
Blue Based on the Fusion Suit[33] from Metroid Fusion.
Pink Based on the Gravity Suit's in-game sprite from Super Metroid,[5][33] but more closely resembles the color scheme of the Varia Suit of the original Metroid when missiles are selected.
Brown Based on the Dark Suit[33] from Metroid Prime 2: Echoes.
Purple Based on the Gravity Suit as it appears in Metroid Prime.[35]
Green Referred to as "Green Samus" by Masahiro Sakurai.[35] The original Super Smash Bros. website referred to this alternate costume as "mass-produced Samus",[5] a reference to the MS-06 Zaku II from the Gundam franchise.
White Based on the Light Suit[35] from Metroid Prime 2: Echoes.
Black Resembles a Power Trooper, a Space Pirate copying Samus's Power Beam from Metroid Prime. Replaces her Dark Samus-based costume from Smash 4, due to Dark Samus being an Echo Fighter of Samus.

Sephiroth

 
               
Black Based on his design from Final Fantasy VII: Advent Children and Crisis Core: Final Fantasy VII.
Purple Resembles 1st Class SOLDIERs from Final Fantasy VII.
Green Resembles the Midgar Zolom, a giant snake located outside the Mythril Mine in Final Fantasy VII. Also resembles Heidegger, Rufus Shinra's right-hand man.
Red Resembles Genesis Rhapsodos, another subject of the Jenova Project. Also used in Dissidia Final Fantasy NT as the second alternate color for his default outfit "Operative of Legend".
White
Blue Resembles 3rd Class SOLDIERs from Final Fantasy VII.
Coatless Based on his appearance in Final Fantasy VII's final boss fight.[36] Also appears in Dissidia Final Fantasy as his "Executioner" outfit.
Coatless Violet

Sheik

 
               
Blue While her overall appearance derives from her The Legend of Zelda: Twilight Princess-based design from Brawl and SSB4, she wears the Stealth set from The Legend of Zelda: Breath of the Wild, including the long white scarf of the Stealth Mask.
Red Resembles the Stealth set after being dyed red in Breath of the Wild.
Indigo Resembles her appearance in The Legend of Zelda: Ocarina of Time.
Purple Resembles the Stealth set after being dyed purple in Breath of the Wild.
Green Resembles the Stealth set after being dyed green in Breath of the Wild.
Black Resembles the Stealth set after being dyed black in Breath of the Wild. It is complementary to Link's "Dark Link" costume.
Yellow Resembles the Stealth set after being dyed light yellow in Breath of the Wild.
White Mildly resembles Impa as she appears in Hyrule Warriors.

Shulk

 
               

With the exception of his first and last alternate costumes, all of Shulk's alternate costumes are based on the color schemes of his party members from Xenoblade Chronicles.[21] His hair now also changes colors to match these characters.

Red Based on Shulk's "Casual" armor set. Officially dubbed "Colony Type I" as of Xenoblade Chronicles: Definitive Edition.
White Resembles Mecha-Fiora.
Black Resembles Dunban.
Orange Resembles Reyn.
Blue Resembles Sharla.
Lavender Resembles Melia.
Yellow Resembles Riki.
Trunks Based on Shulk's "Swimsuit" armor set and his appearance with armor unequipped in Xenoblade Chronicles. Officially dubbed "Ecru Type" as of Xenoblade Chronicles: Definitive Edition.[37]

Simon

 
               
Brown Based on his appearance in the 1993 Sharp X68000 port of Castlevania.
Red Based on his appearance in Castlevania II: Simon's Quest.[38]
Yellow Resembles his appearance on the Western boxart for Super Castlevania IV. It also resembles Fake Trevor in Castlevania: Symphony of the Night.
Black Resembles his appearance in the Arrange Mode of Castlevania Chronicles and his in-game appearance in Vampire Killer. Also resembles Christopher Belmont's appearance on the Japanese boxart for Castlevania II: Belmont's Revenge.
Blue Resembles his appearance on the Japanese boxart for Super Castlevania IV.
Purple Resembles Cornell from Castlevania: Legacy of Darkness and Joachim Armster from Castlevania: Lament of Innocence.
Orange Resembles his in-game appearance in Castlevania.
Indigo Resembles Trevor Belmont's doppelganger from Castlevania III: Dracula's Curse.

