Super Smash Bros. Brawl

Luigi (SSBB)/Up special

< Luigi (SSBB)
Revision as of 20:06, February 28, 2023 by CanvasK (talk | contribs)
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Hitbox visualization showing the clean hit of Luigi's grounded Super Jump Punch.
Hitbox visualization showing the clean hit of Luigi's aerial Super Jump Punch.
Hitbox visualization showing the late of Luigi's Super Jump Punch.

Overview

Luigi jumps straight up. It has a sweetspot at the very beginning of the move that does 25% when grounded and 20% in the air. The move is quite slow, and rather predictable, making it easy to edgeguard, making down special and side special more preferable.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Grounded clean
0 0 25.0% 0   70 73 0 2.4 39 0.0 0.0 1.0 1.0x 1.0x 0%               Bat  
Aerial clean
0 0 20.0% 0   58 72 0 2.4 39 0.0 0.0 1.0 1.0x 1.0x 0%               Burn  
Late hit
0 0 1.0% 0   1 1 0 7.68 39 0.0 0.0 3.2 1.0x 1.0x 0%               Coin  
1 0 1.0% 0   1 1 0 6.24 9 0.0 0.0 4.8 1.0x 1.0x 0%               Coin  

Timing

Intangibility 6-8
Clean hit 6
Late hit 7-21
Animation length 53
                                                                                                         
                                                                                                         

Landing lag

Animation length 45
                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible