Super Smash Bros. Brawl

Mr. Game & Watch (SSBB)/Down aerial

< Mr. Game & Watch (SSBB)
Revision as of 06:43, April 23, 2020 by EXemplary Logic (talk | contribs) (undoing misguided parameter)

Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 14% 0   20 100 0 4.32 0 0.0 0.0 0.8 1.0x 1.0x 0%               Kick  
1 0 13% 0   20 100 0 6.24 0 0.0 -4.4 0.8 1.0x 1.0x 0%               Kick  
Late hit
0 0 13% 0   20 100 0 4.32 0 0.0 0.0 0.8 1.0x 1.0x 0%               Kick  
1 0 13% 0   20 100 0 6.24 0 0.0 -4.4 0.8 1.0x 1.0x 0%               Kick  
Landing
0 0 6% 0   50 50 0 5.5 0 0.0 2.0 4.8 1.0x 1.0x 0%               Kick  

Timing

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Initial autocancel 1-5
Hitbox 0 (Clean, Late) 12, 13-38
Hitbox 1 12-38
Animation length 49
Hitbox 0                                                                                                   
Hitbox 1                                                                                                   
Autocancel                                                                                                   

Landing lag

Hitbox 1-3
Animation length 15
                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel