Super Smash Bros. Brawl

Lucario (SSBB)/Forward throw

Overview

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Throw data

ID Damage Angle BK KS FKV Bone SDIx FFx T% Type Effect Sound
0 10%   Forwards 70 65 0 0 1.0x None 0%       None
1 3%   Forwards 60 100 0 0 1.0x None 0%       None

Timing

The speed of this throw depends on the opponent's weight.

Baseline
Invincibility 1-8
Throw Release 4
Interruptible 22
Animation length 29
                                                                   
Invincible 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8
Throw 2.72 3 3.12 3.16 3.2 3.24 3.28 3.4 3.48 3.6 3.68 3.72 3.76 3.8 3.88 3.92 4 4.08 4.16 4.2 4.24 4.28 4.32 4.36 4.4 4.48 4.52 4.64 4.8
Interruptible 14.96 16.5 17.16 17.38 17.6 17.82 18.04 18.7 19.14 19.8 20.24 20.46 20.68 20.9 21.34 21.56 22 22.44 22.88 23.1 23.32 23.54 23.76 23.98 24.2 24.64 24.86 25.52 26.4
Animation length 19.72 21.75 22.62 22.91 23.2 23.49 23.78 24.65 25.23 26.1 26.68 26.97 27.26 27.55 28.13 28.42 29 29.58 30.16 30.45 30.74 31.03 31.32 31.61 31.9 32.48 32.77 33.64 34.8
Baseline                                                           
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible