Super Smash Bros. Ultimate

Ice Climbers (SSBU)/Neutral special

< Ice Climbers (SSBU)
Revision as of 23:00, February 8, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|500px|Hitbox visualization showing the Ice Climbers' neutral special, Ice Shot. {{competitive expertise}} ==Overview==...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Hitbox visualization showing the Ice Climbers' neutral special, Ice Shot.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early hit
0 0 0 3.5% 0   Standard 5 50 0   3.3 top 0.0 3.4 0.0 0.8× 1.0× 0%               Freeze   All All            
Late hit
0 0 0 3.5% 0   Standard 5 50 0   3.3 top 0.0 3.4 to 4.0 0.0 0.8× 1.0× 0%               Freeze   All All            

Timing

Ice Shot generated 18 (late hit frame 19 onwards)
Interruptible 56
Animation length 59
                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Prop event
 
Interruptible