Snake

 
               
Grey Based on the sneaking suit worn by Solid Snake in Metal Gear Solid 2: Sons of Liberty.
Black Resembles the Metal camouflage from Metal Gear Solid 4: Guns of the Patriots.
Red Resembles the Fire camouflage from Metal Gear Solid 3: Snake Eater.
Blue Resembles the Water camouflage from Snake Eater.
Green Resembles the Tiger Stripe camouflage from Snake Eater.
White Resembles the Splitter camouflage from Snake Eater.
Chartreuse Resembles the Leaf camouflage from Snake Eater.
Brown Resembles the Animals camouflage from Snake Eater.

Sonic

 
               
Blue Based on his modern design first seen in Sonic Adventure.
Purple Resembles NiGHTS, a character from Sega's NiGHTS into Dreams. The cuffs are reminiscent of the purple Chaos Emerald.
Cyan Resembles Classic Sonic. The cuffs are reminiscent of the Crystal Ring powerup from Sonic Adventure.
White Resembles Silver the Hedgehog. The cuffs are reminiscent of the blue Ark of the Cosmos from Sonic Riders: Zero Gravity.
Black The color scheme resembles his 2P costume from Sonic the Fighters and the mid-transformation appearance of Dark Sonic from Sonic X.
Yellow The cuffs are reminiscent of Silver's bracelets.
Orange The cuffs are reminiscent of the hand sprite that appears when the player passes through one of Sonic the Hedgehog 2's Special Stage checkpoints.
Green Resembles his appearance in Sonic the Hedgehog. The cuffs resemble the hand sprite from Knuckles the Echidna in Sonic the Hedgehog 2's Special Stage checkpoints.

Sora

 
               

Sora's costumes are based on his outfits from various games in the Kingdom Hearts series. While Sora's physical appearance changes in each game as he grows older, his Smash costumes all use his build from the original game. According to Sakurai, extra effort was put into Sora's alternate costumes due to him being the very last DLC Fighter to be added to Ultimate.

Original Based on his appearance in the first Kingdom Hearts game. The design itself is meant to be based directly off of Mickey Mouse, with the red pants, white gloves, and bright yellow shoes, and the black jacket representing the exposed furry chest of his classic look.
Two Based on his appearance in Kingdom Hearts II. The outfit itself was gifted to him by Flora, Fauna, and Merryweather in The Mysterious Tower, with the magic in the outfit giving him the ability to use Drive Forms.
Dream Based on his appearance in Kingdom Hearts 3D: Dream Drop Distance, within the Sleeping Worlds. The outfit was secretly placed on him by Organization XIII when first entering the Sleeping Realm, with the "X" on his chest acting as a magic marker to help them track his location.
Three Based on his appearance in Kingdom Hearts III. The outfit itself was gifted to him by Yen Sid, with the magic in the outfit helping hide Sora from the forces of Darkness.
Grey Based on his appearance in Kingdom Hearts II within Timeless River, a world based upon the original Mickey Mouse cartoons, most prominently Steamboat Willie. It also makes a cameo appearance in Kingdom Hearts III when Sora uses the Phantom Rush and Noise Flux Shotlocks with the Classic Tone Keyblade. This form is a simplified grayscale version of his original Kingdom Hearts design, and features a unique facial design similar to the style of Osamu Tezuka, a famous manga artist inspired by Disney's work. The costume features unique facial expressions. Though his render features detailed hair, in-game, his hair features no detail whatsoever.
Red Based on Sora's Valor Form from Kingdom Hearts II. To access this form, Sora fuses with Goofy to enhance his physical stats, and allows him to use a second Keyblade.
Blue Based on Sora's Wisdom Form from Kingdom Hearts II. To access this form, Sora fuses with Donald Duck to enhance his magical stats, and allows him to cast spells with a wider area of effect and use less MP to cast them. The outfit is slightly modified from its appearance in Kingdom Hearts II, to better match the outfit from Dream Drop Distance.
White Based on Sora's Ultimate Form from Kingdom Hearts III. To access this form, Sora must have access to the Ultima Weapon and use its Formchange ability.

