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- This article is about the hitbox visualization in Super Smash Bros. Ultimate. For the move itself, see Judge.
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Overview
Hitboxes
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
One (deals 12% recoil)
|
0 |
0 |
0 |
2.0% |
0 |
|
Standard |
0 |
0 |
0 |
|
6.0 |
top |
0.0 |
10.6 |
8.9 |
1.0× |
1.0× |
0% |
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Shell |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
2.0% |
0 |
|
Standard |
0 |
0 |
0 |
|
3.0 |
top |
0.0 |
7.0 |
5.6 |
1.0× |
1.0× |
0% |
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Shell |
|
All |
All |
|
|
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Two
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0 |
0 |
0 |
4.0% |
0 |
|
Standard |
10 |
40 |
0 |
|
6.0 |
top |
0.0 |
10.6 |
8.9 |
1.0× |
1.0× |
0% |
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Punch |
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All |
All |
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|
|
|
|
|
1 |
0 |
0 |
4.0% |
0 |
|
Standard |
10 |
40 |
0 |
|
3.0 |
top |
0.0 |
7.0 |
5.6 |
1.0× |
1.0× |
0% |
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Punch |
|
All |
All |
|
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Three
|
0 |
0 |
0 |
6.0% |
25.0 |
|
Standard |
45 |
50 |
0 |
|
6.0 |
top |
0.0 |
10.6 |
8.9 |
1.0× |
1.0× |
0% |
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Paper |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
6.0% |
25.0 |
|
Standard |
45 |
50 |
0 |
|
3.0 |
top |
0.0 |
7.0 |
5.6 |
1.0× |
1.0× |
0% |
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Paper |
|
All |
All |
|
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|
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Four
|
0 |
0 |
0 |
8.0% |
0 |
|
Standard |
50 |
40 |
0 |
|
6.0 |
top |
0.0 |
10.6 |
8.9 |
1.0× |
1.0× |
0% |
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Slash |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
8.0% |
0 |
|
Standard |
50 |
40 |
0 |
|
3.0 |
top |
0.0 |
7.0 |
5.6 |
1.0× |
1.0× |
0% |
|
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Slash |
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All |
All |
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Five (hits 1-3)
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0 |
0 |
0 |
3.0% |
0 |
|
Standard |
15 |
60 |
0 |
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6.0 |
top |
0.0 |
10.6 |
8.9 |
1.0× |
1.0× |
0% |
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Electric |
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All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
3.0% |
0 |
|
Standard |
25 |
70 |
0 |
|
3.0 |
top |
0.0 |
7.0 |
5.6 |
1.0× |
1.0× |
0% |
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Electric |
|
All |
All |
|
|
|
|
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Five (Hit 4)
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0 |
0 |
0 |
3.0% |
0 |
|
Standard |
40 |
80 |
0 |
|
6.0 |
top |
0.0 |
10.6 |
8.9 |
1.0× |
1.0× |
0% |
|
|
|
|
|
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Electric |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
3.0% |
0 |
|
Standard |
40 |
80 |
0 |
|
3.0 |
top |
0.0 |
7.0 |
5.6 |
1.0× |
1.0× |
0% |
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|
|
|
|
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Electric |
|
All |
All |
|
|
|
|
|
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Six
|
0 |
0 |
0 |
12.0% |
0 |
|
Standard |
30 |
80 |
0 |
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6.0 |
top |
0.0 |
10.6 |
8.9 |
1.0× |
1.0× |
0% |
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Fire |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
12.0% |
0 |
|
Standard |
30 |
80 |
0 |
|
3.0 |
top |
0.0 |
7.0 |
5.6 |
1.0× |
1.0× |
0% |
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Fire |
|
All |
All |
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Seven (spawns 3 Apples)
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0 |
0 |
0 |
14.0% |
0 |
|
Standard |
45 |
50 |
0 |
|
6.0 |
top |
0.0 |
10.6 |
8.9 |
1.0× |
1.0× |
0% |
|
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Kick |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
14.0% |
0 |
|
Standard |
45 |
50 |
0 |
|
3.0 |
top |
0.0 |
7.0 |
5.6 |
1.0× |
1.0× |
0% |
|
|
|
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|
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Kick |
|
All |
All |
|
|
|
|
|
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Eight
|
0 |
0 |
0 |
13.0% |
0 |
|
Standard |
0 |
100 |
60 |
|
6.0 |
top |
0.0 |
10.6 |
8.9 |
1.0× |
1.0× |
0% |
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|
Bat |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
13.0% |
0 |
|
Standard |
0 |
100 |
60 |
|
3.0 |
top |
0.0 |
7.0 |
5.6 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Bat |
|
All |
All |
|
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|
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Nine
|
0 |
0 |
0 |
32.0% |
0 |
|
Standard |
100 |
80 |
0 |
|
6.0 |
top |
0.0 |
10.6 |
8.9 |
2.0× |
2.0× |
0% |
|
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|
Bat |
|
All |
All |
|
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|
|
|
|
1 |
0 |
0 |
32.0% |
0 |
|
Standard |
100 |
80 |
0 |
|
3.0 |
top |
0.0 |
7.0 |
5.6 |
2.0× |
2.0× |
0% |
|
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|
Bat |
|
All |
All |
|
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Timing
#1, 2, 3, 4, 6, 7, 8 and 9 Hitboxes
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16-23
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#5 Hitboxes
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16-18, 19-21, 22-24, 25-27
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Interruptible
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50
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Animation length
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51
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#1, 2, 3, 4, 6, 7, 8, 9 |
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#5 |
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Mr. Game & Watch's moveset
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