Bowser Jr. (SSBU)/Side special
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Bowser Jr. Side Special Hitbox Visualizations. | ||||
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Grounded | Aerial | |||
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Overview
Update History
When using Clown Kart Dash to collide into a wall, Bowser Jr. descends instead of ascends. This removes its ability to stall an opponent.
Clown Kart Dash travels faster.
Due to its damage output being determined by Bowser Jr.'s speed, its collision also deals more damage (4%-7.3% → 5.2%-8.8%).
Clown Kart Dash's hitbox remains active after bouncing off the ground.
Fixed a glitch where Bowser Jr. could cancel aerial Clown Kart Dash's spinout into a jump within a few frames of landing on the ground.
Hitboxes
Timing
Spinout
Hitbox | 3-14 |
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Interruptible | 59 |
Animation length | 58 |
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![]() Lag time |
![]() Hitbox |
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