Steve

 
               

Three of Steve's alternate costumes replace him with Alex, one replaces him with a Zombie, and one replaces him with an Enderman. The two alternate costumes of both Steve and Alex are based on downloadable skins.[39]

Steve The first default player skin, with the beard from the early "Classic" builds of Minecraft.
Alex The second default player skin, with a slightly thinner build.
Steve White Tennis Steve from the Default Skin Pack added in the first version of the "Legacy Console" edition.
Alex White Tennis Alex from the Default Skin Pack added in the first version of the "Legacy Console" edition.
Steve Black Scottish Steve from the Default Skin Pack added in the first version of the "Legacy Console" edition.
Alex Blue Swedish Alex from the Default Skin Pack added in the first version of the "Legacy Console" edition.
Zombie A recurring hostile mob. This skin is also available as DLC in the "Bedrock" edition under "Skin Pack 1 - Classic."
Enderman A recurring neutral mob. The limbs are shorter than in the original game to match Steve's physique, but retain the slim arms and legs that Endermen in Minecraft have. This skin is also available as DLC in the "Bedrock" edition under "Skin Pack 2 - Classic;" however, this skin does not make the player's arms and legs slim.

Terry

 
               

Terry's palettes are based on designs from his own games, and the design on his cap changes for each one.[40]

Red Based on his appearance in The King of Fighters series through the '90s, starting with The King of Fighters '94.[40] The logo on his cap reads "FATAL FURY".
Blue Resembles his standard alternate palette throughout the Fatal Fury and The King of Fighters series. The logo on his cap reads "FATAL FURY".
Brown Resembles one of his alternate palettes from The King of Fighters 2002. His cap is blank.
Green Resembles one of his alternate palettes from The King of Fighters 2002. His cap is blank.
Orange Resembles his early appearances from Fatal Fury: The King of Fighters to Real Bout Fatal Fury Special. The logo on his cap reads "NEO GEO", as in the earliest official artwork for his original design.
Grey Resembles one of his alternate palettes from Fatal Fury Special onward. The logo on his cap reads "KING OF THE FIGHTERS", as in Fatal Fury 3: Road to the Final Victory and Real Bout Fatal Fury.
Black Resembles his alternate palette from Fatal Fury: Wild Ambition. His cap has a metal plate on the front, like his appearance in the Fatal Fury anime films. The material of his jeans is also altered to resemble leather rather than denim.
Yellow Resembles his C+D alternate palette from The King of Fighters 2000. The logo on his cap closely matches the design used in The King of Fighters XIV, which reads "SOUTH TOWN - HUNGRY WOLF".

Toon Link

 
               
Green Based on his appearance in The Legend of Zelda: The Wind Waker, complete with the Master Sword and Hero's Shield.
Red Resembles Red Link from the Four Swords titles.
Blue Resembles Blue Link from the Four Swords titles.
Purple Resembles Purple Link from the Four Swords titles.
Brown Resembles Link's appearance in The Legend of Zelda.
Black Resembles Dark Link and the Interlopers from The Legend of Zelda: Twilight Princess. Also resembles Shadow Link from The Legend of Zelda: Four Swords Adventures.
Grey Resembles Link's tunic with the Blue Ring equipped in The Legend of Zelda.
Teal Resembles Link's appearance in The Legend of Zelda: A Link to the Past and its sequel A Link Between Worlds.

Villager

 
               

Villager's appearance varies greatly between costumes, with differing eyes, hair, gender, clothing, and skin color. All of Villager's alternate costumes, with the exception of the yellow costume, are based on how the player may look at the start of a new game depending on how they answer questions asked by Kapp'n or Rover in Animal Crossing: Wild World and Animal Crossing: City Folk, respectively.

Red Male villager wearing a "No. 1 Shirt" as he appears in artwork for City Folk.
Pink Female villager wearing a "Daisy Shirt" as she appears in artwork for Wild World.
Yellow Male villager wearing a "Racer 6 Tee". The corresponding starting appearance in Wild World and City Folk instead sports the "Paw Tee" and a different hairstyle.
Green Female villager wearing a "Turnip Top".
Cyan Male villager wearing a "Blue Tie-Dye Tee" as he appears in artwork for City Folk.
Blue Female villager wearing a "Rugby Tee".
Purple Male villager wearing a "Four-Ball Tee". He has darker skin compared to the previous game.
Chartreuse Female villager wearing a "Yellow Bolero". She has darker skin compared to the previous game.

Wario

 
               

Wario alternates between wearing his biker outfit from WarioWare and his overalls from the Mario and Wario Land games.

Blue Based on his appearance in the WarioWare series.
Classic Based on his appearance in the Mario and Wario Land series. Referred to as "Overalls Wario" on the Brawl DOJO!![41]
Red Combines elements of his red and black costumes from Brawl, which makes it resembles his Player 1 appearance in WarioWare, Inc.: Mega Party Game$!, albeit with blue gloves, gray pants, and a red belt.
Classic Red Resembles Mario's appearance in Donkey Kong and one of Wario's alternate colors in Mario Golf.
Yellow Combines elements of his yellow and green costumes from Brawl.
Classic Cyan Resembles Mario's appearance on the Japanese boxart for Mario Bros.
Green
Classic Green Resembles Mario's appearance on the Japanese boxart for Wrecking Crew and Luigi's appearance on the arcade version of Mario Bros.

Wii Fit Trainer

 
               

Wii Fit Trainer alternates between the female trainer and the male trainer. Both of them are characters from the original Wii Fit.

Female Resembles her appearance in Wii Fit; her ponytail is one of multiple potential hairstyles.
Male Resembles his appearance in Wii Fit; his haircut is one of multiple potential hairstyles.
Green Resembles her appearance in Wii Fit Plus and Wii Fit U.
Male Green Resembles his appearance in Wii Fit Plus and Wii Fit U.
Red The tank top's color is reminiscent of the Aerobics category.
Male Red The suit's color is reminiscent of the Aerobics category.
Yellow Resembles her outfit from Wii Fit Plus that appears during Yoga or Strength Training activity in My Wii Fit Plus mode. The tank top's color is reminiscent of the Balance Games category.
Male Yellow Resembles his outfit from Wii Fit Plus that appears during Yoga or Strength Training activity in My Wii Fit Plus mode. The suit's color is reminiscent of the Balance Games category.

Wolf

 
               
Purple Based on his appearance in Star Fox Zero.[1]
Brown Resembles his color scheme in Star Fox Zero and Starlink: Battle for Atlas.
Red Resembles Andrew Oikonny, one of Wolf's teammates, as he appears in Star Fox: Assault.
Blue Resembles his blue "Player 2" costume from Assault's Versus Mode, as well as being the colors of his design in Brawl.
Green Resembles his green "Player 4" costume from Assault's Versus Mode.
Orange
Black Resembles his appearance in Star Fox 2. The artwork shows the lining around his gloves and the collar of his jacket colored red while they're actually colored grey in-game.
Pink Resembles Pigma Dengar, one of Wolf's former teammates, as he appears in Star Fox: Assault.

Yoshi

 
               
Green Based on a Green Yoshi.[5]
Red Based on a Red Yoshi.[5]
Blue Based on a Blue Yoshi.[5]
Yellow Based on a Yellow Yoshi.[5]
Pink Based on a Pink Yoshi.[5]
Cyan Based on a Light Blue Yoshi.[5]
Purple Based on a Purple Yoshi.
Crafted Based on his appearance in Yoshi's Crafted World. While the render has a unique "fuzzy" coating, the in-game model simply uses material shaders to the same effect. His shoes and saddle also have a glossier appearance. Replaces his black alternate costume from Smash 4.

Young Link

 
               
Green Based on his appearance from The Legend of Zelda: Ocarina of Time, complete with the Kokiri Sword and Deku Shield.
Red Resembles the Goron Tunic from Ocarina of Time.
Blue Resembles the Zora Tunic from Ocarina of Time.
White Resembles Link's tunic with the Blue Ring equipped in The Legend of Zelda.
Pink Based on the color scheme of most Fairies, a recurring race of creatures with healing powers, from The Legend of Zelda series.
Cyan Resembles Link's appearance in The Legend of Zelda: Breath of the Wild. In reference to this design, the costume uniquely changes the color of his legs to brown to resemble Link's Hylian Trousers.
Orange Reminiscent of the color scheme of the Spirit Medallion in Ocarina of Time.
Black Resembles Dark Link and the Dark Interlopers from The Legend of Zelda: Twilight Princess.

Zelda

 
               
Pink A combination of her appearances in The Legend of Zelda: A Link to the Past and The Legend of Zelda: A Link Between Worlds.[42]
Red Resembles her in-game sprite when Link rescues her with the Red Ring equipped in The Legend of Zelda. Similar to the original sprite, her hair is brunette in this costume.
Blue Resembles her casual appearance in The Legend of Zelda: A Link to the Past.
Violet Based on Adult Zelda in The Legend of Zelda: Ocarina of Time[8], which was the basis for her Melee appearance.
Green Resembles her in-game sprite when Link rescues her with no ring equipped in The Legend of Zelda.
Black Complementary to Link's "Dark Link" costume.
Purple Resembles her appearance from The Legend of Zelda: Twilight Princess, which was the basis for her Brawl and Smash 4 appearances.
White Resembles her in-game sprite when Link rescues her with the Blue Ring equipped in The Legend of Zelda. Also resembles her overworld sprite from A Link to the Past and her white dress from The Legend of Zelda: Skyward Sword.

Zero Suit Samus

 
               
Cyan Based on her design from Metroid: Other M.
Blue Resembles the Zero Suit at the end of Metroid Prime 2: Echoes.
Red Resembles her leotard at the end of the original Metroid.
Black Resembles her outfit at the end of Super Metroid.
Green Complementary to Samus's "Green Samus" costume.
White Resembles an outfit from one of the endings of Metroid Fusion. Also resembles the Gunship Mii's Zero Suit from Nintendo Land, albeit with pink Chozo marks instead of green.
Shorts Orange Based on her Casual Outfit at the end of Zero Mission.[43][44]
Shorts Blue Based on her Casual Outfit from one of the endings of Metroid Fusion.

Trivia

  • In demo versions of Super Smash Bros. Ultimate, several characters had differences in their available costumes and associated portraits compared to the final game:
    • The Ice Climbers' character select portraits always showed Popo in front, although the stock icons changed to reflect which costumes let the player control Nana.
    • Two of Villager's alternate colors and one of Pokémon Trainer's alternate colors had a lighter skin tone compared to the versions used in the final game.
    • Ridley did not have his Meta Ridley costumes available; instead, two palette swaps were present that used the same colors as the Meta Ridley costumes. These costumes are not used in the final game.
    • Mario, Link, Pikachu and Villager used images of their in-game models for character select portraits instead of their official renders.
      • Coincidentally, all four of these characters were playable in the Smash 3DS demo.
    • Sonic's 4th alternate costume used a pale blue shade of fur rather than white fur like in the previous game. This was changed back for the final release of the game.
    • The stock icon of Inkling's 5th alternate costume had a lighter skin tone, despite being darker skinned in-game.
  • Some costumes that were shared through pre-release screenshots on the Ultimate site are slightly different from their appearances in the final build.
    • On Luigi's purple costume, the "L" on his cap was green in screenshots but is purple in the final build.
    • On Wario's yellow overall costume, the buttons on his suspenders were gold in screenshots but are white in the final build.
    • On Wolf's default costume, his jacket and gloves are dark purple, the straps behind his right shin guard are white, and the soles of his boots are red compared to his color scheme in the final build.
  • Ultimate is the first game where every character has the same amount of alternate costumes, 8. This does not include Pokémon Trainer and Pyra/Mythra having multiple costumes per player or Mii Fighter costumes.
  • Ike, Isabelle, Piranha Plant, Link, Villager, Wario and Wii Fit Trainer are the only characters with an alternative design for half their costumes who do not have a unique render pose for the alternate design.
  • Steve is the only character with other characters as alternate costumes not to have the same amount of costumes for each character. Characters with gender swaps have four costumes per gender (excluding Pikachu), Olimar and Alph each have four costumes, Bowser Jr. and each Koopaling have one costume, and each Hero has two costumes. Steve and Alex have three costumes while Zombie and Enderman only have one.
  • Masahiro Sakurai stated in a YouTube video[45] that he created a game called "Find the Enderman" where he would take a screenshot that the Enderman was hidden somewhere in for the development team to find. This was done to make sure that the Enderman costume is not too dark and is clearly visible no matter the background.
    • Sakurai also revealed that Pyra's P2 costume was intially too dark and its colors were brightened to be more in line with Pneuma.

References

  1. ^ a b c d e f g h i j k l m n Super Smash Bros. Ultimate - E3 2018 - Nintendo Switch. Official Nintendo YouTube channel (2018-06-12). Retrieved on 2018-06-20.
  2. ^ Super Smash Bros. for Nintendo 3DS and Wii U - Final Video Presentation. Official Nintendo YouTube channel (2015-12-15). Retrieved on 2016-02-06. “There's also a color variation inspired by Jeanne.”
  3. ^ Super Smash Bros. Ultimate - Tip: "A Bowser Impostor?! – In Super Mario Bros.: The Lost Levels, Mario fights a blue fake Bowser before the real thing. That blue fake is his eighth color in this game!"
  4. ^ a b c d Super Smash Bros. Ultimate – Mr. Sakurai Presents "Byleth". Official Nintendo YouTube channel (2020-01-16). Retrieved on 2024-01-10.
  5. ^ a b c d e f g h i j k l m n o p q 色ちがいのひみつ
  6. ^ Super Smash Bros. for Nintendo 3DS and Wii U - Final Video Presentation. Official Nintendo YouTube channel (2015-12-15). Retrieved on 2016-02-06.
  7. ^ https://www.sourcegaming.info/2016/01/20/sakurai-x-nomura-creator-interview-2016-part-one/
  8. ^ a b c d e Smash Bros. DOJO!! - color Changes
  9. ^ 速報スマブラ拳!! :ドクターマリオ (Japanese)
  10. ^ Super Smash Bros. Ultimate – Mr. Sakurai Presents “Hero”. Official Nintendo YouTube channel (2019-07-30). Retrieved on 2024-01-10.
  11. ^ Ice Climber (1985) cover art MobyGames
  12. ^ Masahiro Sakurai (2014-05-23). Director's Room. Miiverse. Retrieved on 2018-04-28. “For this game, Ike's design is based on the hero that appears in Fire Emblem: Radiant Dawn.”
  13. ^ a b c https://twitter.com/NintendoVS/status/1118588182646284288
  14. ^ a b c Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya". Official Nintendo YouTube channel (2021-06-28). Retrieved on 2024-01-09.
  15. ^ Super Smash Bros. Ultimate Direct 11.1.2018. Official Nintendo YouTube channel (2018-11-01). Retrieved on 2024-01-14.
  16. ^ 速報スマブラ拳!! : アンケート集計拳!! - Page 82 in post-launch.
  17. ^ Super Smash Bros. Ultimate - Tip: "Clothing "of the Wild" – Link's second color vartiation is his Hero of the Wild armor, which dresses him in his traditional green garb. You can obtain this armor in Breath of the Wild by completing all of the shrines."
  18. ^ Masahiro Sakurai (2014-11-10). Director's Room. Miiverse. Archived from the original on 2017-11-08. Retrieved on 2021-05-01. “The one large change we made to this stage is this Hylian text. I wonder what it says? Also featured in this pic is Link in Fierce Deity colors.”
  19. ^ Masahiro Sakurai (2014-06-24). Director's Room. Miiverse. Archived from the original on 2017-10-17. Retrieved on 2016-02-05. “Pic of the day. Here's Link in an outfit based on his ordinary clothes in Skyward Sword! The art style looks a little different, but the actual clothing model is still his usual tunic.”
  20. ^ Masahiro Sakurai (2014-05-12). Director's Room. Miiverse. Retrieved on 2016-02-05. “Pic of the day. Here's wire frame Little Mac--re-envisioned from the original Punch-Out!! game. The man that actually drew the pixel art wire frame in the original was none other than Shigeru Miyamoto. He said he drew the pixels for the wire frame on graph paper.”
  21. ^ a b Masahiro Sakurai (2014-10-27). Director's Room. Miiverse. Retrieved on 2016-02-05. “Pic of the day. The color variations for Shulk are all based off outfit colors of his travel companions…excluding one of them. Lucina's color variations are also based off the female characters in Fire Emblem Awakening.”
  22. ^ Masahiro Sakurai (2014-07-10). Director's Room. Miiverse. Retrieved on 2016-02-05. “Pic of the day. The character farther in the back isn't from the Imperial forces, and the character in the front is not the infamous drum-playing puppet in Osaka. No, Mario is actually wearing an outfit from Family Computer Golf: U.S. Course! NES Open Tournament Golf might be a more familiar title.”
  23. ^ Super Smash Bros. Ultimate - Tip: "Builder Mario – Select the seventh color variation to play as Builder Mario from Super Mario Maker."
  24. ^ Super Smash Bros. Ultimate - Tip: "Wedding – Select the eighth color variation to play as Wedding Mario from Super Mario Odyssey."
  25. ^ Masahiro Sakurai (2014-09-03). Director's Room. Miiverse. Retrieved on 2018-04-28. “We gave Marth a full makeover, giving him design elements from Fire Emblem: Shadow Dragon and newer games.”
  26. ^ Masked Man (translator) (2016-02-23). Nintendo Dream Interview with Sakurai: Part 2. SourceGaming. Retrieved on 2018-04-18. “When a character appears in spin-offs of their main series, designers have a hard time deciding which of their looks to use. For example, our designers might have considered basing Marth's appearance this time on the illustrations Masamune Shirow drew for FE: Shadow Dragon.”
  27. ^ 速報スマブラ拳!! : アンケート集計拳!! - Page 11 in post-launch.
  28. ^ Super Smash Bros. Ultimate (North America) - Tip: "Galacta Knight – Meta Knight's seventh color variation is based on Galacta Knight, who makes an appearance in Kirby Super Star Ultra and is said to be the strongest warrior in the galaxy."
  29. ^ Super Smash Bros. Ultimate (North America) - Tip: "Dark Meta Knight – Meta Knight's eighth color variation is based on a shadow version of Meta Knight, Dark Meta Knight, who appears in Kirby & The Amazing Mirror."
  30. ^ 速報スマブラ拳!! : アンケート集計拳!! - Page 31 in post-launch.
  31. ^ Super Smash Bros. Ultimate - Tip: "color Variations – R.O.B.'s red-and-white second color variation is based on the Japan version of R.O.B. In fact, it's even his default color when the language is set to Japanese!"
  32. ^ Masked Man (translator) (2016-02-23). Nintendo Dream Interview with Sakurai: Part 2. SourceGaming. Retrieved on 2018-04-18.
  33. ^ a b c d Masahiro Sakurai (2014-09-03). Director's Room. Miiverse. Retrieved on 2016-02-05. “Pic of the day. Until now, you were only able to choose from four, or sometimes five or six colors for each character. This time, though, all characters have eight colors to choose from! The first four color schemes for Samus are based off her Varia Suit, Fusion Suit, Gravity Suit from Super Metroid, and the Dark Suit.”
  34. ^ Wii U & Nintendo 3DS Developer Direct. Official Nintendo YouTube channel (2014-07-11). Retrieved on 2016-02-06.
  35. ^ a b c Masahiro Sakurai (2014-09-03). Director's Room. Miiverse. Retrieved on 2016-02-05. “…And here she is in the color schemes of the Gravity Suit from Metroid Prime, Green Samus (a regular in the Smash series), the Light Suit, and Dark Samus. A total of eight colors.”
  36. ^ Super Smash Bros. Ultimate - Mr. Sakurai Presents "Sephiroth". Official Nintendo YouTube channel (2020-12-17). Retrieved on 2024-01-09.
  37. ^ Super Smash Bros. Ultimate - Tip: "Summertime Shulk – Shulk's eighth color variation puts him in a pair of swimming trunks! In the original game, this is how he appeared with all his equipment removed."
  38. ^ Official image from Sakurai to celebrate Castlevania II's anniversary.
  39. ^ Super Smash Bros. Ultimate - Mr. Sakurai Presents "Steve & Alex". Official Nintendo YouTube channel (2020-10-03). Retrieved on 2024-01-11.
  40. ^ a b Super Smash Bros. Ultimate – Mr. Sakurai Presents "Terry Bogard". Official Nintendo YouTube channel (2019-11-06). Retrieved on 2024-01-11.
  41. ^ Masahiro Sakurai (2007-06-20). Wario. Smash Bros. DOJO!!. Retrieved on 2018-04-27.
  42. ^ PushDustIn on Twitter: Zelda is confirmed to be based on Link to the Past AND Link Between Worlds.
  43. ^ Masahiro Sakurai (2014-09-03). Director's Room. Miiverse. Retrieved on 2016-02-05. “Pic of the day. Looking at the number of days we have left for development, it would be an impossible task to create this… That's what I told my staff. But thanks to the determination of her female designer, these Zero Suit outfits got completed in time. From the ending of Metroid: Zero Mission, here's Samus in shorts!”
  44. ^ Super Smash Bros. Ultimate - Tip: "Zero Suit Samus's 7th color – Zero Suit Samus's seventh color variation is a unique orange outfit. This outfit first appeared in certain endings of Metroid: Zero Mission."
  45. ^ Odds and Ends of Supervising [Graphics]